Erekose13
Explorer
Ahrianna, Goddess of Delirium
Mother of Monsters, Daugher of Madness, Clarity
Enworldian Demigod
Symbol: Eight eyes in two lines of four on a field of purple
Home Plane: Outer Plane of Chaotic Evil
Alignment: Chaotic Evil
Portfolio: madness, insanity, aberrations, enlightenment
Worshippers: Aberrations, madmen, those seeking enlightenment by pushing mental boundaries
Cleric Alignments: CE, CN, NE
Domains: Chaos, Madness, Mind
Favored Weapon: Flail
Ahrianna is one of the Seven Sisters.
As daughter of Halor, Ahrianna is tainted by the Chaos he embodies. Her birth was particularily difficult on her mother and as such she has always been treated as the black sheep of the family. Twisted as she is Ahrianna embodies insanity. Those who worship her are either insane themselves or seek to play with madness in order to find clarity and enlightenment. The dogma of many who follow her is, "Only through madness can one find true purpose.".
From Ahrianna many of the strangest creatures in EnWorld have flowed. She has given birth to a number of different aberrations including the rust monster, the gibbering mouther, the otyugh, and most notorious to those who've encountered them, the beholder. As Mother of Monsters, her children have been a bane to both the lives of Enworldians and their sanity.
Rituals preformed by the Cult of Eyes are scenes of pure chaos and bedlam, with a howling orgiastic high priestess leading a congregation in foul rites that cause her holy symbol to glow with an eerie yellow mist, that sweeps out and engulfs them all, causing tentacles, eyestalks, warts, and slime to sprout across the celebrants bodies, as they twist into maddened beasts from out of a nightmare.
Note: The spell random action in the Madness Domain has since been changed to lesser confusion, as the former does not exist.
Mother of Monsters, Daugher of Madness, Clarity
Enworldian Demigod
Symbol: Eight eyes in two lines of four on a field of purple
Home Plane: Outer Plane of Chaotic Evil
Alignment: Chaotic Evil
Portfolio: madness, insanity, aberrations, enlightenment
Worshippers: Aberrations, madmen, those seeking enlightenment by pushing mental boundaries
Cleric Alignments: CE, CN, NE
Domains: Chaos, Madness, Mind
Favored Weapon: Flail
Ahrianna is one of the Seven Sisters.
As daughter of Halor, Ahrianna is tainted by the Chaos he embodies. Her birth was particularily difficult on her mother and as such she has always been treated as the black sheep of the family. Twisted as she is Ahrianna embodies insanity. Those who worship her are either insane themselves or seek to play with madness in order to find clarity and enlightenment. The dogma of many who follow her is, "Only through madness can one find true purpose.".
From Ahrianna many of the strangest creatures in EnWorld have flowed. She has given birth to a number of different aberrations including the rust monster, the gibbering mouther, the otyugh, and most notorious to those who've encountered them, the beholder. As Mother of Monsters, her children have been a bane to both the lives of Enworldians and their sanity.
Rituals preformed by the Cult of Eyes are scenes of pure chaos and bedlam, with a howling orgiastic high priestess leading a congregation in foul rites that cause her holy symbol to glow with an eerie yellow mist, that sweeps out and engulfs them all, causing tentacles, eyestalks, warts, and slime to sprout across the celebrants bodies, as they twist into maddened beasts from out of a nightmare.
Note: The spell random action in the Madness Domain has since been changed to lesser confusion, as the former does not exist.
Code:
Not Voted in (only 2 yes votes and 1 abstain)
[size=4]Ahrianna's Kiss[/size] [General]
Those select few touched by Ahrianna's dark caress are able to see things more clearly, having stepped beyond the normal bounds imposed by frail mortal minds.
[B]Prerequisites:[/B] Access to the Madness domain, Base Will Save +5
[B]Benefit:[/B] You may use the Madness domain special ability one additional time per day.
[b]Normal:[/b] Once per day, the character can see and act with the clarity of true madness. Use the character’s Insanity score as a positive rather than a negative modifier on a single roll involving Wisdom. Choose to use this power before the roll is made.
Last edited: