Rujah's spirit called to the spirits of the earth, bestowing upon him a surge of vitality as well as his scales briefly thickening, before he moved to stand where Fenwick had moments before, unleashing a large gout of acid aimed towards two ships worth of the undead.
[sblock=Actions]
Standard: Second Wind
Free: Mark Adjacent Drowned One
Move: Move to G2
Minor: Dragon breath to engulf the 8 drowned ones in the ships above our own.
Attacks in the following Order: D0, C0, D1, E1, D3, C3, D4, C4
1d20+7=12, 1d20+7=26, 1d20+7=15, 1d20+7=8, 1d20+7=25, 1d20+7=19, 1d20+7=24, 1d20+7=26 versus reflex
Damage Roll(Even though it's not necessary):
1d6+3=7 7 Damage(should be enough to remove that 1 HP those minions have.
Note: Rujah has +5 AC until his next turn(Second Wind +Earthstrength Warden)[/sblock]
[sblock=Editing in a note; Important for HM Gimlord]
I forgot to add Rujah's +1 Attack from being Bloodied, so I believe Rujah will hit them all with this attack, thusly clearing a bit of the drowned ones. Hopefully we won't get overwhelmed, I only have one more AoE ability! lol[/sblock]