Mouseferatu
Hero
I'd just like to point out something else.
Cantrips are a limited resource. In some ways, even more so than spells. They're just limited on a different scale, and the choices are made at a different time.
Wizards gain two new spells automatically every level, and can potentially gain a lot more than that. Clerics and druids have access to entire spell lists. Yes, the spells they can cast on a given day are limited, but their options in terms of access are exceedingly broad, and can be changed on a daily basis.
Cantrips? You get a small handful of them, ever. You cannot pick up new ones to add to your spellbook. You cannot, by the rules, ever swap the out. You pick your tiny selection, maybe get a couple of new ones over the course of many levels, and that's it. You're done, you're locked in, and you can never swap them out or expand your options.
It's a different sort of limit, but it's still a limited resource.
Cantrips are a limited resource. In some ways, even more so than spells. They're just limited on a different scale, and the choices are made at a different time.
Wizards gain two new spells automatically every level, and can potentially gain a lot more than that. Clerics and druids have access to entire spell lists. Yes, the spells they can cast on a given day are limited, but their options in terms of access are exceedingly broad, and can be changed on a daily basis.
Cantrips? You get a small handful of them, ever. You cannot pick up new ones to add to your spellbook. You cannot, by the rules, ever swap the out. You pick your tiny selection, maybe get a couple of new ones over the course of many levels, and that's it. You're done, you're locked in, and you can never swap them out or expand your options.
It's a different sort of limit, but it's still a limited resource.
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