Iron Sky
Procedurally Generated
The lift comes to a stop and immediately the side of the metal lift opposite the opening lifts out of the way, revealing a long, wet tunnel. Alcoves with ancient stone statues line the way and lanterns flicker along the tunnel.
As you step out of the lift, an echoing metallic roar emanates from the the far end of the tunnel where it opens into some larger room. A huge black metal construct with a massive crystal anchored on its back appears at the end of the tunnel. As you watch, the crystal flickers and turns gray, though it has a faint tinge of red to it.
[sblock=Arcana 15]Based off your battles with the other constructs, you sense that the color of the crystal has something to do with its damage type, resistance, and vulnerability.[sblock=Arcana 20]It is currently resistant to thunder and vulnerable to fire.[/sblock][/sblock]
[sblock=Initiative]RAM TIGER: 23
Shrakk: 16
Enemy: 15
Kasha: 11
So, RAM TIGER and Shrakk up first, then enemies, then we go to the usual alternating bit.[/sblock]
[sblock=Enemy Actions]Massive Crystal Construct: Appears.[/sblock]
[sblock=Combatants]
RAM TIGER: H4
Kasha: I4
Seros: G4
Massive Crystal Construct: G24[/sblock]
[sblock=Terrain Features]The water is slick stone (Acrobatics 15 when moving into water squares or fall prone). The lanterns and the sunrod in RAM TIGER's teeth make the whole area brightly lit.[/sblock]
[sblock=Map]
[/sblock]
As you step out of the lift, an echoing metallic roar emanates from the the far end of the tunnel where it opens into some larger room. A huge black metal construct with a massive crystal anchored on its back appears at the end of the tunnel. As you watch, the crystal flickers and turns gray, though it has a faint tinge of red to it.
[sblock=Arcana 15]Based off your battles with the other constructs, you sense that the color of the crystal has something to do with its damage type, resistance, and vulnerability.[sblock=Arcana 20]It is currently resistant to thunder and vulnerable to fire.[/sblock][/sblock]
[sblock=Initiative]RAM TIGER: 23
Shrakk: 16
Enemy: 15
Kasha: 11
So, RAM TIGER and Shrakk up first, then enemies, then we go to the usual alternating bit.[/sblock]
[sblock=Enemy Actions]Massive Crystal Construct: Appears.[/sblock]
[sblock=Combatants]
RAM TIGER: H4
Kasha: I4
Seros: G4
Massive Crystal Construct: G24[/sblock]
[sblock=Terrain Features]The water is slick stone (Acrobatics 15 when moving into water squares or fall prone). The lanterns and the sunrod in RAM TIGER's teeth make the whole area brightly lit.[/sblock]
[sblock=Map]