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  1. HoboGod

    Bigger is better

    So, I was playing around in a high level game and decided to build a Centaur Pychic Warrior. Whenever possible, the Centuar would use his augmented Expansion power to turn size Gargantuan. It was a lot of fun and earned a lot of laughs. I was thinking about getting improved grapple just to say...
  2. HoboGod

    Disarm, Trip, and Grapple with ToB Combat Maneuvers

    The requirement for most ToB combat maneuvers is a successful melee attack. Disarm, Trip, and Grapple, according to the SRD, are substitute for melee attacks. With a successful Disarm, Trip, or Grapple attempt, can any such combat maneuver be activated?
  3. HoboGod

    Generalized Favored Class

    A thread popped up on a suggestion to change favored class. The suggestion presents a highly realistic reason one's favored class might be different and offers it in a cautious way (as a feat) that would counterbalance the potential of causing players to become too strong. Problems with favored...
  4. HoboGod

    Running a Knighthood Campaign

    I'm in a bit of a pinch, here. My fiance wants to play a knight campaign. My first thought: "No problem, you're alignment will start at Lawful Neutral (normally I start everyone at pure neutral) and I'll help you scratch up a Mounted Charger." But now that the campaign has gotten running, I...
  5. HoboGod

    Effigy Guide and Examples

    Effigies are a very powerful, incredibly versitile, and insanely fun. The best character classes to build an effigy army are Artificers and Wizards. Artificers can build effigies at caster level +2 and gain craft points to suppliment experience cost, but wizards have more support spells. The...
  6. HoboGod

    D&D 3E/3.5 (3.5e) Treasure per Experience Variant

    Treasure rewards are one of the most aggravating game mechanics to follow. After you've banged your head against the wall figuring out attacks of opportunity, challenge ratings, and the encounter levels, all you have to do is give out experience and treasure. Experience isn't so bad, the table...
  7. HoboGod

    Character Creation in Low Magic Games

    3.5e is notorious for having unbalanced full casters. It's no wonder that many DMs want to do "low magic games" where spells and wondrous items are restricted and E6/E8 games where full casters never reach higher than a certain spell level. I, however, am against these variants. I'm an...
  8. HoboGod

    D&D 3E/3.5 (3.5e) Stacking Special Abilities on Weapons

    Simple question, maybe the FAQ has answered it and I never noticed. Can one obtain the same special ability multiple times on a weapon? SRD allows a Flaming Shock Frost Greatsword for a +3 price, but can a Flaming Flaming Flaming Greatsword come at the same +3 price or is it impossible to make...
  9. HoboGod

    Whirlwind Attack Questions

    I ask these questions because I'm making a pouncing whirlwind fighter and I want to know the full extent of my options. 1) When using Whirlwind Attack, does one roll a single attack which hits multiple targets or a series of attacks for each target? If a series of attacks, can a fighter mix and...
  10. HoboGod

    D&D 3E/3.5 (3.5) Pyromaniac

    First, some background: Okay, so I'm DMing a game-on-the-side with my girlfriend and her best friend. There's no way for them to fill all the necessary roles in the group, so they are gestalt characters. However, I still feel a party of two would be much too dangerous (if the non-healer falls...
  11. HoboGod

    Post-Tramatic Superhuman

    So, I was DMing earlier, my group was fighting a black dragon and the half-dragon in the party pleaded with me that this dragon knew his father. I'm the kind of DM that allows players to make up the history of their world that I haven't told them, so I said "Are you sure?". I'm also the kind of...
  12. HoboGod

    Good Way to Handle Child Prodigies?

    So, as a DM, I try to encourage as much freedom to role play as possible. If one of my players want to play a nymph without the level adjustment, I let them modify the flavor text of the star elf class and they have to seduce people through diplomacy checks. Now, a couple of my players have been...
  13. HoboGod

    Cheese? Totally, but is it game breaking?

    The Metabreath feats of the Dragonomicon are only applicable to breath weapons whose time between breathes is expressed in rounds. Draconic Breath in Complete Arcane allows you to expend an arcane spell and convert it into a breath weapon. Metabreath feats cannot be applied to a breath weapon of...
  14. HoboGod

    Revised UE Necromancer Variant

    Unearthed Arcana provides a way to make a wizard a better necromancer, however it really only provides a Cleric a way to be a better necromancer by taking a single level dip for Enhanced Undead. And even if by house ruling that Enhanced Undead doesn't work for undead created with divine spells...
  15. HoboGod

    Suppress Despair

    Let's say a necromancer has a mummy at her side because she likes murdering innocent people paralyzed by its Despair ability. But mostly, she has it by her side because she is paranoid and fears being ambushed. The necromancer understands that any of the hundreds of imaginary lawful good clerics...
  16. HoboGod

    Accessable Tactics to Monsters

    This question is forked from another discussion. What factors should a DM consider when developing a fair way to decide who and how a monster attacks the monster is the one who ambushes? As I see it, there are 7 factors to consider: 1) Number of Monsters 2) Alignment 3) Mindless or Not 5)...
  17. HoboGod

    Unarmed Strike Signature Weapon

    With an extra cumulative 10% exp cost, a Kensai (Complete Warrior) can imbue her natural weapons as she could a masterwork weapon. Does that mean she can also imbue special abilities into her fists? As a player, it sounds REALLY cool to have flaming punches, however as a DM, I'm trying to...
  18. HoboGod

    D&D 3E/3.5 [3.5] Post-Apocalyptic Adventure

    I'm in the process of planning a post-apocalyptic DnD game. Currently, I'm DMing an evil campaign where my players fully understand that the completion of their dark master's ambition means the end of civilization. When they've completed the game, likely around level 15-20, I shall take their...
  19. HoboGod

    Animate Dead on Multiple Spell Lists

    Suppose I have a necromancer PC, Wizard 3/Cleric 3/Mystic Theurge 4, with the Practiced Spellcaster feat. In terms of caster level, I have Wizard 10/Cleric 7. However, I gain access to the Animate Dead spell from both Wizard and Cleric spell lists. If I may control 4 per caster level hitdice of...
  20. HoboGod

    Questions Regarding Bo9S Maneuvers

    Okay, I'm not sure if this is because it's nearly 6am or because I've been looking for a straight answer since 2am, but I'm needing clarification, here. The vocabulary is really screwing me up. First question. This question regards Crusader. It says, "You can ready all five maneuvers you...
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