[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)

jbear

First Post
A short distance within the trees you arrive at a very large hollow tree trunk. The leprechauns duck inside and when you follow you suit you quickly realise that the interior is even larger than the outside. Carved wooden stairs lead up and down in a haphazard fashion. Fiddlesticks motions for you to descend. You quickly find yourselves in a wide area with carved dark would chairs and tables around a central fire which burns low but gives off great warmth and light. The tables are quickly filled with food and drink. The food is exotic and bright, most of it you have never seen before. The drink is a dark ale with a white frothy head. It is rich, thick and delicious. It does not take long until flutes, fiddles and drums appear and the festivities begin. Master Rhymer sits deliberately close, as does Fiddlesticks, awaiting to answer any questions you may have.
 

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Son of Meepo

First Post
Wat knows Sabynha's love of dance. Once the music starts he offers his hand to her. He realizes that he is not really all that coordinated and has little chance to keep up with her, but a little does of liquid courage dispels such doubts for the moment.
 

Nemesis Destiny

Adventurer
The colourful food is surprisingly rejuvenating, and the half-pint of ale that Sabynha managed to drink before Wat quaffed his takes away the aching in her sore muscles enough that it seemed appealing to dance a little.

The vistani have much experience with strangers at their own camp fires, certainly enough to know that their prowess can be intimidating on the dance floor. As such, they've developed a few dances that start newcomers off slowly, easing them into the spirit of things, and more importantly, not requiring much skill on their part. Sabynha initiates one such dance with Wat.

Sensing his lack of confidence on the dance floor, she whispers in his ear as she leads him up to dance, "Relax. I will guide you. Become one with the music, and you'll do fine."

Perhaps somewhat cryptic advice for the uninitiated, her meaning becomes more evident as the pair weave to and fro on the dance floor. Sabynha does her utmost to make Wat look like he knows what he's doing while they dance their cares away.

During a break for refreshment, she compliments him on his stamina, "You dance tirelessly, Wat, and you are learning so quickly!"

Her smile was beaming at him. She continued as she made her way over to her mug and a keg, "I must take a rest and have another drink. Perhaps a good time to seek some answers from our gracious hosts? I don't know where to begin here though. Soryth, Ragnar, Propherio, Caerwyn, Uma... I've lost track of them all; we have fallen into quite a tangled web."
 

Neil1889

First Post
Rain sits quietly whilst the dance goes on, taking the scene in and slowly nibbling at very small portions of a wide variety of the foodstuffs arrayed before her. She considered vaguely for a moment whether or not the threshold of the Hollow was actually a portal, but then decided that it wasn't important and relaxed a little to enjoy the music. At some point Rain then found herself vicariously enjoying Sabynha and Wat's dance, but as they finished, she found herself focussing once again upon the task in hand.

She turned to Master Rhymer and Fiddlesticks.

"Before Soryth so rudely interrupted you earlier, you were telling us about Ragnar and Uma. Are they allied to each other or rivals? Is either one likely to help us? Also, do you know where Soryth and her prisoner would have gone?"
 

Gray watched the two dance for a while, mesmerized by the vistani girl's dancing skills. She would have to be a skilled dancer, what with the way she used dance as a martial attack form, but the Hengeyokai was still amazed at how she could not only make herself look good on a dance floor, but was so skilled as to make others look good as well...THAT takes real talent! As he thought on that, he ate the delicious food presented to him, but did decide to stay away from the ale. He was rather susceptible to the effects of alcohol, and felt he would need to stay mentally sharp for the next leg of their journey...wherever it was that they were going to go...

When the two dancers take a break for refreshments, Gray closes his eyes and focuses on everything that had happened that day. He thought of each instance where his attacks had either failed to make their mark, or where his tactics had been flawed. His master may have taught him the fundamentals of the Desert Wind style of martial arts, but he knew full well that he would have to experiment and experience using this style in combat to make it fit him. After all, if martial arts were a simple cookie-cutter process of learning moves and repeating them...everyone would do it...right?

After closing his eyes for just a moment, there was a flash of white light in his mind's eye and he felt himself pulled into another place. It was almost like the releasing of a cork from a bottle of wine... a ton of resistance as the cork is pulled, pulled, pulled...and then POP, it flies across the room to its destination. Gray felt the resistance as he was summoned to that other place, and then POP... he was there! He found himself in a forest glen not-unlike the one Fiddlesticks had just led them from, but this one was somehow different... The vegetation looked and felt more alive, the colors a little more vibrant, and the air had a hum of power to it. Gray blinked away the sudden change in brightness, and as his vision refocused itself, he found himself standing in front of an older Eladrin female. She was dressed in a gown of gossamer silks, its green and white fabrics creating a sort of vine motif. Her skin was a delicate cream color, and was...perfect. Resting on her brow was some kind of blue gem housed in a fine silver band that verily glowed in the intense light. She must have taken a few steps toward him, because she moved closer, but if she had actually moved her legs, Gray couldn't tell, as her movements were flawlessly graceful, each movement flowing into the other with utter perfectness. Simply put...she was transcendent.

Gray looked about the glen, confused, as to why he was suddenly here, and he worried that Soryth had somehow cast a spell on him. That thought was quickly dispelled with the warm smile the "By the gods..." Gray thought to himself. "Even her finger nails are perfect..."

Gray felt himself almost involuntarily moving closer to the lady, but whether that was because of some kind of charm, or pure curiosity eluded the shapeshifter. In either case, Gray followed the Eladrin woman to a large tree-stump, where she stopped and knelt. Touching the top of the tree stump with her hands on the open wood, a pained look flashed for a moment before she closed her eyes and refocused. Opening her eyes only a second later, she looked directly at Gray. Gray began to see images in his mind. A beautiful tree, centuries old, its branches swaying gently in a breeze as the sun-light filtered through its leaves. Suddenly the image in his mind changed, and he saw a horde of orcs tearing through trees with axes and ravaging the animal population in unnecessary slaughter. Gray felt the strike of each axe as clearly as if they had been directed at himself, and he flinched hard the first time his chest burned in agony.

Just as quickly as the image had entered his mind, it receded, and he once again saw the Eladrin woman sitting across from him, with the stump between them. Gesturing about them with both hands, Gray could see that the entire glen was nothing more than a desolate waste. Each tree lay split, torn asunder, and rent limb from limb by axes. Gray felt tightness in his chest and nearly wept at the sight.

On the stump lay the handwraps that Fiddlesticks had blessed with the snail and clovers. Except now, whenever the light hit them at the right angle, the image of a verdant tree appeared as a black silhouette on the shiny green backdrop of color. Another image entered Gray's mind. In his minds' eye, Gray can see himself, a bit older, and seemingly more mature. He had the look of experience in his eyes. The backdrop kept changing from forest, to desert, to fields and mountains, and grassy plains in a never ending cycle of places and seasons. He saw himself confronting those who would harm the land, moving about the landscape as though he were a part of it. He saw something else as well that both scared him, and excited him...

In the middle of a series of movements and strikes against a large group of orcs and giants, Gray's form shifted. For a moment, his sight of himself was blocked by a moving giant. Gray heard a loud roar, and then, when the giant had moved aside in fear, the shapeshifter saw not a fox Hengeyokai surrounded by foes...but a dragon! The large beast was lithe and muscular. The color of its scales reminded him of the desert sands where he grew up. The dragon let out a blast of carefully controlled fire that incinerated a group of orcs that were unprepared for the unexpected change in Gray's form! A red aura of heat exuded from the dragon's body, and when next the dragon struck with a blistering flourish, the giant caught in the aura burned all the more severely, its skin crisping like the bark of an old tree.

Gray's heart pumped liked he were running a marathon, adrenaline flowing through his veins. The image quickly faded and the shapeshifter could see the Eladrin woman offering him the handwraps, and he heard three words in his mind: Accept. Protect Nature. Gray reached out for the handwraps. As he touched them, he felt that same resistant pulling from before and then felt a pop as he felt his body jolt. It was then that Gray realized that he had not actually been in his body during this short visit he'd had with the Eladrin woman. Who was this woman anyway, and why was she pleading with him to protect nature? Sure...he was a creature of the fey realms, but he hadn't even grown up in Arcadia. Looking down at his hands, Gray was dumbfounded to see that the silhouette of a tree could be seen on his handwraps as the light reflected off of their slight green color. Gray's mind spun. Was this a blessing...or some kind of mandate? If he decided not to take up this cause...would there be consequences? And if he did...would he become the version of himself that he saw in his vision?
 

jbear

First Post
Master Rhymer, pleased that someone is still paying attention to him, gives Rain his full attention, replying to her question just as Wat and Sabynha return to their seats and Gray to consciousness.

