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Congratulations to the 2015 ENnies Nominees!

Hearty congratulations go out to the 2015 nominees for the Gen Con EN World RPG Awards! The winners will be announced at Gen Con on Friday, July 31st, after a public vote which will open on July 4th. And don't forget, you can nominate yourself as a 2016 judge before July 2nd, and nominate a Fan Favourite Publisher before the same date.

Hearty congratulations go out to the 2015 nominees for the Gen Con EN World RPG Awards! The winners will be announced at Gen Con on Friday, July 31st, after a public vote which will open on July 4th. And don't forget, you can nominate yourself as a 2016 judge before July 2nd, and nominate a Fan Favourite Publisher before the same date.

Thanks also go to this year's sponsors, DriveThruRPG and Campaign Coins. Nominees can find web-suitable nominee badges here.

Note that the 2015 nominations have been updated following the disqualification of one product in three categories.

[h=4]Best Adventure[/h]
A Red & Pleasant Land (Lamentations of the Flame Princess)
Horror on the Orient Express (Chaosium)
Hoard of the Dragon Queen (Wizards of the Coast)
Cake Walk (Fabled Environments)
East Texas University: Degrees of Horror (Pinnacle Entertainment Group)

[h=4]Best Aid/Accessory[/h]
DungeonMorph Dice: Explorer Set (Inkwell Ideas)
D&D Dungeon Master’s Screen (Wizards of the Coast)
Syrinscape’s Rise of the Runelords Mega SoundPack (Syrinscape)
Black-green Call of Cthulhu 7th Edition RPG Dice Set (Q-Workshop)
Pathfinder Cards: Deluxe Harrow Deck (Paizo Inc.)

[h=4]Best Art, Interior[/h]
D&D Monster Manual (Wizards of the Coast)
Interface Zero 2.0: Full Metal Cyberpunk (Gun Metal Games)
Trail of Cthulhu: Dreamhounds of Paris (Pelgrane Press)
The Strange (Monte Cook Games, LLC)
Iron Kingdoms Unleashed Core Rules Hardcover (Privateer Press)

[h=4]Best Art, Cover[/h]
Iron Kingdoms Full Metal Fantasy Monsternomicon (Privateer Press)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Freeport: The City of Adventure for the Pathfinder RPG (Green Ronin Publishing)
Achtung! Cthulhu: Terrors of the Secret War (Modiphius Entertainment Ltd)
Rise of Tiamat (Wizards of the Coast)

[h=4]Best Blog[/h]
ConTessa – Tabletop gaming by women for everyone!
DMDavid Blog
Gnome Stew
House Rule Gaming
NERD TREK

[h=4]Best Cartography[/h]
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
The Guide to Glorantha (Moon Design Publications)
Distant Outposts Deluxe Poster Map Set (Christopher West’s Maps of Mastery)
Horror on the Orient Express (Chaosium)
Ninth World Guidebook (Monte Cook Games, LLC)

[h=4]Best Electronic Book[/h]
Dragon Age Core RuleBook (Green Ronin Publishing)
Basic Rules for D&D (Wizards of the Coast)
Ken Writes About Stuff Volume 2 (Pelgrane Press)
Cake Walk (Fabled Environments)
Valiant Universe RPG Digital Initiative (Catalyst Game Labs)

[h=4]Best Family Game[/h]
Atomic Robo: The Roleplaying Game (Evil Hat Productions)
D&D Starter Set (Wizards of the Coast)
Infestation, An RPG of Bugs and Heroes (Third Eye Games)
Doctor Who: Adventures in Time and Space – Limited Edition Anniversary Rulebook (Cubicle 7 Entertainment Ltd.)
Adventure Maximus RPG Starter Set (Eden Studios)

[h=4]Best Free Product[/h]
Valiant RPG Digital Initiative (Catalyst Game Labs)
Basic Rules for D&D (Wizards of the Coast)
Doctor Who: Adventures in Time and Space – Arrowdown (Cubicle 7 Entertainment Ltd.)
13th Age: The Archmage’s Orrery (Pelgrane Press)
East Texas University: Redneckromancer (Pinnacle Entertainment Group)

[h=4]Best Game[/h]
D&D Player’s Handbook (Wizards of the Coast)
The Strange (Monte Cook Games, LLC)
Firefly Roleplaying Game (Margaret Weis Productions)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Atomic Robo: The Roleplaying Game (Evil Hat Productions)

