CG vs. N: Chaotic Good Victorious!

Gansk

Explorer
Round 750: Haele lands, changes form, and becomes visible.

The worm notices and pops up at 30N55E.

Haele takes 2 sand damage, is knocked down, and blown to 30N50E, up against the worm. (Rolled 17 Fort save) The worm takes an AoO and bites Haele. (Rolled 47) Haele takes 25-10=15 and is paralyzed. (Rolled 16 Fort save) The worm holds on to Haele for good measure and takes 2 sand damage. The worm has 270 hp left and Haele has 48 hp left.

Round 751: The worm swallows Haele and burrows beneath the ground. Haele takes 24-10=14 plus 5 acid and has 29 hp left.

Round 752: Haele takes 14-10=4 plus 7 acid and has 18 hp left.

Round 753: Haele takes 23-10=13 plus 4 acid and has 1 hp left.

Round 754: Haele takes 25-10=15 plus 6 acid and dies.

Next for CG in round 754: a celestial charger (unicorn). (MM)
 

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Gansk

Explorer
CC is not knocked down by the winds, but takes 2 sand damage and cannot concentrate on the spell. (Rolled 12)

Round 755: The sandworm does not make an appearance.
 

Gansk

Explorer
CC is not knocked down by the winds, but takes 2 sand damage and cannot concentrate on the spell. (Rolled 12) CC has 153 hp left.

Round 755: The sandworm does not make an appearance.
 




Gansk

Explorer
CC manages to cast the spell, is not knocked down, and takes 2 points of sand damage. He has 148 hp left.

Round 757: No worm.
 

Evilhalfling

Adventurer
CC will cast shield of faith, and then aid.
After a few more rounds, CC will realize that the storm is preventing a tie, the worm knows this and isn't coming up at all. He will then leave the arena.
 


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