trentonjoe
Explorer
I took a regular dire bear and added 5 hit dice and made it huge.
I also added a new feat which allows it to throw grappled creatures. It started out as a CR 7 what should the new CR be?
Dire Bear
Huge Animal
Hit Dice: 17d8+102 (189 hp)
Initiative: +0 (Dex)
Speed: 40 ft.
AC: 18 (-2 size, +0 Dex, +10 natural)
Attacks: 2 claws +23 melee, bite +18 melee
Damage: Claw 2d6+14, bite 2d8+7
Face/Reach: 10 ft. by 20 ft./10ft
Special Attacks: Improved grab, swat
Special Qualities: Scent
Saves: Fort +10, Ref +5, Will +10
Abilities: Str 39, Dex 11, Con 23
Int 2, Wis 12, Chr 10
Skills: Listen +10, Spot +9, Swim +13 Hide -4*, Jump +11, Listen +3,
Climate/Terrain: Any forest, hill, mountains,
plains, and underground
Organization: Solitary
Challenge Rating: 10?
Treasure: None
Alignment: Always neutral
Advancement: 13-16 HD (Large);
17-32 HD (Huge);
Dire Bear
Improved Grab (Ex): To use this ability, the dire bear must hit with a claw attack.
Grapple check 33
Using just one arm 13
Swat (Ex): The bear can throw a grappled creature 1d6 + str modifier feat away. The thrown creature takes 1d6 oints of damage for each 10 feet thrown and must make a fortitude check versus the amount of feet thrown. Failure indicates the thrown creature is stunned for one round. Either way the thrown creature is prone.
Any suggestions?
(edit fixed hit points and AC)
I also added a new feat which allows it to throw grappled creatures. It started out as a CR 7 what should the new CR be?
Dire Bear
Huge Animal
Hit Dice: 17d8+102 (189 hp)
Initiative: +0 (Dex)
Speed: 40 ft.
AC: 18 (-2 size, +0 Dex, +10 natural)
Attacks: 2 claws +23 melee, bite +18 melee
Damage: Claw 2d6+14, bite 2d8+7
Face/Reach: 10 ft. by 20 ft./10ft
Special Attacks: Improved grab, swat
Special Qualities: Scent
Saves: Fort +10, Ref +5, Will +10
Abilities: Str 39, Dex 11, Con 23
Int 2, Wis 12, Chr 10
Skills: Listen +10, Spot +9, Swim +13 Hide -4*, Jump +11, Listen +3,
Climate/Terrain: Any forest, hill, mountains,
plains, and underground
Organization: Solitary
Challenge Rating: 10?
Treasure: None
Alignment: Always neutral
Advancement: 13-16 HD (Large);
17-32 HD (Huge);
Dire Bear
Improved Grab (Ex): To use this ability, the dire bear must hit with a claw attack.
Grapple check 33
Using just one arm 13
Swat (Ex): The bear can throw a grappled creature 1d6 + str modifier feat away. The thrown creature takes 1d6 oints of damage for each 10 feet thrown and must make a fortitude check versus the amount of feet thrown. Failure indicates the thrown creature is stunned for one round. Either way the thrown creature is prone.
Any suggestions?
(edit fixed hit points and AC)
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