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101 Quick-n-Dirty Variant Classes (see post #1 for list!)

Eternalknight

First Post
#21 Gladiator
A fighter variant raised in the gladiatorial pits.

Mechanical Changes:
Proficient with simple weapons plus short sword, flail, trident, whip, spiked chain, two-bladed sword and net; Profiecint with light armour and shields; gains Perform as a class skill and the Bardic Music ability to fascinate.
 
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Sravoff

First Post
Eternalknight said:
#20 Gladiator
A fighter variant raised in the gladiatorial pits.

Mechanical Changes:
Proficient with simple weapons plus short sword, flail, trident, whip, spiked chain, two-bladed sword and net; Profiecint with light armour and shields; gains Perform as a class skill.
Seems a little underpowered. gain a couple of exotic weapons and an extra class skill for heavy/medium armor and all other martial weapons?
 

Eternalknight

First Post
#22 Weapons Master
This fighter variant is adept at using any weapon he finds.

Mechanical Changes:
Proficient with all weapons; bonus feat at 1st level, 3rd level then every 2nd level thereafter.
 

Eternalknight

First Post
Sravoff said:
Seems a little underpowered. gain a couple of exotic weapons and an extra class skill for heavy/medium armor and all other martial weapons?

Changed it to include the bardic music ability of fascinate.
 

Sravoff

First Post
Eternalknight said:
#22 Weapons Master
This fighter variant is adept at using any weapon he finds.

Mechanical Changes:
Proficient with all weapons; bonus feat at 1st level, 3rd level then every 2nd level thereafter.
He loese one feat to become proficient with all weapons? Now that is a little over powered...
 


Eternalknight

First Post
#23 Battlefield Commander
Another fighter variant, this one is well versed in strategy and leading others.

Mechanical Changes:
Gain bonus feats at 1st, 3rd and then every 3 levels thereafter; gain Perform as a class skill and the bardic music abilities of inspire courage, inspire competence, inspire greatness and inspire heroics.
 

Sravoff

First Post
Eternalknight said:
Changed it to include the bardic music ability of fascinate.
Now that looks cool, allow the perform to be used in battle with weapon and that would be a really cool class.
 

Sravoff

First Post
Class # 24 Natures Primal Warrior

Thsi druid loses her spellcasting for better battle prowes.

Mechanical Changes: Druid:
Loses spell casting. HD increase to d10 and Bab becomes full. Also gains Barbarian DR ability at level five, begins at one and increases by one every three levels. Remember her weapon/armor restrictions.
 

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