Sravoff
First Post
Has any one let people multiclass following the rules fro humnas in 2e?
So a fighter reaches level six, and then decides to start on the path of the cleric.
When he gains another 1000 exp, he become a f6/c1.
This would probably need some balancing, as currently he gains far to many extra saves this way.
I am thinking. giv everything a level.
Saves have two levels. The good save level and the bad save level.
Bab has one level
Taking the f6/c1 example from before, he would have saves like this.
Fort: good, Level 7, bad level 0
Ref: bad level 7
Will Good level 1, bad level 6
take the better of the two save levels and add half the worse of the two save levels.
Base saves would be
Fort: +5
Ref: +2
Will:+3
all his classes give him a good fort save, so his fortitude save is a seventh level good fortitude save
All his classes give him a bad ref save so he has ref save of a 7th level bad save
his will save gets +2 from his bad levels, from the fighter, and a +2 from the good levels, from the cleric. Either way he gets a +3 bonus.
BaB: Each class gives a certain amount of bab levels. Those with full bab's give a +1 bonus per level, those with 3/4 give a +.75 per level, and those with 1/2 give a +.5 bonus.
So a first Sorc. 1/ Wiz 1 has a bab of +1. .5+.5=1
Saves of
F:+0
R:+0
W:+3
Hit Dice would alsoneed some revisions. When ever you gain a level in a non-primary class, any class that isn't you highest level class, you gain the average fo your primary class and your other class HD. round down.
So the fighter above would gain 5+4/2=4, so 4+con mod.
the sorcerer wizard cross would gain 2+con.
Any one need some clarification on any of that? I am not surte how well that flows.
Comments welcome, ^^
-Sravoff
So a fighter reaches level six, and then decides to start on the path of the cleric.
When he gains another 1000 exp, he become a f6/c1.
This would probably need some balancing, as currently he gains far to many extra saves this way.
I am thinking. giv everything a level.
Saves have two levels. The good save level and the bad save level.
Bab has one level
Taking the f6/c1 example from before, he would have saves like this.
Fort: good, Level 7, bad level 0
Ref: bad level 7
Will Good level 1, bad level 6
take the better of the two save levels and add half the worse of the two save levels.
Base saves would be
Fort: +5
Ref: +2
Will:+3
all his classes give him a good fort save, so his fortitude save is a seventh level good fortitude save
All his classes give him a bad ref save so he has ref save of a 7th level bad save
his will save gets +2 from his bad levels, from the fighter, and a +2 from the good levels, from the cleric. Either way he gets a +3 bonus.
BaB: Each class gives a certain amount of bab levels. Those with full bab's give a +1 bonus per level, those with 3/4 give a +.75 per level, and those with 1/2 give a +.5 bonus.
So a first Sorc. 1/ Wiz 1 has a bab of +1. .5+.5=1
Saves of
F:+0
R:+0
W:+3
Hit Dice would alsoneed some revisions. When ever you gain a level in a non-primary class, any class that isn't you highest level class, you gain the average fo your primary class and your other class HD. round down.
So the fighter above would gain 5+4/2=4, so 4+con mod.
the sorcerer wizard cross would gain 2+con.
Any one need some clarification on any of that? I am not surte how well that flows.
Comments welcome, ^^
-Sravoff