"Let me begin with where you are, through the waterfall you have travelled far. This is an island in the Arcadian seas, wild without a warden. We call it, as Caerwyn did, Porpherio's Garden.

Now Caerwyn, if you wonder is the daughter of the Green Lord, Oran. She and Porpherio, her husband, once ruled this garden. They have slept for very long, and now they're back but something's wrong.

Young Juliana and Caerwyn's mind meshed with each other, and young Orlando's with Master Popherio's. All because of wicked Soryth's song.

And the arch fey came at Oran and Tiandra's calling to put the old hag back in her bag, well that is Ragnar and Uma, the one's about which you were asking. Are they rivals? Perhaps... their lord and lady don't always see eye to eye. But a straight out fight? That aint right. It all got jinxed after that night.

Uma learned tricksy Soryth's tricksy trick this island to steal. Uma told Ragnar, and Ragnar grabbed his spear and his shield. He and Uma went to stop the wicked song, true, but in the end, the song got them, too. Juliana and Orlando were there, prisoners of the hag. But when the song went wrong, they slipped free of that snag.

But as you saw it was but a moment fast fleeting. Taken back she was no doubt to Soryth's hidden castle, the Palace of Spires, for a good beating. Hard to get in, hard to get out. You will need the four leaves for door keys. Here is the first."


He produces a single four leafed clover and hands it to Rain with a grin and a wink.

"The shamrock you have, but you also need the oak, the rose and the mistletoe leaf. Otherwise the door will pose you much grief. Elsewhere on the island I'm sure you'll find them. Perhaps with the arch fey if you can unblind them."

He leans back and takes a long draft of his drink, giving a satisfied smile, white froth covering his top lip.

From what Master rhymer has told you, you can piece together that Soryth was in the middle of some sort of ritual when which went awry when Uma and Ragnar attacked her. If Juliana was present, this magical failure might explain her strange appearance and state.

Also the leprechaun has given you enough clues to piece together your own knowledge of Arcadia and the archfey from legends and stories you have encountered along your path to power.

[sblock=Arcana or History DC 12] Oran, the Green Lord, is lord of all Green Fey and one of the most powerful archfey alive. Moody, wild, and impulsive, he is attuned to all growing things. This is who Ragnar serves.

Tiandra is queen of the Summer Fey, her power on a par with Oran's. She has a tempestuous romance with the Green Lord, punctuated by bitter feuds. The Summer Queen is a subtle fey of exceeding grace. She is also fond of creatures from the world. This is who Uma serves.
[/sblock]
 
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Son of Meepo

First Post
Arcana (1d20+8=15)

I do not follow your rhyming verse
my own replies are much more terse.
You say three more things were are to find
but no place to look comes to mind.

If were are to help Caerwyn or Phopherio
then we must understand the way to go.
Perhaps one of you would have a clue
For I know not what we should do.
 

Nemesis Destiny

Adventurer
Sabynha's head was spinning; the physical activity combined with strange brew was making it hard to concentrate on the rhyming. Though the tone in the room was somewhat serious, she still giggled at Wat's composition without really following it.

That nobody else thought it amusing made her stop and think. She tried to remember the importance of what they were doing. The young lovers - they needed our help. Lovers... that reminded her of an old story her nana had told once, when she was just coming of age.
[sblock]She pops Knack For Success, and barely makes it; 1d20+6=8 plus Knack = 12
[/sblock]She still had a hard time following, and so could offer little by way of suggestions. She did one of the things she was good at doing - listening and watching the expressions on the faces of the others' faces - especially Master Rhymer's - for any subtext that she might be missing.
 

jbear

First Post
Master Rhymer snorts his drink, obviously surprised there might be any ambiguity to his words.

"Three more leaves you need. But from the garden not taken, to hold its power the key must be given.

Seek one of the agents of the archfey if you wish our fate and yours to sway. But beware, neither will freely give aid. Soryth's song has addled them so they have forgotten their way. They'll test you well if they may.

Ragnar is to the east near the Green Glen, a place where the oaks grow. Uma to the west in the Summer Glade beneath the mistletoe. To one or the other is best to begin your quest."
 

When Master Rhymer mentions the place where oaks grow, Gray looks to his newly altered handwraps and gazes at the image of a tree. Unless he was mistaken, the image depicted an oak tree, and Gray took this not to be a coincidence.

"I think we should go to Ragnar first, where the oaks grow."
 

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