Paxus Asclepius
First Post
Anya: You have been brought to Reskevan, a small town on the shores of the Inland Sea, by omens you cannot ignore: the flights of birds, the weather, even an arrow falling from the sky to impale the location on a map. Upon your arrival, you were told by the local lord, Baron Kessen, that the town has been plagued by bizarre occurrences, most of them dangerous, and that the beginning of these oddities coincided with the sea turning a blood-red. He has begged you to learn the nature of these events, and stop them, before the town becomes entirely uninhabitable.
Domina: You have come to Reskevan at the request of the provincial duke, a former lieutenant of yours named Saredk who married into the nobility. The coastal town, one of several under his control, has been experiencing considerable unrest, verging on outright rebellion, which the local baron seems either unable or unwilling to control. He hopes that your reputation will allow you to assist the baron, without upsetting the balance of power as a direct move from the duke would.
Fairweather: Several weeks ago, you began feeling the inklings of a major disturbance in the fabric of the land itself. Extremely unseasonal weather, aberrant behaviour from animals, even earthquakes where no fault lines lay, these things threaten considerable damage. Speaking to your colleagues, you have learned that the source of the disturbance is located somewhere in the Inland Sea; you have come to the town of Reskevan to learn more from the local druid, a man named Teodric.
Jesper: One of your most highly trusted agents, an elven woman called Tevaria, has been orchestrating a subtle takeover of several shipping firms based in the Inland Sea. Her attempts at subverting a small middleman operation in the town of Reskevan met with surprising resistance, so she investigated herself; she disappeared three days ago, shortly after entering the town. This would be bad enough, but she owns one of the gate keys to your private plane, and you don't know whether or not it was taken.
Domina: You have come to Reskevan at the request of the provincial duke, a former lieutenant of yours named Saredk who married into the nobility. The coastal town, one of several under his control, has been experiencing considerable unrest, verging on outright rebellion, which the local baron seems either unable or unwilling to control. He hopes that your reputation will allow you to assist the baron, without upsetting the balance of power as a direct move from the duke would.
Fairweather: Several weeks ago, you began feeling the inklings of a major disturbance in the fabric of the land itself. Extremely unseasonal weather, aberrant behaviour from animals, even earthquakes where no fault lines lay, these things threaten considerable damage. Speaking to your colleagues, you have learned that the source of the disturbance is located somewhere in the Inland Sea; you have come to the town of Reskevan to learn more from the local druid, a man named Teodric.
Jesper: One of your most highly trusted agents, an elven woman called Tevaria, has been orchestrating a subtle takeover of several shipping firms based in the Inland Sea. Her attempts at subverting a small middleman operation in the town of Reskevan met with surprising resistance, so she investigated herself; she disappeared three days ago, shortly after entering the town. This would be bad enough, but she owns one of the gate keys to your private plane, and you don't know whether or not it was taken.
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