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    TSR Guess what other trademark has recently lapsed?

    To correct some trademark misconceptions in here, just because a trademark registration is abandoned, does not mean that the trademark rights are available, the owner could still be using the mark for the described goods or services and still retain common law rights. Also, a trademark...
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    D&D 5E Strength bows?

    Because it is wonky that 1st-4th level fighting classes can use thrown weapons and bows equally, but once they get their extra attacks, suddenly thrown weapons fall by the wayside in effectiveness given the limited ability to draw multiple ones over successive rounds, we houseruled away the...
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    Seeking multigenre rpg system

    While that is the case with some point-buy systems like Hero, it is not the case for others like Star Wars D6 or Savage Worlds (not a true point-buy but somewhat close), and even Mutants and Masterminds can be fairly quick.
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    Seeking multigenre rpg system

    Thanks for the responses, I'll check it out further.
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    Seeking multigenre rpg system

    As mentioned, I've done Hero since 80s, and additionally just to note, played/run all editions of MnM, and am familiar with GURPS from way back, so looking for something else specific.
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    Seeking multigenre rpg system

    Thanks, but from a brief review, I'm not sure about that, here are some questions/issues: 1. In WOIN, it appears creation is a bit elaborate with the careers/lifepaths, is there not a shortcut (e.g., get X attributes, X skills, build a character?)? Otherwise, it is pretty far from point-buy...
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    Seeking multigenre rpg system

    I'm looking for a multigenre rpg system with preferably the following characteristics: 1. System can fade to the background to run games (i.e., not too much chart referencing, looking up rules, etc. needed), but with a decent amount of crunch rather than narrative (i.e., not interested in some...
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    Eldritch Knight cantrips. 2 melee or 1 melee and 1 ranged?

    Ruby of the War Mage only partially solves the problem. The ruby allows use of the weapon as a spellcasting focus for your spells. A spellcasting focus substitutes for a material component, and will also cover for the somatic component when a material component gets covered. However, the...
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    D&D 5E 5E PHB heading back into the Amazon top 100?

    It is probably due to the poor bindings, so many people need to buy a new copy!
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    D&D 5E Stealth & that big Rock!

    But you do lose track of hidden creatures! So the Rogue went behind the wall, made a successful Stealth check as a Bonus action and became hidden, and peeked back out and shot at you, you were not aware of the Rogue's presence until the attack occurred, so your readied action would go off...
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    D&D 5E Stealth & that big Rock!

    If most of you is visible, sure. No, you would not be clearly seen, as most of you is hidden behind the rock.
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    D&D 5E Stealth & that big Rock!

    Notably you did not address this part of my statement: "During combat, a Rogue goes behind total cover, makes a successful stealth check and is hidden, and then peeks around the corner in order to make a ranged sneak attack. You are the only I have ever seen take the extreme position that...
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    D&D 5E Stealth & that big Rock!

    During combat, a Rogue goes behind total cover, makes a successful stealth check and is hidden, and then peeks around the corner in order to make a ranged sneak attack. You are the only I have ever seen take the extreme position that because the Rogue shows a bit of himself in order to make...
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    D&D 5E Stealth & that big Rock!

    The enemy doesn't know when or if you will pop back out from the rock and make your attack, which is why you catch them with advantage. I notice you still will not directly address my previous analysis, which suggests to me that you realize there are flaws with your interpretation. Surely in...
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    D&D 5E Stealth & that big Rock!

    That's a ludicrous interpretation, look at my analysis above with Noctem's comments and be clear where your issue is there. If you take your point to that extreme, you will see how unreasonable that interpretation is, and certainly is not within the interpretation of the designers or vast...
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    D&D 5E Stealth & that big Rock!

    I agree with doing that as well. Some rules-lawyering in our group is such that tribal natives hiding in the brush can't dash out and get advantage on you because they would be clearly seen, but I think that gets away from the reality of being startled by that happening, and leaving the natives...
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    D&D 5E Stealth & that big Rock!

    Thanks, I'll check back over the errata. But the basic point is you can do ranged sneak attack from something less than total cover / heavy obscurement.
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    D&D 5E Stealth & that big Rock!

    Actually you can attack a target that has total obscurement just fine. You can't see the target and get disadvantage, and they can't see you attacking, so you get advantage, so it is a wash. See that Unseen Attackers and Targeting rules. Now if the target in total obscurement is hidden by a...
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    D&D 5E Stealth & that big Rock!

    Ignoring Invisibility, Elf/Halfling abilities, Blindsight, Darkvision, being in or out of combat, etc., and assuming making ranged attacks on a foe without an adjacent ally, here is how I understand hiding works: 1. You cannot hide from a creature that can see you (PHB 177). 2. A creature...
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    D&D 5E Stealth & that big Rock!

    But my point is that people seem to be overly focusing on coming out of cover/concealment removing hidden (duh) versus when you can maintain some cover and still be able to attack while hidden.
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