Still watching the arrow slits, Shale gives the rest of the group time to catch him.
"You were right; let's not hurry. I'll keep them off the slits if they try to come back while the rest of you clear the way."
[sblock=actions]Move: shift one square south to L18, standard ready the same last turn's action: as soon anyone moves to the space behind any of the arrow slits, manifest Dimensional Scramble centered in that space, though I fail the roll :S
It it's useful, use the orb's encounter power (immediate interrupt, use Will defense instead of AC, spend 1 power point to raise Will save to 20)[/sblock]
[sblock= Combat Stats]
Shale, shardmind psion 2
Initiative: +1, Speed: 6 Passive Perception: 11, Passive Insight: 16
AC: 18 Fort: 12, Reflex: 16, Will: 16, Resist: 5/psychic
HP: 25/29, Bloodied: 14, Surge Value: 7, Surges Left: 7/7
Action Points: 1, Power points 2/2
Powers
At-Will Powers:
Static Mote, Dimensional Scramble
Encounter Powers:
Far Hand (X) Forceful Push ( ) Shard Swarm ( ) Intellect Fortress (X) Item: Orb of mental constitution ( ) Second Wind ( )
Daily Powers:
Living Missile ( )
[/sblock]