Adventure:Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)

H.M.Gimlord

Explorer
Fenwick and Jin exchange stories to pass the time as The Gale pulls out of Daunton's harbor and makes for the open sea. She appears to be setting a south-southwesterly heading. To the adventuring party, the ocean is a mystifying scene, a wet desert whose shifting dunes are represented by billowing waves and whose storms threaten to scar the skin with rain to an even worse degree than tiny beads of sand. It is with this realization that it dawns on them how vast and deep the ocean is.

Food is no problem on The Gale. Livestock are not only part of the cargo, but also part of the price for shipment of goods. Fresh meat is not a nightly affair, but common enough that not even hold crew has to resort to hard tack.

The first week passes uneventfully, though the advent of bad weather is inevitable on the high seas. On the eighth day of the voyage, The Gale runs headlong into a wall cloud that tosses the ship like a tiny wooden plank. Before the rain comes, it can be seen from a distance as a hazy smear underneath massive thunderclouds. This vision gives the crew ample warning to don lamb-skin slickers coated in lanolin. These are also handed to Jin, Fenwick, Talon, and Riardon. At words from the Eladrin boatswain, the crew quickly furl the sails, all except for two small jibs at the very back. These are actually square in shape and different from those seen on most of the vessels that Riardon can recall.

Dayna is left to fend for herself. Some of the crew suggest keeping her locked in a pen below deck, but at Fargo's insistence, they grudgingly allow her free passage through the craft. At first, Talon is offended by the behavior of the dwarves toward Dayna. They treat her as no more than a common animal, and some even fail to veil seething resentment that a wolf is allowed on board (wolves often remind dwarves of worgs, which in turn remind them of goblins and orcs - not altogether a pleasant thought to a dwarf), but after a few days he realizes that there are some hundred dwarves aboard, and it would be useless to change the culture.

As the craft moves into the storm, the sea quickly turns from a glassy calm to an undulating irregularity, much like a bed sheet that one takes out to shake off the dirt. Corners of the ocean heave up, leaving deep depressions, the relative height of which dwarfs (no pun intended) even the massive bulk of The Gale. More times than Fenwick would like to see, the bow of massive teak ship pierces the heart of a rogue wave sending a flood down the deck, running off through the drains under the deck rails. Rain mercilessly pounds anyone unfortunate enough to have duty on the deck (which is more than half the crew at any rate). The pilot proves himself skilled behind the wheel, and laughs maniacally every time the waves wash over the deck as if he dares the sea to try again. At the climax of impact, the crew cheers as if watching some circus performer breathing fire. Though they all seem to be tempting fate, the ship always comes back out in one piece, as if even the gods acquiesce to their will.

After three days of storm (and a considerable amount of nausea on the part of Talon, who often finds himself leaning over the rail - or sometimes not quite making it to the rail) the waves grow quiet, and the air becames much warmer, creating a fog that rolls low over the water, obscuring the surface from view. If not for the darkness, one would swear that they were all on an air-ship sailing through the clouds.

Fargo now reappears from his work with the crew to check on the party's status after the storm, "An 'ow'd'ee waythar th' starm. A bute she be far shar bye thundar!" the dwarf laughs jovially and slaps Talon on the back (though he has to reach up to do so), "Gettin' yar sealegs yet?" [sblock=Translation]"And how'd you weather the storm. A beaut she be by thunder!" the dwarf laughs jovially and slaps Talon on the back (though he has to reach up to do so), "Getting your sea-legs yet?"[/sblock]
 

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Walking Dad

First Post
Riardon

"Thank the gods the storm ended. No offense to the fine crew, but I'm now happy when we finally arrive."

[sblock=OOC]
Thanks, I will re-fill then the waterskins.

@HMG: Thanks for the quick review of Riardon. I wrote an answer mail.

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No yet approved for 3rd level.

