I will get a template up. But post them here for right now and then I will give approval to post to the RG.
Karrwin Stark
Noble 3/Man at Arms 3/Commander 1
Background: The North
House Affiliation: Stark (Great House)
Social Status: 4 (Member of a Great House)
Wealth: Rank 4
Reputations: Natural Leader +4, Skilled Tactician +1
Influences: House Stark +20, Ser Eon Umber +12, Maester Garth +5, Marcus Hornwood +5, Brandon Manderly +10, Tanya Redwyne +5, Jerom Vance +5, Tyler Fossoway +4 (13 Unassigned)
Hit Points: 26
Shock: 6
Initiative: +2
Movement: 30 ft.
Armor Class: 8/16 (+3 Defense, +2 Dex, +3 longsword/+8 large wooden shield)
Armor: 5 (5 chainmail)
Base Attack/Grapple: +4/+5
Attack: Longsword +7 (1d8+1/19-20/x2)
Full Attack: Longsword +7 (1d8+1/19-20/x2)
Saves: Fort +7 (9 vs. cold), Ref +3, Will +7
Abilities: Str 12, Dex 14, Con 12, Int 10, Wis 14, Cha 16
Skills: Diplomacy +11(8), Handle Animal +4(0), Intimidate +14(9), Knowledge (history) +6(4), Knowledge (legends) +2(2), Knowledge (the North) +7(7), Knowledge (nobility) +8(6), Knowledge (religion) +2(2), Knowledge (stewardship) +4(4), Knowledge (warfare) +9(7), Perform (oratory) +6(3), Ride +3(1), Sense Motive +8(6), Spot +4(2), Survival +8(4)
Feats: Armor Proficiency (light, medium), Blood of the First Men, Bravado (defense, longsword), Canny (attack, longsword), Hero’s Effort, Literacy, Parry (longsword), Shield Proficiency, Weapon Focus (longsword), Weapon Proficiency (simple, martial), Weapon Specialization (longsword)
Special Abilities: Bonus Class Skills (Intimidate, Survival), Favored Skill (Survival), Noble Education, Mandate +1, Noble Standing +4, +2 Handle Animal and Intimidate checks, +2 Fortitude saves vs. cold, Military History +2, Rallying Cry +1
Defects: Nemesis (Viserys Targaryen) 3BP
Possessions: As a member of a great house, he has access to most anything he needs for day to day living.
Background: