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24 4e Style : Day 2

Erekose13

Explorer
Mirage dodges through the traffic and bursts into the door of the inn. Shocked to see the devils present he quickly summons shadows with his wand that pull two of them down.

[sblock=actions]Move: acrobatics (1d20+10=20) to J77 just inside the door.

Standard Action: grasping shadows @K74 (1d20+16=28[K75], 1d20+16=23[L73], 1d8+9=17) both dead.

Minor:

[/sblock][sblock=stats]Init +13; Perception 16, Insight 21; Vision: Low-Light
HP 65/78; Bloodied 39; Healing Surge 19; Surges/Day 8
AC 27; Fort 20, Ref 25, Will 21
Speed 6
Action Points 0/1

Basic Melee +10 vs AC 1d4+1 (Dagger)
Basic Ranged +15 vs AC 1d4+6 (Dagger)

Powers:
Illusory Ambush
Scorching Burst

Infernal Wrath
Wand of Accuracy
Grasping Shadows
Shock Sphere
Fire Burst
Blood Pluse
Shield
Feytouched Drowmesh
Steadfast Boots
Solitaire (Citrine)
Scorching Burst
Second Wind

Phantom Chasm
Fireball
Mordenkainen's Sword
Dimension Door
Feywild Spell Surge
Soul Burn
Headband of Intellect

Potion of Healing
Potion of Regeneration
Deathcap Spores
[/sblock]
 

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Mal Malenkirk

First Post
Garrick`s save (1d20=13) -2 = 11. Garrick no longer immobilized and no acid ongoing

The dragon is visibly annoyed by Nathan's screaming armor. He shakes this as best he can and takes flight. In a few powerful stroke he is soaring directly above Leyra and Garrick. They both try to get in a blow as the dragon moves by bu fail to punch through the beat's thick scales.

Garrick OA vs 29 (1d20+14=16, 1d4+6=7)
Leyra OA vs 29 (1d20+12=25, 1d8+4=9)

The Dragon than lashes out at the two agents that have hurt him the most so far. Leyra's handily deflects the beast's claw with her shield. The small hafling isn't as lucky and receives the tail squarely on the chest, leaving a deep gash.

Bitevs Leyra AC 30 (1d20+17-2=16, 2d8+6=12)
Tail lash vs Garrick AC 26 (1d20+17-2=33, 1d8+6=11) hit + ongoing 5

Meanwhile, back at the inn, Mirage has entered in style but the remaining devils do not hesitate. The one in the stairs moves down and then charges but misses.

charge (1d20+16+1=22)

The other jumps over the nearby table and violently attacks trhe mage.

Running high jump (1d20+7=22) Jump over I75, Good enough for 4 feet high which is plenty
vs AC 27 (1d20+16=31) hit, 6 damage

The sound of fighting upstair hasn't stopped, which gives Mirage hope he isn't too late.








Status

Dragon : 423/615, 1 AP, breath used; Special : Slowed (save ends) whenever Garrick hits it, Frightful presence spent, -2 to hit until the end of Nathan's next turn

The dragon moved 5 square up, which is directly above Leyra and Garrick. The beast has reach 2 but not threatening reach which is why it risked OA in exchange for now threatening both agents.

Dagran, Garrick and Kern are no longer stunned but an aftereffect of the Dragonfear is that they now have -2 to hit (save ends). This is a fear effect so Garrick's halfling +5 applies. I removed the -2 to save on the status monitor because it is possible for some of you to end your turn more than 5 square away from the Dragon and since the save is done at the end of the turn, it wouldn't apply in such a scenario. Just check your distance before making the save.

Leyra 57 /81 [11] [2] AP,SW,EA,
Nathan 109/109 [12] [1] AP.SW
Garrick 40 (35) /80 [7] [2] AP,SW,SC, bloodied; -2 to Attack (Save ends, fear effect); Ongoing 5*
Mirage 59/78 [8] [2] SW,IW
Dagran 85 (75) /119 [15] [2] AP,SW, Ongoing 5 acid and immobilized (save ends both), Ongoing 5 (save ends)* -2 to attack (Save ends)
Kern 90/90 [7] [2] AP,SW, -2 to attack;

*The ongoing caused by claw or tail is untyped. Presumably it's a bleeding effect and so it stacks with the acid ongoing from the breath.

Gray Dragon
Perception : 25 ; darkvision
Aura of Terror (Fear) aura 5; any enemy within the aura takes a –2
penalty to saving throws.
HP 615; Bloodied 307;
AC 29; Fortitude 27, Refl ex 26, Will 26
Resist 20 acid
 
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Thanee

First Post
Leyra

Leyra moves back a bit, but still remains within the dragon's reach, so she decides to play it safe, and uses one of her few powers, that do not require her to let her guard down. The light engulfs the top of the pyramid and burns the dragon, at the same time it motivates Garrick, who also gets healed by the cleric.