[h=4]Best Miniatures Product[/h]
Gen Con Adventurer’s Tavern – Painted (Games and Gears)
D&D Icons of the Realms: Elemental Evil Boosters (WizKids)
Fantasy Pirate Goblin Lieutnant 28mm Miniature (Via Ludibunda)
Pathfinder Pawns: Inner Sea Pawn Box (Paizo Inc.)
Iron Kingdoms Unleashed Roleplaying Game Adventure Kit (Privateer Press)

[h=4]Best Monster/Adversary[/h]
D&D Monster Manual (Wizards of the Coast)
13th Age Bestiary (Pelgrane Press)
The Strange Bestiary (Monte Cook Games, LLC)
Iron Kingdoms Full Metal Fantasy Monsternomicon (Privateer Press)
Achtung! Cthulhu: Terrors of the Secret War (Modiphius Entertainment Ltd)

[h=4]Best Podcast[/h]
Ken and Robin Talk About Stuff
Miskatonic University Podcast
Translating the Strange
NPC Cast
Grim Dark Podcast

[h=4]Best Production Values[/h]
Horror on the Orient Express (Chaosium)
D&D Starter Set (Wizards of the Coast)
The Guide to Glorantha (Moon Design Publications)
Iron Kingdoms Unleashed Roleplaying Game Adventure Kit (Privateer Press)
Shadowrun: Runner’s Toolkit: Alphaware (Catalyst Game Labs)

[h=4]Best RPG Related Product[/h]
Designers & Dragons: A History of the Roleplaying Game Industry (Evil Hat Productions)
Chicks Dig Gaming: A Celebration of All Things Gaming by the Women Who Love It (Mad Norwegian Press)
Shadowrun: Crossfire (Catalyst Game Labs)
Temple of Elemental Evil (WizKids)
Doctor Who: The Card Game 2nd Edition (Cubicle 7 Entertainment Ltd.)

[h=4]Best Rules[/h]
D&D Player’s Handbook (Wizards of the Coast)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
Mindjammer – The Roleplaying Game (Transhuman Science-Fiction Adventure in the Second Age of Space) (Modiphius Entertainment Ltd)
At the Hands of an Angry God (BlackWyrm Games)
Monster of the Week (Evil Hat Productions)

[h=4]Best Setting[/h]
The Strange (Monte Cook Games, LLC)
The Guide to Glorantha (Moon Design Publications)
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
A Red & Pleasant Land (Lamentations of the Flame Princess)
Trail of Cthulhu: Dreamhounds of Paris (Pelgrane Press)

[h=4]Best Software[/h]
Roll20 (Roll 20)
D&D Complete Core Monster Pack for Fantasy Grounds (SmiteWorks USA LLC)
Hero Lab (Lone Wolf Development)
Syrinscape’s Rise of the Runelords Mega SoundPack (Syrinscape)
Eclipse Phase: Singularity Character Generator (Posthuman Studios & Snow Dog Labs)

[h=4]Best Supplement[/h]
D&D Dungeon Master’s Guide (Wizards of the Coast)
Pathfinder RPG: Pathfinder Unchained (Paizo Inc.)
Savage Worlds Science Fiction Companion (Pinnacle Entertainment Group)
Doctor Who – The Fourth Doctor Sourcebook (Cubicle 7 Entertainment Ltd.)
Shadowrun: Run Faster (Catalyst Game Labs)

[h=4]Best Website[/h]
Tabletop Audio
Adventureaweek
Age of Ravens
The Escapist
The Illuminerdy

[h=4]Best Writing[/h]
Ken Writes About Stuff Volume 2 by Kenneth Hite (Pelgrane Press)
D&D Player’s Handbook by Jeremy Crawford, James Wyatt, Robert J. Schwalb, Bruce R. Cordell (Wizards of the Coast)
The Strange by Monte Cook, Bruce R. Cordell (Monte Cook Games, LLC)
A Red & Pleasant Land by Zak S (Lamentations of the Flame Princess)
Designers & Dragons: A History of the Roleplaying Game Industry by Shannon Appelcline (Evil Hat Productions)

[h=4]Product of the Year[/h]
MUTANT: Year Zero – The Roleplaying Game (Modiphius Entertainment Ltd)
The Strange (Monte Cook Games, LLC)
Horror on the Orient Express (Chaosium)
A Red & Pleasant Land (Lamentations of the Flame Princess)
The Guide to Glorantha (Moon Design Publications)
D&D Player’s Handbook (Wizards of the Coast)
Iron Kingdoms Unleashed Core Rules Hardcover (Privateer Press)
Designers & Dragons: A History of the Roleplaying Game Industry (Evil Hat Productions) Firefly Roleplaying Game (Margaret Weis Productions)
Mindjammer – The Roleplaying Game (Transhuman Science-Fiction Adventure in the Second Age of Space) (Modiphius Entertainment Ltd)

[h=4]Judges' Spotlight[/h]
Each judge chooses one product which they feel deserves highlighting. These are not ENnie nominations, but they are products which deserve recognition.

