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Congratulations to the 2015 ENnies Nominees!

Hearty congratulations go out to the 2015 nominees for the Gen Con EN World RPG Awards! The winners will be announced at Gen Con on Friday, July 31st, after a public vote which will open on July 4th. And don't forget, you can nominate yourself as a 2016 judge before July 2nd, and nominate a Fan Favourite Publisher before the same date.

Hearty congratulations go out to the 2015 nominees for the Gen Con EN World RPG Awards! The winners will be announced at Gen Con on Friday, July 31st, after a public vote which will open on July 4th. And don't forget, you can nominate yourself as a 2016 judge before July 2nd, and nominate a Fan Favourite Publisher before the same date.

Thanks also go to this year's sponsors, DriveThruRPG and Campaign Coins. Nominees can find web-suitable nominee badges here.

Note that the 2015 nominations have been updated following the disqualification of one product in three categories.

[h=4]Best Adventure[/h]
A Red & Pleasant Land (Lamentations of the Flame Princess)
Horror on the Orient Express (Chaosium)
Hoard of the Dragon Queen (Wizards of the Coast)
Cake Walk (Fabled Environments)
East Texas University: Degrees of Horror (Pinnacle Entertainment Group)

[h=4]Best Aid/Accessory[/h]
DungeonMorph Dice: Explorer Set (Inkwell Ideas)
D&D Dungeon Master’s Screen (Wizards of the Coast)
Syrinscape’s Rise of the Runelords Mega SoundPack (Syrinscape)
Black-green Call of Cthulhu 7th Edition RPG Dice Set (Q-Workshop)
Pathfinder Cards: Deluxe Harrow Deck (Paizo Inc.)

[h=4]Best Art, Interior[/h]
D&D Monster Manual (Wizards of the Coast)
Interface Zero 2.0: Full Metal Cyberpunk (Gun Metal Games)
Trail of Cthulhu: Dreamhounds of Paris (Pelgrane Press)
The Strange (Monte Cook Games, LLC)
Iron Kingdoms Unleashed Core Rules Hardcover (Privateer Press)

[h=4]Best Art, Cover[/h]
Iron Kingdoms Full Metal Fantasy Monsternomicon (Privateer Press)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Freeport: The City of Adventure for the Pathfinder RPG (Green Ronin Publishing)
Achtung! Cthulhu: Terrors of the Secret War (Modiphius Entertainment Ltd)
Rise of Tiamat (Wizards of the Coast)

[h=4]Best Blog[/h]
ConTessa – Tabletop gaming by women for everyone!
DMDavid Blog
Gnome Stew
House Rule Gaming
NERD TREK

[h=4]Best Cartography[/h]
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
The Guide to Glorantha (Moon Design Publications)
Distant Outposts Deluxe Poster Map Set (Christopher West’s Maps of Mastery)
Horror on the Orient Express (Chaosium)
Ninth World Guidebook (Monte Cook Games, LLC)

[h=4]Best Electronic Book[/h]
Dragon Age Core RuleBook (Green Ronin Publishing)
Basic Rules for D&D (Wizards of the Coast)
Ken Writes About Stuff Volume 2 (Pelgrane Press)
Cake Walk (Fabled Environments)
Valiant Universe RPG Digital Initiative (Catalyst Game Labs)

[h=4]Best Family Game[/h]
Atomic Robo: The Roleplaying Game (Evil Hat Productions)
D&D Starter Set (Wizards of the Coast)
Infestation, An RPG of Bugs and Heroes (Third Eye Games)
Doctor Who: Adventures in Time and Space – Limited Edition Anniversary Rulebook (Cubicle 7 Entertainment Ltd.)
Adventure Maximus RPG Starter Set (Eden Studios)

[h=4]Best Free Product[/h]
Valiant RPG Digital Initiative (Catalyst Game Labs)
Basic Rules for D&D (Wizards of the Coast)
Doctor Who: Adventures in Time and Space – Arrowdown (Cubicle 7 Entertainment Ltd.)
13th Age: The Archmage’s Orrery (Pelgrane Press)
East Texas University: Redneckromancer (Pinnacle Entertainment Group)