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Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

[sblock=Mini stat block]
Riardon
Perception: 17 Insight: 12 Low-light Vision
AC 19 Fortitude 17 Reflex 16 Will 15
Hit Points: 39 / 39 Bloodied: 19
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:9 Surges per day: 8 / 8
At-Will Powers: Commander's Strike, Opening Shove
Encounter Powers: Inspiring Word 2/2, Aid the Injured, Chilling Cloud, Warlords Favor, Steel Monsoon, Feystep
Daily Powers: Calculated Assault, Sunblade Burst

Condition:

[/sblock][/sblock]
 

Tenchuu

First Post
"I enjoyed the rough seas," Jin stated, "And all of that rain reminds me of a maxim my father instructed regularly. He said, There is much to be learned from a rainstorm. When meeting with a sudden shower, you try to avoid getting wet and run quickly along the road. But in doing such things as passing under the eaves of houses, you still get wet. In making haste to avoid the rain, many times you lose focus, sometimes slip and fall. When you are resolved from the beginning to walk in the rain, you will not be stressed, though you still get the same soaking."

"This understanding extends to all things."
 

Phoenix8008

First Post
Talon is happy that the storm is passed. He thinks that just maybe his stomach can deal with the regular movements of the ship now as long as things don't get too wild again. Dayna stays near him and keeps a watchful eye on her friend.

[sblock=OOC Tenchuu]Do I get bonus points for guessing the source of your little story there as coming from the 'Ghost Dog' movie? Unless you actually have the Samurai book that it was quoted from instead? Interesting either way.[/sblock]
 


Tenchuu

First Post
[sblock=OOC/P8]Half bonus points. I have a big interest in eastern philosophy, specifically bushido culture. However, Ghost Dog did introduce me to the Hagakure, the book which I am quoting. It has a few pretty awesome quotes, but most of them are kind of lame.

Good catch. I really did like ghost dog. What an odd, but interesting movie. Not at all what the TV previews made you think it would be.
[/sblock]
 
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H.M.Gimlord

Explorer
The fog thickens, and though the sea is calm, and the storm has ended, Fargo's expression seems more ill-at-ease that it was during the wind and the rain, "Harthok!" he calls to a fat dwarf at the bow, "Soundin's! Make'em evar tharty secon's till she be a'ten fathom deep!"[sblock=Perception DC 20]You see what appear to be bobbing lights a distance off in the fog. They appear briefly and fade out, never returning in the same place. You've count at least 4 that appear at the same time[/sblock]Harthok begins to call out numbers, "Mahr'n Tharty six!" and half a minute later, "Tharty-two!", half a minute later, "Twanty-fahve!", another thirty seconds... "Fifteen!"

Fargo calls out to to the pilot, almost at a panic, "Hard Part!"

The Gale begins to list to the right as the bow moves to the left. The forward movement of the craft causes it to drift sideways along its original heading until the friction of the water finally overcomes the ships immense momentum. She comes to a near stop, "Jag th'far'ard sails!" Fargo shouts to another pair of dwarfs on the forward mast.

Three sails drop and inflate, pulling The Gale forward just enough to get her moving. The bearded pair standing atop the main sail boom immediately begin pulling on rigging to re-furl the sail so as to keep the ship moving slowly.

Harthok's soundings had started out with a droning tone, but now his voice is panicked, "Nine Fathom sahr! She's twain off th' keel!"

"Maktor! Gimton! Pull 'ardar!" Fargo shouts up to the two on the boom and then turns to six hefty dwarves standing by the capstans, "Drop'ankar!"

The six set to work at a frantic pace, removing the capstan bars and swinging with mallets to pound huge dog pegs loose from their mounting holes. As the dog pegs fall to the deck, the capstan spins freely, gaining in speed until four thunderous splashes are heard from either side of the fore and aft sections of The Gale. The sound of grinding chains pierces even covered ears as she scrapes to a halt in the water.

