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  1. nexalis

    D&D General What did you think of the Stranger Things D&D game?

    The answer was supplied by @Stormonu. It appears in the 1E DMG, p 10. The same thing can be done with a d6 and a d10. I have a brother who still prefers to use a d6 and a d10 in place of a d20. I guess he grew comfortable doing it back in the day.
  2. nexalis

    D&D General What did you think of the Stranger Things D&D game?

    Playing in the 80's, we would frequently use a d10 coupled with a d4 or a d6 as a substitute for a d20. If you rolled a 4-6 on the d6 or a 3-4 on the d4, you would add 10 to the result of your d10 roll. I'm pretty sure that was a thing back then. If they were rolling for damage at the same...
  3. nexalis

    D&D 5E Rogues are Awesome. Is it the Tasha's Effect?

    Given that this is the level of pettifoggery confronting rogue players who just want to be able to hide in combat in order to gain advantage, thank goodness for the new Steady Aim ability! It takes things completely out of the pettifogger DM's hands.
  4. nexalis

    D&D 5E Rogues are Awesome. Is it the Tasha's Effect?

    On the topic of being able to attack with a ranged weapon from hiding, I agree with @Mistwell 100%. It's plain as day to anyone who has listened to the Jeremy Crawford podcast on Stealth that the lead designer intended for rogues to be able to hide in combat in order to gain advantage on ranged...
  5. nexalis

    D&D 5E Rogues are Awesome. Is it the Tasha's Effect?

    One thing I absolutely love about rogues is how SAD they are. This allows me to distribute my ability scores using point buy in a way that is best matched to my personal play style. I don't know about the rest of you, but there are certain attributes I have as a player that tend to manifest...
  6. nexalis

    D&D 5E Rogues are Awesome. Is it the Tasha's Effect?

    @Mistwell Since we seem to be playing very similar characters, I am quite curious about how you spent your first ASI, and how you intend to use the next few ASIs. Care to share? On a Side Note: Last night, my Level 4 Forest Gnome Arcane Trickster used his Slippers of Spider Climbing and Mage...
  7. nexalis

    D&D 5E Rogues are Awesome. Is it the Tasha's Effect?

    I have been playing a Forest Gnome Arcane Trickster in a bi-weekly game since Tasha's came out. We are currently 4th level and here is a summary of my experiences: With the new Steady Aim ability, I find it much easier to gain Advantage every turn with my Light Crossbow. Out of sheer...
  8. nexalis

    D&D 5E D&D Sage Advice 2.6 Update

    You can't make a blanket statement like this. Booming Blade in particular is excellent for rogues who don't get Extra Attack and who can Disengage from their targets using a bonus action. Not sure what you mean about the ability mods. Booming Blade and Green Flame Blade allow you to make a...
  9. nexalis

    D&D 5E [GUIDE] My Word Is My Sword: The Paladin Guide

    Combined with the Polearm Master feat and the Sentinel feat, the Relentless Avenger class feature can potentially be used to keep oneself forever out of reach of a single melee opponent: When your opponent enters your reach, they provoke an Opportunity Attack which, if it hits, reduces your...
  10. nexalis

    D&D 5E A First Look at Tasha’s Lineage System In AL Player’s Guide - Customizing Your Origin In D&D

    This new lineage system is the thing that has me most excited about Tasha's Cauldron of Everything. It opens up so many character concepts that I have wanted to play without feeling that I am gimping myself mechanically for embracing a cool roleplaying idea.
  11. nexalis

    D&D 5E Race/Class combinations that were cool but you avoided due to mechanics?

    I have always wanted to play a forest gnome druid because it seemed like a perfect match thematically. In terms of the racial ability mods, however, not so much!
  12. nexalis

    D&D 5E Race/Class combos discussion Thread

    At this point, I have probably built upwards of a hundred 5e characters that have never seen the light of day for one reason or another. When it comes to actual play, I always seem to gravitate to Rogues and Ranger / Rogue hybrids. I find that these types of characters are best suited to my...
  13. nexalis

    Survivor Core Races- DWARF WINS (in a Scottish Accent)!

    Dwarf 21 Eladrin 8 Elf 24 Gnome 18 Half-elf 25 Half-orc 20 Halfling 16 Human 21 Tiefling 10
  14. nexalis

    D&D 5E Lost Mine of Phandelver campaign recaps (2019)

    Thanks for posting this. Looking forward to the next installment!
  15. nexalis

    Survivor (Non-PHB) Feats: FEY TELEPORTATION WINS!

    Bountiful Luck 7 Dragon Fear 9 Dwarven Fortitude 7 - 1 = 6 Fade Away 15 Fey Teleportation 15 Infernal Constitution 5 Prodigy 14 + 1 = 15
  16. nexalis

    D&D 5E Surprising character builds.

    I too am playing a halfling gloom stalker, and have been surprised at his effectiveness in combat. This is in spite of the fact that I have never yet had an opportunity to use my "invisibility against creatures that rely on darkvision" feature. One small correction though: halflings can't use...
  17. nexalis

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Best UA article I've ever seen. I'm somewhat disappointed that they did nothing to address warlock spell slots. Most groups I play with have far fewer than the expected number of short rests per day, so the warlock gets seriously gimped.
  18. nexalis

    D&D 5E Cost of Attending Wizard School

    I think your numbers are a bit skewed. Approximately 75% of the staff are adjunct professors who basically work for peanuts and don't get any benefits, so your professor's salaries are grossly overestimated. On the other hand, you've completely missed the vast sums of money that are needed for...
  19. nexalis

    Zeep's Ultimate Fighter/Wizard

    As you yourself state, the Warcaster feat alone does not let you cast spells that require a material component while you are dual-wielding or carrying a weapon and a shield. You still need a free hand to handle your spellcasting focus or component pouch. Setting aside the object interaction...
  20. nexalis

    Zeep's Ultimate Fighter/Wizard

    A great solution for casting with a weapon in your hand is the Ruby of the War Mage from Volo's Guide. It's a common magic item which you can affix to your melee weapon, and which allow you to use the weapon as a spellcasting focus. Talk to your DM about performing a minor quest to procure one.
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