Session 32.
Lamashan the 29th (Cont).
A trapdoor in the floor led to a mold filled basement where our hostess had Max strapped to a stone table. The room had numerous piles of mold with humanoid body parts sticking out of them. I couldn’t tell if they were being used as fertilizer or “Art”. The green woman stood over Max with a large dagger-like thorn. As we dropped down, Taraz and I were both hit by a lightning bolt from a wand she pulled from the sash at her waist. I countered with a Suffocation spell, dropping her instantly. It was just a bit of mopping up from there, as two Basidironds stepped out of two different large piles of mold. They were quickly dealt with and we released Max from his bonds. We noted that, in death, the woman reverted to her true form, a Green Hag.
Surprisingly, Max was mostly unharmed. I can only assume he was enchanted or unconscious through most of the ordeal as he recalled very little. We found his equipment in one of the moldy piles.
We finally settled down and prepared for the day. We then left the little estate of horrors to continue our exploration of this district. The area seems very residential and the jungle has reclaimed much of the district. It’s as if the protective magics here have failed, or perhaps the district was never warded in the first place.
On the way to the district spear, we encountered Vegepygmies. Creatures we have not encountered since the Shiv. At the spear of Well Deserved Rest (easily identified, as it is the only one of the seven left) we found the steps covered with Russet Mold. Ace put his Acid Splash spell to good use and cleared the way for us.
At the top we encountered more Vegepygmies, including one that was probably the chief of the tribe. After their defeat, we gathered what information we could and moved on.
In a long central plaza covered with webs we encountered a Huge Spider. Taraz and Max attempted to navigate the hazards of the area and close with the creature, but I knew I lacked the acrobatic skill necessary to avoid the web strands. Max made it look easy, but Taraz found the going quite difficult.
Attempting to burn the webs seemed to be the best solution, but the flames released swarms of small spiders from a number of dangling egg sacks. Burning the webs also caused poisonous fumes to fill the area, causing both Max and Taraz to choke. They both appeared to grow a little glassy-eyed from the fumes and, after a few bites from the spider, Max fell unconscious. Ace’s summoned creatures, Taraz’s Searing Light and my Magical Missiles and Fire brought the creature down just in time. Taraz and Max had to be brought out of the webbing by one of Ace’s dexterous minions.
Using potions and Taraz’s prayers we were able to bring Max back to consciousness. We then made our way back to the Pathfinder camp on the central isle. We were greeted by N’Ketchi, Gelik and Amivor. We told them of our adventures, especially the Tomb of Savith and the Mantis Blade.
He agreed with our assessment of the tomb, that it is an adventure best saved for another time. The Mantis Blade caused him much anxiety. He felt it should be taken back to Absalom, back to the Pathfinder Grand Lodge for safe keeping. They lacked the ability to Teleport there and I have never been, so he will send it back the hard way: by courier. I do not have high hopes that the blade will make it to its destination.
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Lamashan the 30th.
After an uneventful night, members of the tribe of the Sacred Serpent arrived in camp. They claimed they had found a member of our tribe in need of help. Apparently she bore a tattoo on her shoulder marking her as a Pathfinder. We quickly readied ourselves and then went with them to their village.
There we found a Half-Elven female. She was filthy and babbling incoherently. We noted the tattoo that identified her as a Pathfinder as Taraz assessed her condition. His diagnosis was quite dire. Her mind had been shattered by a Feeblemind effect. We lacked the powerful magics needed to heal her and she refused to travel with us, so we thought it best to return to the Pathfinder camp to see if they might have a Heal spell on a scroll that we might use. Luckily they did and we quickly returned to the village to cast it upon her. Poor Amivor seems even more troubled by the news of a wayward Pathfinder.
She has obviously been through quite an ordeal, because even with her mind restored it was difficult to make out what had happened to her. She tells us her name is Juliver and she speaks of being “Under the City”. She mentions a prison underground, escaping alone, destroying a magic door, ghoulish serpentfolk, silent serpentfolk hunters, and a general brown-out regarding her escape and her stumbling into the Sacred Serpent's territory.
We attempted to track her back to where she might have emerged from below. It took us to a general area southeast of the village, but could find no features that would allow access to whatever might lie below the city. It seems we have a bit of a mystery on our hands.