[h=4]Best Game[/h]
D&D Player’s Handbook (Wizards of the Coast)
The Strange (Monte Cook Games, LLC)
Firefly Roleplaying Game (Margaret Weis Productions)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Atomic Robo: The Roleplaying Game (Evil Hat Productions)

[h=4]Best Miniatures Product[/h]
Gen Con Adventurer’s Tavern – Painted (Games and Gears)
D&D Icons of the Realms: Elemental Evil Boosters (WizKids)
Fantasy Pirate Goblin Lieutnant 28mm Miniature (Via Ludibunda)
Pathfinder Pawns: Inner Sea Pawn Box (Paizo Inc.)
Iron Kingdoms Unleashed Roleplaying Game Adventure Kit (Privateer Press)

[h=4]Best Monster/Adversary[/h]
D&D Monster Manual (Wizards of the Coast)
13th Age Bestiary (Pelgrane Press)
The Strange Bestiary (Monte Cook Games, LLC)
Iron Kingdoms Full Metal Fantasy Monsternomicon (Privateer Press)
Achtung! Cthulhu: Terrors of the Secret War (Modiphius Entertainment Ltd)

[h=4]Best Podcast[/h]
Ken and Robin Talk About Stuff
Miskatonic University Podcast
Translating the Strange
NPC Cast
Grim Dark Podcast

[h=4]Best Production Values[/h]
Horror on the Orient Express (Chaosium)
D&D Starter Set (Wizards of the Coast)
The Guide to Glorantha (Moon Design Publications)
Iron Kingdoms Unleashed Roleplaying Game Adventure Kit (Privateer Press)
Shadowrun: Runner’s Toolkit: Alphaware (Catalyst Game Labs)

[h=4]Best RPG Related Product[/h]
Designers & Dragons: A History of the Roleplaying Game Industry (Evil Hat Productions)
Chicks Dig Gaming: A Celebration of All Things Gaming by the Women Who Love It (Mad Norwegian Press)
Shadowrun: Crossfire (Catalyst Game Labs)
Temple of Elemental Evil (WizKids)
Doctor Who: The Card Game 2nd Edition (Cubicle 7 Entertainment Ltd.)

[h=4]Best Rules[/h]
D&D Player’s Handbook (Wizards of the Coast)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Mindjammer – The Roleplaying Game (Transhuman Science-Fiction Adventure in the Second Age of Space) (Modiphius Entertainment Ltd)
At the Hands of an Angry God (BlackWyrm Games)
Monster of the Week (Evil Hat Productions)

[h=4]Best Setting[/h]
The Strange (Monte Cook Games, LLC)
The Guide to Glorantha (Moon Design Publications)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
A Red & Pleasant Land (Lamentations of the Flame Princess)
Trail of Cthulhu: Dreamhounds of Paris (Pelgrane Press)

[h=4]Best Software[/h]
Roll20 (Roll 20)
D&D Complete Core Monster Pack for Fantasy Grounds (SmiteWorks USA LLC)
Hero Lab (Lone Wolf Development)
Syrinscape’s Rise of the Runelords Mega SoundPack (Syrinscape)
Eclipse Phase: Singularity Character Generator (Posthuman Studios & Snow Dog Labs)

[h=4]Best Supplement[/h]
D&D Dungeon Master’s Guide (Wizards of the Coast)
Pathfinder RPG: Pathfinder Unchained (Paizo Inc.)
Savage Worlds Science Fiction Companion (Pinnacle Entertainment Group)
Doctor Who – The Fourth Doctor Sourcebook (Cubicle 7 Entertainment Ltd.)
Shadowrun: Run Faster (Catalyst Game Labs)

[h=4]Best Website[/h]
Tabletop Audio
Adventureaweek
Age of Ravens
The Escapist
The Illuminerdy