OOC: Shift back (one square to the right); Divine Glow (hits 30 Reflex for 16 Damage); Healing Word on Garrick (heals 19 + HSV).

Garrick gains a +2 power bonus to all attacks for one turn.
 

Erekose13

Explorer
Mirage backs out of the inn for a second then blasts the two remaining devils with hellfire.

[sblock=actions]Move: shift back out the door.

Standard Action: scorchin burst (1d20+16=36, 1d20+16=36, 1d6+12=14)double crit! both dead.
- Not sure if an OA was necessary, but it misses anyways - potential OA (1d20+16=19)

Free action: Solitaire = healing surge

Minor: none

[/sblock][sblock=stats]Init +13; Perception 16, Insight 21; Vision: Low-Light
HP 78/78; Bloodied 39; Healing Surge 19; Surges/Day 7/8
AC 27; Fort 20, Ref 25, Will 21
Speed 6
Action Points 0/1

Basic Melee +10 vs AC 1d4+1 (Dagger)
Basic Ranged +15 vs AC 1d4+6 (Dagger)

Powers:
Illusory Ambush
Scorching Burst

Infernal Wrath
Wand of Accuracy
Grasping Shadows
Shock Sphere
Fire Burst
Blood Pluse
Shield
Feytouched Drowmesh
Steadfast Boots
Solitaire (Citrine)
Scorching Burst
Second Wind

Phantom Chasm
Fireball
Mordenkainen's Sword
Dimension Door
Feywild Spell Surge
Soul Burn
Headband of Intellect

Potion of Healing
Potion of Regeneration
Deathcap Spores
[/sblock]
 

The Digger

First Post
GArrick smiles quickly at Leyra as her healing power washes over him. Unfortunately it does little for the bowel-wrenching fear that still grips him. He almost drops over the edge of the podium to reach safety but his debt to his cleric companion holds him close.

[sblock=OOC]Divine Glow heals 19 + my surge 20 = 39 healed.[/sblock]

With a swirl of his cloak he virtually disappears from sight running silently towards the furthest corner. He then whirls and throws a star at the hovering dragon. He is exultant to see the razor sharp implement thud into the dragon, doing severe damage.

[sblock=OOC]Minor action: Impossible to Grab = disappear. Move action: move to H93. Standard action: Sly Flourish vs AC 29 = 29 (!!!) D20 (9) + 17 +3 CA +2 Leyra -2 = 29: (I had +18 on IC by mistake - forgot Leyra's +2) Damage 18 + 17 Sneak attack =35 and beast is slowed again.(Roll Lookup )[/sblock]
 

stonegod

Spawn of Khyber/LEB Judge
Rattled by the dragon's ferocity, Kern's toss with the blade is far too low. He cannot manage to bring himself together, his mind focusing on his repeated failures...[sblock=Actions]Stanard: Disheartening Strike: Miss (badly). Save vs Fear: Fail (badly)[/sblock][sblock=Kern (no TWD)]Kern—Male Human Death Dealer Rogue 1
Initiative: +18, Danger Sense; Passive Perception: 21, Passive Insight: 21
HP: 90/90, Bloodied: 45, Surge: 22, Surges left: 7/7
AC: 27, Fort: 24, Reflex: 28, Will: 21; Two-Weapon Defense — Speed:7
Action Points: 1, Second Wind: Not Used
Powers -
Disheartening Strike
Piercing Strike
Riposte Strike

Sizing Strike
Sprint the Trap
Enforced Threat
Termination Thread

Precise Incision
Deep Cut
Rogue Recovery

Gruesome Kill
Ferret Out Frailty
Reap the Rattled
Executioner's Mien


Full character sheet[/sblock]
 

Charwoman Gene

Adventurer
[sblock="Before dagran's turn"]Free action. Unfailing Resources Dreadnought 11 (MP,p.25) take 10 damage, remove ongoing acid and immobile
Free action. Unfailing Resources Dreadnought 11 (MP,p.25) take 10 damage, remove ongoing untyped
Dagran 65 /119 [15] [2] AP,SW -2 to attack (Save ends)[/sblock][sblock=actions]Standard: Handaxe to dragon misseshand axe vs. ac29 (1d20+12=13, 1d6+9=11)
Move: Move to B91.
save v. Fear (1d20=8)[/sblock]
Dagran shouts out "I said get down here, you overgrown lizard!", uselessly hurling away his other handaxe.realizing he is going to have to choose his action wisely, Dagran backs away, looking for an opening.
[sblock=status]Dagran 65/119(59)[15/15(33)]; AC: 30; F/R/W: 25/21/21; AP 1; SW
Encounter Abilities-
-Bell Ringer Fighter Attack 1 (MP,p.7) [Standard Action]
-Crushing Blow Fighter Attack 3 Standard Action Melee weapon
-Come and Get It Fighter Attack 7 Standard Action Close burst 3
-Inexorable Advance Dreadnought Attack 11 Standard Action Melee weapon
-Unbreakable Fighter Utility 6 Immediate Reaction Personal
-Into the Fray Fighter Utility 10 Minor Action Personal
Daily Abilities-
-Brute Strike Fighter Attack 1 Standard Action Melee weapon
-Cometfall Charge Fighter Attack 5(MP,p.11) Standard Action (Charge) Melee weapon
-Shift the Battlefield Fighter Attack 9 Standard Action Close burst 1 (enemies0
-Resounding Weapon Free Action
-Unstoppable Fighter Utility 2 Minor Action Personal
-Blood Iron Dreadnought Utility 12 Immediate Reaction Personal[/sblock]
 

