Velmont
First Post
Four lupine change into human forms while the dire wolf dismount the peasant riding it. But Ulmar raise his hand and all the group seems to wait peacefully but ready to attack at anytime. "Inside? You mean my brother is here? Zelgar!" shouts Ulmar.
Zelgar exits by the main door, but stay next to Ghourra, behind the protection of the owlbear.
"Brother, there is only one way to end all these bloodshed. Join us. Join the pack!" Ulmar gestures toward his wolf companions.
Zelgar grasps his holy symbol tightly and replies, "I have come to rid you of your curse, Ulmar, one way or the other! The Flame offer you a choice: repent as the man you once were, or die a monster! Allow me to perform the ritual that will set you on the path of redemption! That offer extend to everyone."
That answer doesn't seems to satisfy Ulmar who lower his arm. At that moment, everyone know what is coming up...
"Sorry, I tried, it's up to you, but keep him alive." tells Zelgar to Ghourra, heading inside for cover.
Having left his horse a moment ago, Khazin was moving through the forest. He had heard noise of the incoming wolves and had decided to approach the farm from the cover of the forest north of it. He overheard the speech and approach with caution. But as the silence fell, his instinct tells him the time of being cautious is finish and dash toward the farm and as he come into sight, he spot Bellegon quickly acting before Ulmar launch his attack.
[SBLOCK=OOC]Initiative: Bellegon; Deimos; Ghourra; Khazin; Mythra; Vander; Zelgar; Enemies (1d20+6=21, 1d20+4=16, 1d20+3=4, 1d20+8=23, 1d20+8=18, 1d20+6=18, 1d20+3=20, 1d20+10=19)
Bellegon, Khazin and Zelgar act before the enemies. Khazin move into the map and Zelgar takes cover, so only Bellegon have his action before Ulmar and the others.
[MENTION=69684]WEContact[/MENTION]: Khazin end his first round of action at Z1. So you'll be able to act after the enemies.[/SBLOCK]
[SBLOCK=Mechanic][/SBLOCK]
[SBLOCK=Map]Map
Furniture are difficult movement.
Tree and Stone fire pit squares cannot be entered.
Well is difficult movement and if you don't jump or fly over it, you will fall into it
There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]
[SBLOCK=Stats]Bellegon: HP 52/55; THP 0; HS 3/7; AP 1;
Deimos: HP 48/48; THP 0; HS 3/8; AP 1;
Ghourra: HP 52/52; THP 0; HS 2/10; AP 1;
Khazin: HP 45/45; THP 0; HS 7/8; AP 1;
Mythra: HP 46/46; THP 0; HS 3/9; AP 1;
Vander: HP 35/35; THP 0; HS 2/7; AP 1; Werewolf Moon Frenzy Stage 1
Owlbear: HP 11; THP 0
Zelgar: HP 47/47; THP 0; HS 2/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1[/SBLOCK]
Zelgar exits by the main door, but stay next to Ghourra, behind the protection of the owlbear.
"Brother, there is only one way to end all these bloodshed. Join us. Join the pack!" Ulmar gestures toward his wolf companions.
Zelgar grasps his holy symbol tightly and replies, "I have come to rid you of your curse, Ulmar, one way or the other! The Flame offer you a choice: repent as the man you once were, or die a monster! Allow me to perform the ritual that will set you on the path of redemption! That offer extend to everyone."
That answer doesn't seems to satisfy Ulmar who lower his arm. At that moment, everyone know what is coming up...
"Sorry, I tried, it's up to you, but keep him alive." tells Zelgar to Ghourra, heading inside for cover.
Having left his horse a moment ago, Khazin was moving through the forest. He had heard noise of the incoming wolves and had decided to approach the farm from the cover of the forest north of it. He overheard the speech and approach with caution. But as the silence fell, his instinct tells him the time of being cautious is finish and dash toward the farm and as he come into sight, he spot Bellegon quickly acting before Ulmar launch his attack.
[SBLOCK=OOC]Initiative: Bellegon; Deimos; Ghourra; Khazin; Mythra; Vander; Zelgar; Enemies (1d20+6=21, 1d20+4=16, 1d20+3=4, 1d20+8=23, 1d20+8=18, 1d20+6=18, 1d20+3=20, 1d20+10=19)
Bellegon, Khazin and Zelgar act before the enemies. Khazin move into the map and Zelgar takes cover, so only Bellegon have his action before Ulmar and the others.
[MENTION=69684]WEContact[/MENTION]: Khazin end his first round of action at Z1. So you'll be able to act after the enemies.[/SBLOCK]
[SBLOCK=Mechanic][/SBLOCK]
[SBLOCK=Map]Map
Furniture are difficult movement.
Tree and Stone fire pit squares cannot be entered.
Well is difficult movement and if you don't jump or fly over it, you will fall into it
There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]
[SBLOCK=Stats]Bellegon: HP 52/55; THP 0; HS 3/7; AP 1;
Deimos: HP 48/48; THP 0; HS 3/8; AP 1;
Ghourra: HP 52/52; THP 0; HS 2/10; AP 1;
Khazin: HP 45/45; THP 0; HS 7/8; AP 1;
Mythra: HP 46/46; THP 0; HS 3/9; AP 1;
Vander: HP 35/35; THP 0; HS 2/7; AP 1; Werewolf Moon Frenzy Stage 1
Owlbear: HP 11; THP 0
Zelgar: HP 47/47; THP 0; HS 2/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1[/SBLOCK]