[h=4]Best Writing[/h]
Ken Writes About Stuff Volume 2 by Kenneth Hite (Pelgrane Press)
D&D Player’s Handbook by Jeremy Crawford, James Wyatt, Robert J. Schwalb, Bruce R. Cordell (Wizards of the Coast)
The Strange by Monte Cook, Bruce R. Cordell (Monte Cook Games, LLC)
A Red & Pleasant Land by Zak S (Lamentations of the Flame Princess)
Designers & Dragons: A History of the Roleplaying Game Industry by Shannon Appelcline (Evil Hat Productions)

[h=4]Product of the Year[/h]
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
The Strange (Monte Cook Games, LLC)
Horror on the Orient Express (Chaosium)
A Red & Pleasant Land (Lamentations of the Flame Princess)
The Guide to Glorantha (Moon Design Publications)
D&D Player’s Handbook (Wizards of the Coast)
Iron Kingdoms Unleashed Core Rules Hardcover (Privateer Press)
Designers & Dragons: A History of the Roleplaying Game Industry (Evil Hat Productions) Firefly Roleplaying Game (Margaret Weis Productions)
Mindjammer – The Roleplaying Game (Transhuman Science-Fiction Adventure in the Second Age of Space) (Modiphius Entertainment Ltd)

[h=4]Judges' Spotlight[/h]
Each judge chooses one product which they feel deserves highlighting. These are not ENnie nominations, but they are products which deserve recognition.

Annah Madrinan: Dragons in the Stacks: A Teen Librarian’s Guide to Tabletop Role-Playing (Libraries Unlimited)
Stacy Muth: Wicked Lies and Alibis (Imaginary Empire)
Jakub Nowosad: Posthuman Pathways (Genesis of Legend Publishing)
Kayra Keri Kupcu: Firefly Echoes of War: Thrillin’ Heroics (Margaret Weis Productions)
Kurt Wiegel: East Texas University (Pinnacle Entertainment Group)
 

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Perram

Explorer
I have never made the PDF available via DriveThru so I can't speak to that rumor.

As for Product of the Year (and other categories), it feels germane to point out that the judges select those finalists, not me. I don't know specifically using what criteria, only that, upon review, the judges apparently thought well enough of the work to do so. I appreciate their doing so.

With the influx of self-publishing and rich media the lines as to what constitute a publisher are blurred more than ever before. This becomes trickier when you look at some of the other categories, such as Blog and Podcasting. Where is that line? I don't envy the ENnies personnel for having to codify it and it was not my intent to cause discord.

However, in light of the forthcoming announcement of disqualification, I will also be removing the files of my own accord. My thanks to the personnel of ENWorld and the ENnies for their assistance.

Regarding Mass Effect, I, like many others, would gladly welcome an official product. One hopes I might even get to contribute in some part.

Game On!

I hope you aren't intending on removing the files from the website? The quality of your work is not the question here, and I think a lot of people are glad it exists. It is just the ethics of it being in an Industry Award in a category against traditional and legal products.

You have to submit to these awards, and it sounds like you did so at great expense. I'm curious as to why you decided to do so?
 

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Dahak

Explorer
Don - While I do believe the product was/should have been ineligible due to its unlicensed nature, I do also believe it was the superior product in the two categories for which it had been nominated. It says the world about the quality of your work that some publishers were concerned about losing out to it, and issuing proxy threats because of it. I'm glad I chose to download it before the removal, even if I'm no fan of Fate.
 




Perram

Explorer
Which is probably best for Don.

Although he clearly didn't think so, the legality of his work set him up for a C&D at best and a lawsuit he wouldn't win at worst.

Yeah, lets hope future fan works learn from this.

Honestly, this is what happens when you build in someone else's sandbox. No matter how wonderful the castle, you don't own it, and they can knock it down.
 

The removal of the Mass Effect game from the nominations seems like a good idea. Sad it also resulted in the files going down.

There is an interesting discussion on the live of professional vs fan work.

