[MENTION=38657]Malachei[/MENTION]; No, I have really thought about this over the holiday slow-down. I am not jealous of the fleshrakers themselves. I was (not anymore) jealous of the fact Vertexx69 was allowed the freedom to make such a build while I had to compromise my intentions and didn't get the any of the gear I requested nor enough cash to purchase secondary masterwork items so I didn't have stick with that big shield and scimitar.
Until I saw the full potential of the fleshraker's damage I had no idea. I was just looking at their AC, HP and DR and realized my melee guy sucks in comparison for the tanking roll. That is my problem since I tried to fill that role in the party and it was a mistake. At 10th level, he just feels too fragile.
Now that is mostly my fault, I joined the game with the desire to play a Duskblade/Dragon Disciple. It looked good on paper. But melee fighters in general are all about their gear, that is what makes or breaks a fighter and their feats are designed to use it. Pretty much every other class is more focused on their special abilities. And Duskblades are really just fighters that trade feats for some spells to augment their martial prowess instead. And fighter archtypes generally go two ways, tanks or mobility. Medium armor is bad for either concept, period. Duskblades work best with two handed reach weapons, so you can see why those three pieces of gear (breastplate, heavy shield, and scimitar) really don't fit.
But if we had been adventuring for awhile before starting this current dungeon, my character would have acquired gear to complement his fighting style or developed a fighting style around his powerful magical items. Instead, what I have is a substandard melee fighter and I cannot get excited about playing him in combat. And that has nothing to do with the DMing nor Vertexx69's character.
So, yes changing the gear would make a huge difference to me. Also, I have no problem playing a more support melee combatant that can compliment and work with our two dinos. I actually have an 8th level Cleric/Fighter/Stormlord build that was in a game that closed down a few months ago. But he is a fighter type too and would need different gear than what Morrolan currently has.
@HM; I think the Char Gen idea was a novel one and it encouraged a way to keep down powergaming.
And I suspected a few weeks ago that when you look at our total party's combat power, we need the fleshraker's to survive. But when you look at that picture, those adventurers actually look like a bunch of pikers. Not a single suit of platemail armor and not one of them looks like an experienced adventurer in their outfitting.
Perhaps others are not so unhappy about their characters, but that is probably because their concepts and their items are not as critical to their roles in the party.
I suppose after thinking about it, if have to stick with those three items, it would be much better to build a character that could actually use them effectively, though it would be sad to take Fafnir out of the picture.
Since player interaction is pretty much non-existent, the tactical aspects of the game would be my other enjoyment. One or the other would hold my interest, but right now I have satisfaction from neither and that is my biggest problem with this game. If it weren't for the fact that I committed to do the mapping, I would probably exit stage left alongside Malachei. Scratch that, I would have left 2-3 months ago actually, since I was not happy about that Swashbuckler game getting dropped.
So we are down one player, haven't heard from Renard's player in I don't know how long, we going to do anything about it? Or are we just going to continue on as is?