Dane chases after the thug menacing Vashik and cuts him down.
The two wererats attack back, one manages to slide it's sword beneath Rurdev's defenses.
The fourth thug manages to charge Vashik.
A smaller wererat closer in size to a child or a halfing comes sneaking out from behind the mill and runs across the battlefield to attack Dane. It is quickly joined by another one.
Map:
Building to the North = Glassworks (40' high)
Building to the South = empty warehouse (30' high)
Building to the West = small shed (15' high)
Trees = difficult terrain
Rubble = difficult terrain
[sblock=Nebten]Not sure what you meant by keep your action as the kid was down. Elected to try to help Vashik and chase the last thug.[/sblock]
[sblock=ooc]
NPCd Incarnation atk wererat 2 vs Refl (1d20+7=18, 1d10+6+1d6=16) = hit, 16dmg, cursed
atk vs. thug1, kid (1d20+6=7, 1d20+6=16) = miss, hit
OA vs Vashik AC (1d20+8=22, 1d6+3=4) = hit, 4dmg
wererat1 atk rurdev ac (1d20+8=18,1d6+4=9) = hit, 9 dmg
wererat2 atk riardon ac (1d20+8=13,1d6+4=10) = miss
thug4 atk vashik ac (1d20+5=15,2) = hit 2 damage
small wererat1 atk dane ac (1d20+5=14, 2) = miss
small wererat2 atk dane ac w/CA (1d20+7=21, 2) = hit, 2 damage + filth fever!
Incarnation HP 32/32[16], HS 10/11[8] SW; D(14|15,13,13); AP 2;
Riardon HP 13/24[12], HS 6/8[6] SW; D(17|15,14,13); AP 2;
Rurdev HP 27/36[18], HS 5/8[9] SW; D(17|16,15,14); AP 3
Vashik HP 13/24[12], HS 6/6[5] SW; D(15|11,16,15); AP 2;
Dane HP 25/31[15], HS 1/12[7] SW; D(19|16,12,12); AP 1;
Note: please update my stat line above, I think I might be missing some changes from the level up.
Status:
kid - 54 damage
wererat 1 - 16 damage
wererat 2 - 9 damage
thug 1 -
thug 2 - dead
thug 3 - dead
thug 4 -
small wererat 1 -
small wererat 2 -
[/sblock]
Note: EDITED a bit to take Nebten's request into better consideration.