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    D&D 3E/3.5 3.5 Bard's power?

    Bards are not powerful in the typical min-maxing sense of the word, but they are powerful if played right as someone who does buffing, battlefield control and out of combat encounters. You just have to know what you are, what you aren't and what you can be in the right situations. You aren't a...
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    D&D 3E/3.5 (3.5) The Paladin Sucks? Also, how to fix it?

    It's not that much fun to see. It's to the point now that if anyone who has been playing for more than a year says they're gonna build a Druid I roll my eyes and try to avoid them. From the POV of a single class Fighter (or any melee class): Maximized Clerics are fine. They perform...
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    D&D 3E/3.5 (3.5) The Paladin Sucks? Also, how to fix it?

    The standard, core Paladin is a great class depending on the environment you're going to play in. People seem to forget the mount. That mounted is a beast, and mounded combat is a killer in melee if you have enough room to be trotting around on a horse. If you're playing a campaign where at...
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    D&D 3E/3.5 Creating a 3.5 finesse style melee character that doesn't suck.

    Building a viable dexterous or TWF isn't the easiest thing in 3.5, but it's far from impossible. If you're trying to stay away from Bo9S (and it seems like 3.5 players are split about 50/50 on that) then there's a couple things to keep in mind. Also note that I usually avoid prestige classes...
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    Blaster caster vs. Theorycraft caster - a proof?

    Blasting with a Fireball is way more fun and dramatic than casting Haste and watching your party members hit stuff more. So there.
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    What Are Your Best Battle Tactics?

    Ray of Enfeeblement on the Cleric and Fighter. That'll weaken them and make them less useful against your minions (spiders or whatever you decide to use). Slow down your rogue and swashbuckler with traps around the arena floor. Remember the scene in Gladiator when it starts off as just a...
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    Rapid Shot + Manyshot

    Can someone please demonstrate what rapid shot and manyshot look like together when using a full attack? i know this is probably a really stupid and obvious thing, but I just can't wrap my head around it. Thanks.
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    Bards, Badass or Not

    Badass class? Or most badass class? Definitely the most badass class. I usually play martial or non-spellcasting classes, but Bards really do rock hard. With a good spell selection and even a medium amount social situations they'll really send a party into overdrive. Also, no class has ever...
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    How Do You Run Sorcerer?

    The main thing to remember about being a Sorcerer is that they have very few spells know, but can draw their spells from a broader selection than the Wizard. That means they can learn a few Cleric and Druid spells on top of the Wizard spells. Everyone always seems to miss this line item in the...
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    D&D 3E/3.5 Why be a 3.5 monk?

    A Monk/Kensai with fists that deal Constitution damage giving a stunned opponent a full FoB attack can actually be very threatening...
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    D&D 3E/3.5 Why be a 3.5 monk?

    If your party already has a Fighter (by that I mean a heavy hitting martial character, not the class) and a Rogue and you want to play a combat oriented character that can help them both out (sometimes) then Monks are fun. I played one from level 1 through level 9 before he and the rest of our...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    The only thing that would provoke an attack of opportunity is the Bull Rush at the beginning, but you have Imp. Bull Rush so that doesn't provoke anything. Everything else is resolved as a free action and doesn't provoke an attack of opportunity. That's rules-as-intended and how every DM I've...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    It is a concern, but if you're playing with Shock Trooper you're going to be using the "Heedless Charge" feature I mentioned before (when you charge and power attack you trade AC instead of attack bonus) and by that point you probably no longer give two sh*ts about your AC. If you're 8th level...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    Moving the spellcaster into the right spot is key (up against a wall, or even better is into a corner) and that requires being able to direct a bull rush. Also, readied actions are completely necessary if the spellcaster takes a 5 foot step you can smack him hard.
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    D&D 3E/3.5 Why be a 3.5 fighter?

    You'd be able to do some archery if you wanted to, there's plenty of room for that. If the ceiling was low enough, I'd perform a charging leap at the Drider using a charge, Power Attack, Leap Attack (double your damage on a charge if you jump at the end of it) and Shock Trooper's "Heedless...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    What's really fun is when you use that technique combined with the Mageslayer feats that prevent spellcasters from casting defensively when you threaten them. Visualize running up to an enemy spellcaster, grabbing him by the scruff of his neck, throwing him into the corner and telling him to...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    I threw "spider" out there as an example because they're multi-legged and hard to trip and bull rush. At level 8 I ran a Fighter who did this to a CR9 Drider with PC levels. Huge and Gargantuan (so long as they're not solitary) spiders are decent CRs for a party of 4 8th level characters.
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    D&D 3E/3.5 Why be a 3.5 fighter?

    Again with trying to stir stuff up that isn't there, good grief. The tactical feats give benefits with verbage along the lines of "if you succeed on *blank*, you may make a *blank* attack as an immediate action" and so forth. So it'd look like running up to the spider, bull rushing him...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    About six feats total, minimum BAB of +6 if I remember correctly. Power Attack, Improved Sunder, Improved Bull Rush, Combat Brute and Shock Trooper. You'd have to be a Fighter Level 8 to take all of those (and still have several feats to spare) or Level 9 anything else with a full BAB and...
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    D&D 3E/3.5 Why be a 3.5 fighter?

    Not to start anything, but are you trying to be insufferable? Poison, level drain, curses, etc. bring down everyone else just the same as fighters. So, um, yeah. You know darn well that I was comparing Fighters to other characters specifically those with a limit of spells/spell-like...
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