[sblock=OOC]I promise. No sea serpents in this encounter (but thanks for the idea).[/sblock]The roar on the deck lifts to a frenzy as more drowned ones attempt to replace their fallen. Though Rujah and Fenwick seem to have obliterated large numbers of zombies, the tide of undead seems to have no end. The zombie who managed to avoid Fenwick’s rending howl lashes out at Riardon, as another attacks from behind. The pair, however seem distracted as their attempts to pound the warlord fail miserably.
Talon, however, is not so lucky. One of the wretched creatures manages to climb over the rail and take a bite out of his thigh. He suppresses a scream as the septic wound bleeds freely. He has no time, however, to nurse wounds, for as his mind focuses on the battle at hand, he and his companions notice that the din from the deck of the ship has hushed, and the forms, once bunched up along the rail of the ship have moved back to make way for something.
Suddenly, a bloodcurdling howl erupts from the deck of the ship. A bone-white figure clad in bloodied rags leaps from the deck, somersaulting trough the air and lands on the stern of the launch with a bone-crushing crunch that nearly jars the fangs out of Dayna’s skull. She shrinks back a little, more out of surprise than fear.
Ignoring the wolf, the hideous form lunges out over top of her with sword-like claws of bone slicing the air in front of Talon’s nose, daring the shifter to do any further damage to either him or his minions. He screams, a high pitched shriek that billows a wind of rotting vapor into Talon’s nostrils, and his staring eyes appear as dark voids of endless doom,
“Come! Let us play, and we will see who may sail on the winds of the fallen!”
[sblock=Mechanics]Moves:
I6-H2
F6-H6,I5,I4,H3
H6-I6
G6-H6
DO on the deck: Jumps to I5 *splash*
DOs on the deck: Make room for the bad guy
Boneclaw: Jump to G5-H6 (DO at H6 is effectively prone)
Damage from fall:
2d10=19 Ouch!
Attacks:
I0: Slam
1d20+5=9 Misses Riardon
H2: Slam
1d20+5=17 Misses Riardon
H3: Slam
1d20+5= 22 Hit;4 damage to Talon
Boneclaw: Claw
1d20+9=14 Misses Talon[/sblock][sblock=Status]
Jin G1
20/32 AP 1 HS 6
Fenwick G2
25/37 AP 1 HS 11
Riardon H1
23/39 AP 1 HS 8
Talon G3
15(17)/31 Bloodied (Shifting) AP 1 HS 8
Dayna G4
18/30 AP 1 HS 2
Rujah H0
7/41 Bloodied AP 1 HS 12
Dwarf: G-4
7/24 Bloodied, Restrained
Boneclaw: G5-H6 115/134 AP 1
DO locations: H2, H3, F5, I5, H6, I6.
The rest are either dead or on the ship deck.
Good luck.[/sblock][sblock=Map]
[/sblock][sblock=Enemies]
[/sblock]