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CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

Rhun

First Post
Danth stands ready while he waits for his companions to investigate the door, his free hand idly toying with the hilt of his morningstar.
 

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Fenris

Adventurer
Jovik takes a quick look around to see that no one is observing them, then reaches into a hidden inner pocket and removes a small brown leather case. He opens it to reveal a small assortment of small tools and wires. He carefully and slowly begins to insert wires, feeling for the mechanism.

[sblock=OOC]
I'll "take 20" thank you :heh: [/sblock]
 

hewligan

First Post
With the faintest of clicks Jovik feels the lock on the door yield. He turns the handle slowly, quietly, hearing it release the faintest of creaks as it swings open. From inside the noise of the furnace leaks out, all too noticeable above the silence that has fallen upon the group. Mal lets out the faintest of growls.

Inside the door is a small loading room, roughly rectangular in shape, stretching off before you. There are two doors on the left wall, a set of double doors in the wall ahead, and one on the wall to the right. A wheelbarrow sits up against the left wall here, and the shelves that fill the room contain additional reagents to create glass of different colours. A heavy metal safe on the floor near the door you just opened hangs open, its contents missing. The room is otherwise untouched, a storage area and tradesman's entrance.

The noise of the furnace is evident coming from the set of double doors ahead. You may elect to listen at the other doors if you desire.
 

frostrune

First Post
Jokad grins wolfishly as he readies his shield and draws the scarred battle axe from his belt. He looks at the others and at their nods prepares to enter the room, quietly if possbile.

He will pass down the left hand wall taking a listen at each of the two doors before finally listening at the double doors straight ahead.

OOC: Move silently = 14
http://invisiblecastle.com/find.py?id=1418088

Listen door 1 left = 17, Listen door 2 left = 5, Listen double door = 14
http://invisiblecastle.com/find.py?id=1418090
 
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airwalkrr

Adventurer
Mandraiv, not particularly stealthy, will keep to the back of the group and ready his morningstar and shield, waiting for a report from the advance members of the party.
 



hewligan

First Post
Over the powerful thrum of the furnace, clearly originating from behind the double doors, you also hear the occasional burst of manic giggling and chatter. It is unmistakably goblin in origin, and for those of you that speak the language, you recognise a half dozen words through the noise, including 'fun', 'melted', 'hungry', and a snatched phrase of 'make it dance'. Their voices seem excited, but they are clearly unaware of your presence.
 

Fenris

Adventurer
"The time for subtlety is gone. My tools are not fast enough. Time for your way Jokad! Break down the door and let us at the goblins" says Jovik waving up the other to come to the door.
 

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