Ajax said:
Oh, and if you need to meet up with a PC, Ajax is typically roaming the streets aimlessly waiting for his next deal, er, adventure. Of course, I don't suppose a Monk and Rogue would have much to talk about, and Ajax certainly won't be actually, physically helping with the construction of anything. He's much happier with the whole liberal guilt "throw money at them" point of view (and not much money at that). But if you need the option, there it is, I think these other two are actually making constructive use of their time.
I think Corey is coming up with something and will have us do PC introductions when we meet on Sunday, as Asad is in Phrada (poor Empty Quarter) doing simple tasks in between training for enlightenment. I am leaving it up to him to do a run-in meeting now, as the time has passed when I thought he might do a meeting of Cyrus & Asad in the ENWorld thread for us.
Oh, while you are all feeling generous, you might want to save some cash to buy Asad some extra monk-ish items when we have the chance... like a whip.
Just to get this straight, we are heading out to the Slave Mines 1st, assassinating any Ghinn along the way, to free more slaves to be sent to Phrada (if they aren't mindless also). Afterward, we will get word on what Volgar and the Dost are doing before heading up to Heta/Cyopolis to check on the disks. Then what?
Should we risk bringing the disks with us to Phrada? Perhaps we can find anti-Ghinn help in the mountains (Duranni survivors) and get them to run interference. Should we visit the old temple that we raided so long ago to see if all of the statued figures are still there? We could retake our favorite mountain pass with a tower and crane and see what's going on in that old valley. Or even start blocking up those nifty mountain tunnels with an avalanche, as those guard towers are probably too armed to take out with an assault, but being at the bottom of a mountain could be so easily crushed by tons of rock. It might not do much now, but could mean plenty when their supply lines are cut off in the dead of winter.
Another idea is to win over others of the Dost tribe to be on our side, usurp Volgar, and have a new ally right in the middle of the new Ghinn territory. Or just murder Volgar like we always wanted to and take his place, leading the Dost army to swing down on the unsuspecting Ghinn, leaving a path of merciless destruction in our wake before disappearing like ghosts in the silent mountains...muhahahaaa....