CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

frostrune

First Post
Jokad shrugs again. "Well... what about lunch?", he says.

You immediately snap your heads toward the young Shoanti, completely dumbfounded by the callous comment only to see he is grinning from ear to ear.

His burst of laughter seems ridiculously inappropraite but also infectuous and it does lighten the mood a bit.

"Come on then. Let's go break stuff 'til they tell us what happened". He throws a wink toward Jovik then turns for the door.

"Fear not little one, we'll find your beautiful mistress," he calls over his shoulder.
 

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Fenris

Adventurer
frostrune said:
"Come on then. Let's go break stuff 'til they tell us what happened". He throws a wink toward Jovik then turns for the door.



Jovik grins in response "I'm pretty good at that" he replies and follows Jokad, one hand caressing the handle of his new dagger.
 

Friadoc

Explorer
Kael smiles, too, as he signals for Mal to follow, however Mal has met Ameiko and wouldn't need a new article of clothing, unlike normal dogs Mal has a strong memory.

"Should we go in together or split up once we're at the factory?" Kael asks.
 

hewligan

First Post
The Glassworks

When you arrive at the glassworks at around noon, you find the building curiously silent. Smoke still billows out of the furnace chimney, sending a thin finger of black smoke upon to the sky. As you approach the building an old lady who is tending her vegetable garden across the road shouts over to you:

"You boys don't want to be disturbing Lonjiku! He has had his lads in there for two straight days, working on some big order. I haven't seen a soul leave that place all day. He does that sometimes, pays them double to work straight through. Their wives don't always like it, but it is good money!"

You can see that heavy curtains have been drawn over the small port-hole like windows that dot the wall, but you can hear the faintest echo of activity from inside the building. The rumble of the furnace is very evident, partially drowning out the other noises. A few locals are watching you now, clearly wondering what interest the town's heros have in the glassworks.

The main door is off to the far right. There may also be a back door.

What would you like to do?
 

frostrune

First Post
Jokad leans down and whispers to the others, "Let's ask them if they have seen or heard anything strange in last couple days; particularly last night."

"You all do the talking, I'll stand behind you and look intimidating."
 

hewligan

First Post
A middle aged man speaks up.

"Nothing strange, just the chimney has been smoking all night. Has happened before, of course. The old guy isn't exactly the easiest to work for. He drives those boys hard, and barks at their wives if they ever come round. He locks that door when he has a big order, and lets his men out when it is done. Saying that, he pays well. REAL WELL for this town, and none of his lads will have a bad word said about him. I saw one of them punch someone once in a pub for calling the old crank a 'slave driver'. You'll probably see someone come out in the next hour or two to go fetch some food. That's normally how it works!"

Then he stops, scratches his chin for a bit.

"Why you asking? Have you heard something .... bad?"
 


Friadoc

Explorer
Kael silently gives Mal the inkling to go give the factory's perimeter a quick check, however the familiar knows not to put himself in any danger.

While Mal goes to check the perimeter, especially searching for a sign of Ameiko's scent, Kael turns his attention to the conversation.

With a half-smile on his face, as well as a chuckle in his voice, Kael says, "Sounds a lot like my father, he was always vehement about having a craft that kept your hands busy."
 

Fenris

Adventurer
Jovik ignores the nosy neighbors as he has learned to do so often. "Come on, let's go find that delivery entrance and see what we can find out." directs the youth, eager to be out od sight of the old gabs around them.
 

hewligan

First Post
You walk around the back of the building, letting Mal sniff out the route ahead. The middle aged man starts to follow you, before Jokad turns and gives him a meaningful stare. The man turns and quickly hops away.

As you make your way to the back of the building, you find the trade entrance is surrounded on either side by crates and barrels. The door is small, unlike the large ornate wooden door at the front, and is shut firmly. Mal moves up to the door, sniffing the path as he moves. Then he stops, his body goes rigid, his nose stuck to the floor. He has picked up a scent.

Kael, you can sense the overwhelming scent that Mal has detected..... GOBLINS!

The door, on a careful silent twist, is locked. Jovik, would you like to try and pick the lock? If so, please roll. DC 20 to open.
 

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