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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)


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horticulture

Slightly entitled.
OOC: I must've missed that in Mal's rules but I'll do so next time.

MetaVoid, you can post up in the corner of the ceiling if you would like to JCVD it just fine.

I'll post the first round of combat shortly. Hopefully.
 

horticulture

Slightly entitled.
The group of bugbears are quick on the offensive; it is apparent that this mob was aware of the adventurers.

A trio of bugbears rush the doorway the party is standing in, slashing out with short swords; looking for an opening in armor. Prime raises his shield to block one attack but the second and third sneak in, dinging him in the shoulder and hip.

Two bugbears, dressed differently and in dark leather armor, move with a quickness, and after a few fluid steps seem to disappear from view.

The remaining horde hang back, digging in their feet and waiting for the right opportunity to attack.

The horse-sized dragonling switches to a guttural common tongue and bellows haughtily, "You have come to your doom, idiotic fools! Cower before me and I might yet let you live!"

[sblock=Initiative]Monsters - 1d20=20
Felix – 19
Sharpe - 15
Drew - 6
Prime - 5
Mina – 2[/sblock][sblock=Enemy Actions]Bugbear (C5)
  • Move – Charge > C7 > C6 > C5
  • Standard – Short Sword vs. Prime (AC 20); miss. 1d20+6=18
Bugbear Cleaver (D5)
  • Move – Shift > D5
  • Standard – Short Sword vs. Prime (AC 20); 5 damage. 1d20+5=25
Bugbear Cleaver (F3)
  • Move – F4 > F3
  • Standard – Ready attack vs. first enemy in range.
Bugbear Cleaver (B5)
  • Move – Charge > F7 > E7 > D6 > C6 > B5
  • Standard – Short Sword vs. Prime (AC 20); 5 damage. 1d20+6=26
Bugbear Cleaver (I6)
  • Standard – Ready charge vs. first enemy in range; 5 damage. 1d20+6=25
Bugbear Cleaver (J5)
  • Standard – Ready charge vs. first enemy in range; 5 damage (if hit). 1d20+6=12
Bugbear Cleaver (J8)
  • Standard – Ready charge vs. first enemy in range; 5 damage. 1d20+6=26

Bugbear Shadowdancer (??)
  • Move – E7 > F6 > G5 > become invisible.
Bugbear Shadowdancer (??)
  • Move – G6 > G5 > G4 > become invisible.

White Dragon Wyrmling (G2)
  • Free – Laugh and taunt PCs.
[/sblock][sblock=Map]
encounter2rnd1.png
[/sblock][sblock=Status]Drew (K8) – HP: 24/24, Surges: 5/8, AP: 0, Second Wind: avail
Felix (B6) – HP: 26/26, Surges: 7/9, AP: 1, Second Wind: avail
Mina (N8) – HP: 24/24, Surges: 8/8, AP: 1, Second Wind: avail
Prime (C4) – HP: 23/33, Surges: 11/13, AP: 1, Second Wind: avail
Sharpe (K7) – HP: 30/30, Surges: 11/11, AP: 1, Second Wind: avail

Bugbear Cleaver (C8) – HP: undamaged
Bugbear Cleaver (D6) – HP: undamaged
Bugbear Cleaver (F5) – HP: undamaged
Bugbear Cleaver (G8) – HP: undamaged
Bugbear Cleaver (I6) – HP: undamaged
Bugbear Cleaver (J5) – HP: undamaged
Bugbear Cleaver (J8) – HP: undamaged

Bugbear Shadowdancer (D8) – undamaged
Bugbear Shadowdancer (G7) – undamaged

White Dragon Wyrmling (G2) – undamaged
[/sblock][sblock=Enemies]Bugbear Cleaver (C5, D5, F3, B5, I6, J5, J8) - AC: 15, F: 14, R: 13, W: 9
:melee: +5 vs. AC; 5 damage
Bugbear Shadowdancer (??, ??) – AC: 18, F: 16, R: 17, W: 14
:melee: +9 vs. AC; 2d6+2 damage
White Dragon Wyrmling (G2) – AC: 13, F: 14, R: 12, W: 13
:melee: +4 vs. AC; 1d8+4 damage[/sblock]
OOC: MetaVoid, unless I missed it, you didn't post whether Drew used any healing surges during the rest. I took the liberty of spending two surges to get him back to full hit points. If you'd rather not do that, feel free to retcon it during your turn.
 
