As the party forms a formation, the construct leads the way down the steps. Weapons are drawn as they descend. The monk mentions the point where he stopped his descent. It is clear to everyone that without torch light, they would not be able to see. The steps finally come to an end, which is a ten foot wide hallway that leads into an open space forty feet ahead. As Prime moves forward with the others moving at tow, the construct sees that the hallway opens into a large rectangular room.
[sblock=Prime]
Looking up you estimates the height of the ceiling to be 30 feet or so. The light of the torch radiates light 100 feet into the room. It is clear to you that the room is longer than the light of the touches reveals. Thirty feet or so ahead to your left and right are two square (10 ft by 10 ft) pools of blank bubbling liquid. The floor, ceiling and walls are made of polished white marble. The floor however is littered with broken bones. Just were the room fades to darknes you can see strange grooves on the top the ceiling. You'll have to move into the room to get a more accurate discription of the grooves. Other than that, the are smells of death, there is no sound.
map pending
[/sblock]