Annah Madrinan: Dragons in the Stacks: A Teen Librarian’s Guide to Tabletop Role-Playing (Libraries Unlimited)
Stacy Muth: Wicked Lies and Alibis (Imaginary Empire)
Jakub Nowosad: Posthuman Pathways (Genesis of Legend Publishing)
Kayra Keri Kupcu: Firefly Echoes of War: Thrillin’ Heroics (Margaret Weis Productions)
Kurt Wiegel: East Texas University (Pinnacle Entertainment Group)
 

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Now that I've seen which publishers directly benefited from the removal, and which publishers commented, I've been able to make an informed decision. Thank you for the assist.
Despite what you think, it wasn't about "hey, this guy's product is so awesome it could beat us so we need to get it disqualified!" Most of the publishers that submitted are, after all, veterans of doing so and are used to not winning in all (or any) of the categories they go after. It's more about the market drawing wrong conclusions if the publishers so much as say anything that could be be taken to mean something unintended, be it about the IP standing of this particular work or something else, thereby eliciting the sort of reaction you just displayed.

Putting fan content against for-profit content is simply one big minefield for companies that actually have a financial stake in both their products and their branding versus people who do not. The more the ENnies move away from being a venue of benefits for for-profit publishers versus the possibility of such risks arising, the less incentive they have to participate. No finer way could have been presented to prove that than your quoted response.
 

Here's where I actually think Don runs into some major trouble with this particular product, putting aside future issues with "fan" original works applying for the ENnies. There is a very big difference between Average Joe Gamer putting together content on a website or in a downloadable text, Word, or PDF having never worked in the industry and someone with 20 years of professional experience doing so. The grey area Don's professional experience brings into the mix in this regard is one of the things EA/Bioware could have very easily used against him in a suit regarding the unapproved use of their IP. If people are legitimately asking "how can we not call this professional?" the (he believed) safe harbour Don was trying to operate from regarding this work is clearly not so safe as he thought.
I doubt EA cares what the resume is of the trademark violator. That's not going to matter.

It's not QUITE the same, but they can very easily be tied together when one also happens to be a professional in the industry the "fan" material was made for. And, based on how Don's work was presented to the public, it would be an incredibly easy argument to make. He didn't help himself by hosting the game on a website for which he's registered a domain that includes the IP owner's trademark. It also didn't help that he entered his work into multiple awards processes dominated by for-profit peers, quite literally releasing and promoting in his work in competition with for-profit equivalents. This fact makes it pretty difficult for him to argue any case for Fair Use protection, and the fact he's included images, trademarks, and other copyrights he admits he doesn't own and are immediately recognizable and associated with the video game means any hope of claiming his work is not derivative, as defined by copyright law, is out the window.
Right, he's very clearly in the wrong legally in terms of trademark violation. He's totally in the wrong in the eyes of the law, just as if he had plagiarized the actual rules text. And that should very much remove his entry from consideration from the ENnies. If only because the awards cannot be seen to promote copyright and trademark infringement and and IP theft.

But does that make his work "unprofessional"? That's the interesting part of the debate for me. And should fan work be considered for ENnies?

A PDF hosted on a blogger that makes use of the OGL is very clearly a fan work even though - unlike this product - it's licensed.
But what if that PDF is laid out in a professional manner? What if that product is sold as a PDF? What if it's sold as a Print on Demand book? What if it's Kickstarted? What if it's sold as a hardback book found in stores?
When does it transition from "fan work" to "professional"?
 

I have a question more about the art from Deviant Art that is used through out the PDF. Granted it looks like they have a pretty big attribute list, but if the artists didn't know it seems a bit shady.
DeviantArt works are often Creative Commons, so the artists don't need to be paid just attributed. So that seems on the level, especially if it's a big list.
They should be notified though, usually in a comment below the piece, but some don't add that rider.
 

Perram

Explorer
I doubt EA cares what the resume is of the trademark violator. That's not going to matter.


Right, he's very clearly in the wrong legally in terms of trademark violation. He's totally in the wrong in the eyes of the law, just as if he had plagiarized the actual rules text. And that should very much remove his entry from consideration from the ENnies. If only because the awards cannot be seen to promote copyright and trademark infringement and and IP theft.

But does that make his work "unprofessional"? That's the interesting part of the debate for me. And should fan work be considered for ENnies?