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[MENTION=6671055]horticulture[/MENTION]
a) the map is not loading
b) I did state I'm spending 2 or 3 surges depending on Sharpe bonuses so 2 is fine
c) Charge is standard action which ends the turn and gives +1 to hit, no need to move + standard
d) Drew is in A10 over the door 1 or 2 squares up or in B9 as I stated before
 


OOC: Thanks for the link, but I get 404 Page not Found. I'll try FireFox browser.

I have an encounter power (drunken monkey) that will trigger Prime's mark, so the target could be hit by Drew, itself (doesn't say it has to be another enemy) and Prime.

So I'm waiting for Prime to mark (or I can drop and start area effecting and then monkey next round), but I need to see the map


EDIT: Doesn't work on FF either. Maybe it's because it's https link?
 
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OOC: That's better, thanks.

Drew drops down slaming his feet into faces of closest two bugbears, breaking their noses and dropping them where they stand.

[sblock=Actions]
Move: Shift down 1?
Standard: Five Storms vs Ref (Cleave5; Cleave2); damage (1d20+6=25, 1d20+6=18, 1d8+6=11) - Drew gains +1 AC & Ref TENT
[/sblock]


[sblock=Drew Stats]
+1 AC & Ref TENT
AC: 17 Fort: 14 Reflex: 17 Will: 14
HP: 24/24 Surges: 5/8 Surge Value: 6

MBA: +9 vs AC 1d8+2 (unarmed strike)
RBA: +9 vs AC 1d4+5 (dagger)

FEATS
Human: Superior Implement (Mountain Ki)
Level 1: Melee Training (Dex)

POWERS

Fallen Needle
Five Storms
Crane's Wings
Centered Flurry of Blows



Drunken Monkey
Second Wind


Masterful Spiral

Mountain Ki Rain of Hammers- On hit gain +1 AC and Ref; any forced movement (from this focus) is increased 1 square
If drew drops an enemy, one enemy adjacent to Drew takes 3 damage
Property Daily: Make one at-will attack vs enemy already hit this turn.

Skills: Acrobatics +10; Athletics +5; Perception +7; Stealth +10; Thievery +10
[/sblock]
 
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twilsemail

First Post
OOC: apologies to all. this is coming in through my phone.

horticulture, you're possibly going to need to expand the map to the left.

fluff is shy as typing is a bit of a pain.


Felix laughs loudly, "Cower? Not likely, pup."

[sblock]minor:Mobile Blade stance
Standard: ready an action
Trigger: an enemy attacks prime
Action: shoot them in the face - (+9 vs. AC)
Free: If attack hits: move 5 left (off map, sorry hort)[/sblock]
 
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horticulture

Slightly entitled.
OOC: I apologize for the confusion and delay. Apparently, Dropbox is not all that great for everyone. I've uploaded the map to a Photobucket account and edited the first post; I'll be using that from this point forward.

Now to address your other issues:

I know Charge is a standard action and not a move/standard action. I separate them for my own record-keeping, though I will keep them on one line if others are uncomfortable with the way I've posted it.

I'll work on adding the previous map to this one, though my Photoshop skills are sorely lacking, so the group has a place to retreat to.

This is my first time as a PbP DM so I ask everyone to have a little patience as I get into my own groove and work out the kinks. I'm obviously going to make some mistakes and I hope everyone will help me work through them. Thanks.
 

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