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First Post
Okay, I understand that this game based around combat abilities. With that said, I want to throw out an idea and wonder what everyone thinks... I know the game is set, but what if a bards class feature was every tier you can choose one class feature and apply it to your character; but use it at heroic level and it levels up per tier.
IE: If you wanted to make a damage Bard, tier 1 you would take the Rogue sneak attack feature at 1 tier lower. So since Rogues at heroic tier do 2d6 Sneak Attack damage it would potentially be nerfed to 1d6 > 2d6 > 3d6 (at epic).
Then at Paragon he could take the fighters Weapon Talent. This would give the viability of the damage dealer without the full benefits of either class. Or, if you were able to wear chain (which isn't necessarily a feature but something the class has open and wouldn't cost a feat slot).
Even in the healer department it could work if you took the Paladin lay on hands feature. (Which would be used 1/2 of your wisdom mod).
Bards just don't feel like bards to me anymore. It's a class that generally is talked about as a joke (outside of 1st edition). Maybe not literally play wise though.
IE: If you wanted to make a damage Bard, tier 1 you would take the Rogue sneak attack feature at 1 tier lower. So since Rogues at heroic tier do 2d6 Sneak Attack damage it would potentially be nerfed to 1d6 > 2d6 > 3d6 (at epic).
Then at Paragon he could take the fighters Weapon Talent. This would give the viability of the damage dealer without the full benefits of either class. Or, if you were able to wear chain (which isn't necessarily a feature but something the class has open and wouldn't cost a feat slot).
Even in the healer department it could work if you took the Paladin lay on hands feature. (Which would be used 1/2 of your wisdom mod).
Bards just don't feel like bards to me anymore. It's a class that generally is talked about as a joke (outside of 1st edition). Maybe not literally play wise though.