A PDF hosted on a blogger that makes use of the OGL is very clearly a fan work even though - unlike this product - it's licensed.
But what if that PDF is laid out in a professional manner? What if that product is sold as a PDF? What if it's sold as a Print on Demand book? What if it's Kickstarted? What if it's sold as a hardback book found in stores?
When does it transition from "fan work" to "professional"?

I don't really think there is a question. A "Fan Work" is a "Professional" work when it is presented for sale or marketed to compete with other products at that level. It should also be a legal work, for all the reasons we've said above.

Once you're asking money, it is professional work... though it might not be GOOD professional work. But our industry is already filled with bad professional work, so that doesn't change much.
 

Dahak

Explorer
Despite what you think, it wasn't about "hey, this guy's product is so awesome it could beat us so we need to get it disqualified!" Most of the publishers that submitted are, after all, veterans of doing so and are used to not winning in all (or any) of the categories they go after. It's more about the market drawing wrong conclusions if the publishers so much as say anything that could be be taken to mean something unintended, be it about the IP standing of this particular work or something else, thereby eliciting the sort of reaction you just displayed.

Putting fan content against for-profit content is simply one big minefield for companies that actually have a financial stake in both their products and their branding versus people who do not. The more the ENnies move away from being a venue of benefits for for-profit publishers versus the possibility of such risks arising, the less incentive they have to participate. No finer way could have been presented to prove that than your quoted response.

I'm glad you feel you've proved a point. Awards are about ego strokes to some degree, so why not message board posts? I have no point to prove, no ax to grind, merely coin to spend elsewhere. Again, you helped me come to that decision, whether it was your intended purpose or not does not change the result. You have my gratitude just the same.
 

Abulia

First Post
Just a bit of housekeeping but I made a statement in the update thread to tidy things up.

The statement was made to me that the ENnies does not distinguish between fan and published works. I take that to mean, IP and licensing issues aside, that I was a valid final entrant for Product of the Year. So that's something, I suppose. :)
 

Perram

Explorer
Just a bit of housekeeping but I made a statement in the update thread to tidy things up.

The statement was made to me that the ENnies does not distinguish between fan and published works. I take that to mean, IP and licensing issues aside, that I was a valid final entrant for Product of the Year. So that's something, I suppose. :)

It is obviously a fantastic product. I was impressed myself. Clearly we need a 'Fan Product' awards in this industry so that we can acknowledge these things without legal issues getting in the way.
 

I doubt EA cares what the resume is of the trademark violator. That's not going to matter.
You think that, given dilution of the copyright / trademark's commercial value is one of the more common ways Fair Use claims are shot down, his status as a professional in the relevant industry won't be relevant? You honestly think the context is the same as though he had no published credits to his name and was a car mechanic?

Defending copyright infringement based on Fair Use is all about convincing the judge or mediator about how the copyrights are perceived. There are no actual percentages or stated thresholds of pass/fail in this section of copyright law. It's VERY subjective. That being so, I imagine EA's lawyer would probably disagree with you about the relevancy of Don's status as an industry professional when Don's defense would be founded on his work being provided in a not-for profit, fan-based capacity.

But does that make his work "unprofessional"? That's the interesting part of the debate for me. And should fan work be considered for ENnies?
From all accounts, his work was VERY professional in terms of its quality. If you want to be entirely true to the term, yes it was professional because Don is a professional at creating games -- he gets paid for doing so. The question is perhaps best asked in terms of "should the general ENnie award categories be about COMMERCIAL products or all products?" to avoid confusion in the case of fan made material that is also made by professionals, such as Don. I'm not a fan of people using "professional" as a synonym for "commercial."
 

I don't really think there is a question. A "Fan Work" is a "Professional" work when it is presented for sale or marketed to compete with other products at that level. It should also be a legal work, for all the reasons we've said above.

Once you're asking money, it is professional work... though it might not be GOOD professional work. But our industry is already filled with bad professional work, so that doesn't change much.
The paywall argument is tricky since the difference between something I host on my blog and something I throw on CreateSpace or DriveThruRPG is minor and really a matter of time and energy.

Arguably, Pathfinder is free as the rules are part of the PRD. And it's a copy of an established game that borrows much of the IP. You could make a case that Pathfinder is "fan work".
And Fate - both regular and accelerated - are "pay what you want" on DriveThru, so they're as close to free as you can get. It's like a "donate" button or a Patreon link.

Speaking of Patreon, what about the ENworld articles: En5sider and Trailseeker? They're for-profit and paid for by Patreon. However, the Pathfinder one is done under licence (probably) while the 5e one just skirts at the edge of copyright. Is one professional while the other a fan work?
 

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