This one came to mind after seeing the wonderful "Pay day"
Pay the Price: Whenever you score a critical failure, 1d6 copper is magically removed from your purse and appears in the nearest church donation box.
RPJ
Im calling "Pay the price" # 116
117) Fighters Blade: The weapon when wielded by a fighter grants a +1 on the role to back a critical.
118) Rogues Blade: The blade when wielded by a rogue grants an additional +1 to hit when flanking.
119) Clerics blade: This weapon may be used as a holy symbol when wielded by a cleric. 3 additional dice of damage can be added per day to the characters channel damage. These do not all need to be used in the same channel.
120) Wizards Blade: Once per day when wielded by a wizard this weapon can lend magical energy to a spell acting as a material component. (this dose not consume the blade as it would a material component) of up to 10 Gp value.
121) Druid Blade: When wielded by a druid this weapon allows the druid to ad 1 hour to the duration of his wild shape ability.
122) Bards Blade: +1 round of bardic music per day.
123) Monks blade: This weapon counts as a monk weapon weather is normally is or not.
124) Paladin Blade: This weapon when wielded by a paladin (anti paladin versions exist as well) Your level counts as 1 higher for how much damage your Smite evil ability dose.
125) ranger Blade: +1 additional bonus on damage against a favored enemy when wielded by a ranger.
126) Sorcerer Blade: You get one more use or one more round of use from your level 1 sorcerer power each day.
127) Barbarian Blade: you are not fatigued the first time you rage each day.
128) Alchemical Blade: This weapon can be used 1/day by an alchemist to stir one of her explosive concoctions (I.e. bombs) making a more volatile mixture. allowing the bomb to do an additional 1d6 points of damage.
129) Cavaliers blade: The cavaliers level counts as one higher when calculating the bonus damage from a challenge.
130) Inquisitors blade: +1 to stern gaze rolls.
131) Oracles blade: When Wielded this blade causes the oracle to count as one level higher when determining the effect of her curse. However this comes at a price whenever the blade is sheathed or otherwise no wielded by the Oracle she counts as one level lower for curse effects.
132) Summoner Blade: When Wielded by a summoner this blade allows the Eidolon to travel double the normal distance away from the summoner as it would normally be allowed.
133) Witch blade: A witches level counts as one higher when determining her familiars ability when wielding this blade.
(i would do some for Magus and the other new classes coming out but i don't really know much about them.)