The heroes surround the foe and attack, scoring multiple hits. The worg responds with viscous attacks of his own, with bleeding bites to Halleck and Raijin. His choice of attacks make him pay as Rocco buries his axes into the worgs hide making it stagger. The worg gains his composer and shakes away the effects of Quan's arrows. He growls menacingly at the heroes.
Meanwhile, the alpha leads Lerrick and the rest of her pack to a nook in the forest. She then scratches at the ground and digs up an orb, similar to the one that Lerrick saw brother Navio give to Skalisss. This one however has random colors of green and red that phase in and out of it's otherwise metallic color. She then gives instructions to Lerrick on what to do with it. Lerrick nods her head, giving the signal to the alpha wolf that she understood. The wolf then closes her eyes. The rest of the pack does so as well. They pack begins to bark and howl. The alpha begins to sway back and forth and the ground below her begins to glow...
[sblock=Mechanics]
Round 7:
Skalisss: Hits Garkk for 22
Raijin: Hit Garkk for 25
Halleck: Hit Garkk for 13
Rocco: Hit Garkk for 19 and Mark, hit Garkk for 24 from a granted attack from Halleck
Vimak: Miss W1 and heals Rocco for 10
Quan: Hits Garkk for 27 and Garkk is Dazed...again
Nementah: Miss
Primera:
Total Damage to Enemies:
Grarkk: -155
Baddies turn:
W1 shifts and then attacks Halleck: 1d20++7+2+1-5 vs AC:
miss
Garkk:
Rocco gets an OA:
Hits Garkk for 24
attack Bite vs Halleck AC: 1d20+12+2-5, 2d6+5 =
Hit for 11 and 5 ongoing damage (save ends)
attack Bite vs Raijin AC: 1d20+12, 2d6+5 =
Hit for 12 and 5 ongoing damage (save ends)
save vs dazed:
save
Total Damage to Allies:
Raijin: -12 and 5 ongoing
Halleck: -11 and 5 ongoing
[/sblock]
[sblock=Stats]
Quan: 50/50 HS 7/7 AP 1:
Rocco: 57/67 HS 12/12 AP 1:
Nementah: 61/61 + Resist 4 HS 11/11 AP 1:
Raijin: 51/56 +0 TEMP HS 6/6 AP 1: 5 ongoing save ends
Primera: 13/13
Vimak: 54/54 + Resist 4 HS 10/10 AP 1:
Halleck: 35/55 HS 8/8 AP 1: 5 ongoing save ends
Skalisss: 74/74 + Resist 4 HS 11/11 AP 1:
Enemies:
Ogre O1:
Dead
Ogre O2:
Dead
Ogre O3:
Dead
Hill Giant HG:
Dead
Dire Wolf DW1:
Unconscious
Dire Wolf DW2:
10//67
Wolf W1:
24/38
Wolf W2:
38/38
Wolf W3:
Unconscious
Wolf W4:
10/38
Wolf W5:
28/38
Wolf W6:
20/38
Wolf W7:
20/38
Wolf W8:
Unconscious
Wolf W9:
Unconscious
Wolf W10:
20/38
Garkk:
44/300
[/sblock]
[sblock=Enemies]
Dire Wolf
Initiative +7 Senses Perception +9; low-light vision
HP 67; Bloodied 33
AC 19; Fortitude 18, Reflex 17, Will 16
Speed 8
mBite (standard; at-will)
+10 vs. AC; 1d8 + 4 damage, or 2d8 + 4 damage against a prone
target.
Combat Advantage
The dire wolf gains combat advantage against a target that has
one or more of the dire wolf’s allies adjacent to it. If the dire
wolf has combat advantage against the target, the target is also
knocked prone on a hit.
Grey Wolf
Initiative +5 Senses Perception +7; low-light vision
HP 38; Bloodied 19
AC 16; Fortitude 14, Reflex 14, Will 13
Speed 8
mBite (standard; at-will)
+7 vs. AC; 1d6 + 2 damage, or 2d6 + 2 damage against a prone
target.
Combat Advantage
If the gray wolf has combat advantage against the target, the
target is also knocked prone on a hit.
Garkk (Big Bad Worg on Steriods)
Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty
to attack rolls, and allies in the aura gain a +1 power bonus to
attack rolls.
HP 300; Bloodied 150
AC 20; Fortitude 20, Refl ex 18, Will 18
Speed 8
m Bite (standard; at-will) (2 attacks per round)
+12 vs. AC; 2d6 + 5 damage, and ongoing 5 damage (save ends).
[/sblock]
[sblock=Map]
map
Note: If you hit a foe, please subtract damage from total hp as shown on map.
Note: Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. (Fear Aura is highlighted in yellow.
[/sblock]
[sblock=Adventure Summary]
Motives
Deliver Lerrick to Brother Buchta
Deliver a strange metalic sphere to Brother Buchta
Summary of Events
Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
Prevented a possible encounter with a pack of wolves...for the moment
[/sblock]
OOC:
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ROUND 8 BEGINS: It's the heroes' turn
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