A Clash of Earth and Sea (El Jefe Judging) [See Part II]

Manzanita

First Post
Perhaps belatedly, Iggy realizes three merrow and a wizard could be quite dangerous. He'll plan on trying to hit the group with a haste spell as soon as he hears Jack as attacked. (readied action?)
 

log in or register to remove this ad

Patlin

Explorer
Initiative
Ducane 22
Iggy 10
Jack 9
Opale 5
Charlarn 4
Planus 4

Surprise Round (in progress)
[Ducane goes here.]

Iggy casts haste (Jack is not in range, otherwise choose your targets from amongst those posting.)

Jack fires a shot at the lead Ogre, who is 30' away from him. (Roll attack and damage, please.)

Opale casts Disturb Equilibrium at two of the Ogres.

[Charlarn goes here.]

[Planus goes here.]
 

Patlin

Explorer
Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
01  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |tr|
02  |  |  |  |  |Du|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
03  |  |  |  |Ch|Pl|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
04  |  |  |Op|**|**|Ig|**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
05  |  |**|**|  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |Ja|  |  |  |
06  |  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |**|  |  |  |
07  |  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
08  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
09  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
10  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
11  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |o2|o2|  |  |o1|o1|  |  |
12  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |o2|o2|  |  |o1|o1|  |  |
13  |^^|^^|^^|  |  |  |  |  |  |  |  |  |  |  |  |o3|o3|  |  |  |  |  |  |  |
14  |  |  |^^|^^|^^|  |  |  |  |  |  |  |  |  |  |o3|o3|  |  |  |  |  |  |  |
15  |  |  |  |  |^^|  |  |**|  |  |  |  |  |  |  |  |  |  |  |  |h1|  |  |  |
16  |  |  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
17  |  |  |  |  |^^|^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
18  |  |  |  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
19  |  |  |  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
20  |^^|  |  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
21  |  |^^|  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |tr|  |  |  |  |  |
22  |  |^^|  |  |  |^^|  |tr|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
23  |  |^^|  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
24  |  |^^|  |  |  |^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
25  |  |^^|  |  |  |^^|^^|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
26  |  |^^|  |  |  |  |^^|  |  |  |  |  |  |^^|^^|^^|^^|^^|  |  |  |  |  |  |

** = Rock, very difficult terrain (each square counts as 3x)
tr = tree, impassable
^^ = drop off, falling damage (10 to 20 feet, depending)
 

Patlin

Explorer
Now that he is closer, you can see that the smaller figure is in the (presumably false) form of a fish-man, just as with the previous spellcasters. You cannot tell if this is the one that escaped earlier, or if instead it's the third one you heard about.

Initiative, hp & Status Effects
Ducane (28 of 28 hp, AC 19 v Evil, Protection From Evil)
Merrow #2
Iggy (26 of 26 hp, AC 18, Mage Armor)
Jack (25 of 25 hp, AC 19)
Merrow #1
Enemy Spellcaster
Opale (16 of 16 hp, AC 16, Mage Armor)
Charlarn (32 of 32 hp, AC 18, Shield of Faith)
Merrow #3
Planus (20 of 20 hp, AC 19)

In addition to posting/filling in details on your surprise round actions, please post round 1 actions
 

Xael

First Post
Surprise Round: Ducane moves closer to the enemies (J4?), sword in hand.

Round 1: Ducane charges at a Merrow (o2, to Q12) and swings at it with all his might, but misses (8).

OOC: They're flat-footed, so no AoO's, right? Using dodge against o3. The attack assumes that Ducane has Haste. And Dalamar shouldn't be missing, but he hasn't posted...
 

SlagMortar

First Post
Planus considers casting another spell, but holds off for now since there may be some need for healing soon.
Surprise round:
He fires an arrow at the same enemy Jack shot at.
First
He fires rapid shots of 2 or 3 (if hasted) arrows at the wizard if it does not have cover.

OOC:
All attack rolls get a +1 (not included) if hasted.

surpise round (1d20+6=8, 1d8+2=6)
full attack (1d20+4=6, 1d8+2=9, 1d20+4=14, 1d8+2=9, 1d20+4=9, 1d8+2=6)
Edit:And the last three get another +1 from Charlarn's bless from his post below. Hope a 16 hits the wizard.

Arrows used: 4, or 3 if not hasted.

I see Planus is back to his usual form. :(
 
Last edited:

Patlin

Explorer
ooc: OK, trying this again. The internet seems to have eaten my first response.

Ducane can't charge through the rocks, but he could use the surprise round to go around them to (k,5) and then charge in round 1. Is that what you intended? Do you want to wait till Iggy finishes casting hast before moving? If so, you can delay till after Iggy.

Zack can be added in to map and initiative order once Dalamar posts an initiative.
 

Xael

First Post
Patlin said:
Ducane can't charge through the rocks, but he could use the surprise round to go around them to (k,5) and then charge in round 1. Is that what you intended? Do you want to wait till Iggy finishes casting hast before moving? If so, you can delay till after Iggy.
OOC: I posted surprise round movement, but I suppose Ducane can stay a bit closer (I5?) in surprise round to wait for Haste and then charge. I doubt that the distance is going to be a problem with Haste...
 

Patlin

Explorer
Xael said:
OOC: I posted surprise round movement, but I suppose Ducane can stay a bit closer (I5?) in surprise round to wait for Haste and then charge. I doubt that the distance is going to be a problem with Haste...

Oops, right you are. :)
 

Velmont

First Post
Opale will move a five feet to E5 and shoot with her crossbow and then recharge it during round 1. Sadly, Opale see her bolt being deflected by the armor of the Merrow (att: 10)

[SBLOCK=PBartender]I casted Disturb Equilibrum on O2 and O3. It is good for three rounds. I don't know if they saved, but it is a good time to sneak them easily.[/SBLOCK]
 
Last edited:

Remove ads

Top