[MENTION=6763059]Rubberneck[/MENTION], I need you to fill in J.R.'s initiative and perception skill check. Please double-check your skill list; I think you have overspent by two points. Bluff, Intimidate, and Jump are cross-class skills for a Fast Military character and thus cost double, with a max rank of 3 + half the character level (in this case, max rank of 2). It would help me if you fleshed out your skill area to include number of ranks, ability score bonus, and the source for any additional bonuses. The Combat Martial Arts feat requires a BAB +1, which a Fast Military doesn't have until 2nd level. Please select a feat other than Combat Martial Arts...if this was a bonus feat garnered from J.R.'s Military occupation, then your choices are Brawl, Armor Proficiency (light), or Personal Firearms Proficiency (which I see is already a feat you've selected).
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