Suddenly, the dwarf on the starboard side of the mainsail boom howls as if in pain, falls to the rigging below and bounces overboard into the water.[sblock=Perception 20]You happened to be looking up at Maktor when he fell. A javelin struck him in the leg. He fell overboard with the weapon protruding from his thigh.[/sblock]"Maktor!" Dismayed, Fargo runs to the starboard rail and shakes his head. "Ah c'n see nothin'." The fog is too thick to see the water even next to the ship, "We'll need a lanch ta go af'er 'im." He turns to Fenwick, "Ye wouldn' mind goin' in af'er 'im wouldja?" Without waiting, he shouts down the rail to another dwarf who's straining his eyes through the fog over the starboard side of the ship, "You thar! Prepar starbard lanch nam'er five!"[sblock=Translation]Fargo asks the dwarf at the bow to measure the depth of the water, When it reaches 90 feet in depth, Fargo attempts to change course to avoid running aground. When this doesn't work, he drops anchor as an emergency action. As the ship grinds to a halt, one of the dwarves on the forward mainsail crossbeam falls overboard. The fog is too thick for anyone to see where the dwarf is, so Fargo asks Fenwick if he and the others would be willing to go after him in a launch. Without waiting for a response from Fenwick or the others, he calls to a crewmember to ready a launch for the rescue.[/sblock]
 
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BenBrown

First Post
He turns to Fenwick, "Ye wouldn' mind goin' in af'er 'im wouldja?"

[sblock=ooc]Perception rolls: 5, 12
[/sblock]

Fenwick, having noticed nothing other than the sailor falling overboard nods at the captain as he hustles away.

"Fenwick help! Fenwick dive in water, but someone need to hold rope. Anyone help?" he asks his companions, as he finds an unused coil of rope and ties it tightly around his waist.
 

Walking Dad

First Post
Riardon

"'Launch'? Launch what? Has anyone seen what happened? Are we under attack?" Riardon asks, he draws his sword, to help with light, if needed.

[sblock=OOC]
Perception (1d20+7=17, 1d20+7=8)

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Approved for 3rd level! :)

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Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

[sblock=Mini stat block]
Riardon
Perception: 17 Insight: 12 Low-light Vision
AC 19 Fortitude 17 Reflex 16 Will 15
Hit Points: 39 / 39 Bloodied: 19
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:9 Surges per day: 8 / 8
At-Will Powers: Commander's Strike, Opening Shove
Encounter Powers: Inspiring Word 2/2, Aid the Injured, Chilling Cloud, Warlords Favor, Steel Monsoon, Feystep
Daily Powers: Calculated Assault, Sunblade Burst

Condition:

[/sblock][/sblock]
 

H.M.Gimlord

Explorer
Riardon

"'Launch'? Launch what? Has anyone seen what happened? Are we under attack?" Riardon asks, he draws his sword, to help with light, if needed.

[sblock=OOC]
Perception (1d20+7=17, 1d20+7=8)

-----

Approved for 3rd level! :)

-----

Everyone in 20 sq around Riardon gets a +2 to initiative.
When you spend an AP, you get a +3 on attacks.

[sblock=Mini stat block]
Riardon
Perception: 17 Insight: 12 Low-light Vision
AC 19 Fortitude 17 Reflex 16 Will 15
Hit Points: 39 / 39 Bloodied: 19
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 1
Healing Surge:9 Surges per day: 8 / 8
At-Will Powers: Commander's Strike, Opening Shove
Encounter Powers: Inspiring Word 2/2, Aid the Injured, Chilling Cloud, Warlords Favor, Steel Monsoon, Feystep
Daily Powers: Calculated Assault, Sunblade Burst

Condition:

[/sblock][/sblock]
Fargo looks at Riardon, and mops his face with palm of his hand in an, Oh gods what kind of lily-livered landlovers have I brought on this adventure expression, "Nay, son. A lanch's boot! A dinghie! A small watar craf'. Ye roow 'bout in i'." Wincing in the bright light as Riardon draws his sword, which only serves to exacerbate the opacity of the fog, he turns to Fenwick, holding up a hand to shade his eyes, "Nah need ta jomp inta th' watar sohn. Jus' get i'th' boot!"[sblock=Translation]"No son. A launch is a boat! A dinghy. A samll water craft. You row about in it." He turns to Fenwick, "No need to jump in the water son. Just get in the boat."[/sblock]With a stubby forefinger, he points to a life boat hanging off the starboard rail. The aforementioned dwarf is quickly pulling back the rain cover and unlashing moorings from cleats. As Fenwick and Riardon turn their gaze that way, he finishes, and the boat swings wide of the rail, suspended from a small crane-like hoist controlled by a ratcheted winch.
 
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