fireinthedust
Explorer
4e hasn't gotten around to publishing an Unearthed Arcana, as in 3e, yet. Frankly, with the alternate option of Hybrid classes vs. Multiclassing, I think we'll see support for variant rules-uses in future PHBs and DMGs.
Anyway, I'm curious whether anyone is experimenting with alternate build options for 4e, or house rules, or campaign styles.
EXAMPLE:
1) I was thinking of a game where each player picks a Role: defender, Leader, etc. They can use any powers of a class with that role, simply filling the role being their only requirement.
or (my personal fave option)
2) Power Source: each player selects a power source: Martial, Divine, Arcane, Primal, etc. They can take any powers of any class with that power source.
Stats would be 18, 18, 18, 10, 10, 10, as MAD would be a big issue.
I don't know whether class powers would be gained all of them together or if they'd get one set and then have to buy others with feats.
or
3) Hybrids: everyone picks x number of classes to choose powers from. They get the above mix/match stats, and a bonus feat to be spent on Hybrid Talent.
Anyway, I'm curious whether anyone is experimenting with alternate build options for 4e, or house rules, or campaign styles.
EXAMPLE:
1) I was thinking of a game where each player picks a Role: defender, Leader, etc. They can use any powers of a class with that role, simply filling the role being their only requirement.
or (my personal fave option)
2) Power Source: each player selects a power source: Martial, Divine, Arcane, Primal, etc. They can take any powers of any class with that power source.
Stats would be 18, 18, 18, 10, 10, 10, as MAD would be a big issue.
I don't know whether class powers would be gained all of them together or if they'd get one set and then have to buy others with feats.
or
3) Hybrids: everyone picks x number of classes to choose powers from. They get the above mix/match stats, and a bonus feat to be spent on Hybrid Talent.