Velmont

First Post
Nathan moves up on teh stand and mark teh dragon.

[SBLOCK=OOC]Move x2: Move to F94 If the stairs are not difficult movement.

Minor: Mark the dragon[/SBLOCK]
 
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Mal Malenkirk

First Post
Nathan moves into the stairs and try to bring down the dragon without success.

[SBLOCK=OOC]Move: Move to E94 If the stairs are not difficult movement.

Standard: Ligthning Lure: 1d20+16=23, 1d6+8=14 Miss :([/SBLOCK]

[sblock]
Athletic vs 18 (1d20+13=32)

I desribed the basic features of the map on the first post where I presented the map.

You need to make an athletic check DC 18 to move freely up or down.
[/sblock]
 

Mal Malenkirk

First Post
[sblock=Garrick]Don't forget your saves

Garrick Save vs Ongoing, VS fear (1d20-2=-1, 1d20+3=9) miss both[/sblock]
[sblock=Kern]Shifted you one square to ensure clear LOS on dragon on that last attack.[/sblock]

The Dragon lashes out as Nathan tries to step up from the extremely steep stairs onto the pathway but the swordmage manges to dodge his way to relative safety.





The Dragon glides lazily south and continues to lash out at anymone within reach. His tail lacerates Nathan.

[sblock]

OA vs Nathan

vs AC 31 (1d20+17=19, 2d8+6=11) forgot +2 CA due to climbing, but still a miss

Breath recharge = 5 (1d6=3)

Move : flies two square (slowed).

Provokes AO from Nathan and Leyra

vs AC 29 (1d20+17=18, 1d8+12=16, 1d20+12=22, 1d8+4=12) miss

Standard : Slicing fury (Tail + Claw, must target 2 target). Since it is effectvely a single power and it includes Nathan, the mark isn't triggered.

Tail vs Nathan AC 31, Claws vs Leyra AC 31 (1d20+17=36, 2d8+6=10, 1d20+17=28, 1d8+6=13) Nathan hit, Leyra missed (I mistakenky inversed the correct order of damage; tail does 1D8 so Nathan takes 13).

Save vs slow
1d20=14 forgot +5, success
[/sblock]















The bottom map is the upper floor. It is sortof a boudoir, with lots of light furniture in the pink area. It counts as difficult terrain. There is fighting going on this floor but I'll set them up based on how mirage approach.


Status

Dragon : 372 / 615, 1 AP, breath used; Special : Slowed (save ends) whenever Garrick hits it, Frightful presence spent, Marked (Nathan)

The dragon moved 5 square up, which is directly above Leyra and Garrick. The beast has reach 2 but not threatening reach which is why it risked OA in exchange for now threatening both agents.

Dagran, Garrick and Kern are no longer stunned but an aftereffect of the Dragonfear is that they now have -2 to hit (save ends). This is a fear effect so Garrick's halfling +5 applies. I removed the -2 to save on the status monitor because it is possible for some of you to end your turn more than 5 square away from the Dragon and since the save is done at the end of the turn, it wouldn't apply in such a scenario. Just check your distance before making the save.

Leyra 57 /81 [11] [2] AP,SW,EA,
Nathan 96 (91) /109 [12] [1] AP,SW Ongoing 5 (save ends)
Garrick 74 (69) /80 [6] [2] AP,SW,SC, bloodied; -2 to Attack (Save ends, fear effect); Ongoing 5*
Mirage 78/78 [7] [2] SW,IW
Dagran 65 / 119 [15] [2] AP,SW, -2 to attack (Save ends)
Kern 90/90 [7] [2] AP,SW, -2 to attack (Save ends);

*The ongoing caused by claw or tail is untyped. Presumably it's a bleeding effect and so it stacks with the acid ongoing from the breath.

Gray Dragon
Perception : 25 ; darkvision
Aura of Terror (Fear) aura 5; any enemy within the aura takes a –2
penalty to saving throws.
HP 615; Bloodied 307;
AC 29; Fortitude 27, Refl ex 26, Will 26
Resist 20 acid
 
Last edited:

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