Now I'm really conflicted. I have known of Don and his work since the days of the LUG Star Trek game and it's Decipher successor :( The problem is not the work itself. The problem is it's being allowed to bump professionally made work in the awards process rather than being considered under a more appropriate category.
What differentiates a "professional made work"?
The author of the work was paid for his rules writing in the past, making him a professional. It certainly looked professional. It was free, but so are the D&D Basic Rules and Fate Accelerated. If it's using ideas other than your own, wouldn't that include most OSR games? If it's not working for a full time publisher that eliminates most 3rd Party Publishers who operate as a second job.

An unlicenced adaptation is problematic, and that alone seems like reason to omit it. But that's not quite the same as "professionally made".
 

Perram

Explorer
In our industry the line between professional and fan is so blurry it might as well not exist.

The OSR and other works are different because they are LEGAL. They have to make choices and sacrifices because they follow the rule of law. They buy art, they follow licenses.

I'm sure Swords & Wizardry would LOVE to have displacer beasts, beholders, the Forgotten Realms (or Greyhawk more probably), and all the art from those classic books to make amazing products. But they can't. Not and be a legal product capable of being published and marketed.

And that is what really makes a professional in this industry. Being able to face these challenges and still produce a product that turns heads. Being able to make the budget work, the licenses work, get attention, name recognition.

Works like the ME RPG shortcut all of that by being a fan production.
 

Morrus

Well, that was fun
Staff member
From the ENnies point of view, professional and fan aren't the issue. Our concern was the IP violation.
 

What differentiates a "professional made work"? The author of the work was paid for his rules writing in the past, making him a professional. It certainly looked professional.
Here's where I actually think Don runs into some major trouble with this particular product, putting aside future issues with "fan" original works applying for the ENnies. There is a very big difference between Average Joe Gamer putting together content on a website or in a downloadable text, Word, or PDF having never worked in the industry and someone with 20 years of professional experience doing so. The grey area Don's professional experience brings into the mix in this regard is one of the things EA/Bioware could have very easily used against him in a suit regarding the unapproved use of their IP. If people are legitimately asking "how can we not call this professional?" the (he believed) safe harbour Don was trying to operate from regarding this work is clearly not so safe as he thought.

It was free, but so are the D&D Basic Rules and Fate Accelerated.
Keep in mind these examples are loss leaders to draw an audience in to buying for-profit products. This is, again, not a comparison that would work in Don's favour if the IP owners went after him. Indeed, given Don's status as a long-standing industry professional, the argument could be made that the "product" this freebie was serving as a loss leader for was Don himself. It could be illustrated in a suit that Don's skills as an industry professional were highlighted in such a way by the work itself and by his inclusion in an awards process dominated by professional, for-profit products that he did indeed commercialize this free game by turning it into promotional material for him, as a game creator.

If it's using ideas other than your own, wouldn't that include most OSR games?
Ideas cannot be protected by copyright or trademarks, and that includes game rules. How those ideas are presented, however, is where trademarks and copyrights come in. When a work includes those copyrights and trademarks -- images, names, setting details, and the like -- without permission, that goes beyond merely using ideas.

An unlicenced adaptation is problematic, and that alone seems like reason to omit it. But that's not quite the same as "professionally made".
It's not QUITE the same, but they can very easily be tied together when one also happens to be a professional in the industry the "fan" material was made for. And, based on how Don's work was presented to the public, it would be an incredibly easy argument to make. He didn't help himself by hosting the game on a website for which he's registered a domain that includes the IP owner's trademark. It also didn't help that he entered his work into multiple awards processes dominated by for-profit peers, quite literally releasing and promoting in his work in competition with for-profit equivalents. This fact makes it pretty difficult for him to argue any case for Fair Use protection, and the fact he's included images, trademarks, and other copyrights he admits he doesn't own and are immediately recognizable and associated with the video game means any hope of claiming his work is not derivative, as defined by copyright law, is out the window.
 

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