• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Converting Forgotten Realms monsters

Status
Not open for further replies.

log in or register to remove this ad


Shade

Monster Junkie
These guys are linked to the latest epic conversion...

The Blood Riders (Blood Warriors)
CLIMATE/TERRAIN: Any (Moonshaes)
FREQUENCY: Very Rare
ORGANIZATION: Unit
ACTIVITY CYCLE: Any
DIET: Carnivore
INTELLIGENCE: LOW
TREASURE: As when alive
ALIGNMENT: Chaotic evil
No. APPEARING: 50-500
ARMOR CLASS: 2
MOVEMENT: As when alive
HIT DICE: 8 (40 hp each)
THAC0: 13
No. OF ATTACKS: 1
DAMAGE/ATTACKS: 1d10
SPECIAL ATTACKS: None
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: None
SIZE: M
MORALE: Fearless (20)
XP VALUE: Varies (1,400 for a Blood Rider)

The Blood Warriors are a type of undead soldier created by Kazgaroth. The Beast used his corrupting mass charm ability to transform a troop of normal living beings into his fanatically loyal, undead servants.

These beings never check Morale, and the Beast can create one such unit each time he appears.

The beings cursed with this affliction quickly come to resemble zombies, with gray, dessicated flesh. Their eyes glow a fierce, infernal red, however.

Blood Warriors must kill to maintain their strength. For every week the troop goes without killing, each warrior loses 5 hp. If a Blood Warrior is killed by any means, all remaining Blood Warriors also lose 1 hp. Blood Warriors regain hit points by killing; for each victim, each member of the troop regains 1 hp. No Blood Warrior’s hp total can exceed 64 hp.

Blood Warriors also have the capacity to enter a hasted state before combat. To gain this ability, a ritual slaying of a sentient being(s) must take place, and each member of the troop must be anointed with the blood of the victim. The unit’s leader must perform this ritual, and the resulting haste effect lasts for 4d6 combat rounds. As undead, the aging side effect of the haste has no effect on Blood Warriors.

The most recent incarnation of the Blood Warriors is known as the Blood Riders, a troop of Northmen cavalry that took part in Thelgaar Ironhand/Kazgaroth.s invasion of the isle of Gwynneth. The band’s leader, Laric, even managed to kidnap Robyn the druid from Caer Corwell during the battle there. The other heroes tracked, defeated, and killed Laric just before he could sacrifice the Earthmother’s priestess however.

Originally appeared in Villains’ Lorebook (1998).
 

demiurge1138

Inventor of Super-Toast
The "weakened by not killing, empowered by killing" mechanic seems rather complicated. Could we simplify it from hit point damage to negative levels/positive levels? Positive levels were a mechanic introduced in MMIII's glossary, but never actually used.
 

Shade

Monster Junkie
The "weakened by not killing, empowered by killing" mechanic seems rather complicated. Could we simplify it from hit point damage to negative levels/positive levels? Positive levels were a mechanic introduced in MMIII's glossary, but never actually used.

Sure! I've been dying to use positive levels for some time now. I even had a few queries in to dragon with some monsters using those mechanics. <sigh>
 

freyar

Extradimensional Explorer
Oooh, sounds neat! Definitely yes to that.

These would probably work as monsters, but there are hints they should be a template. What do you think?
 

demiurge1138

Inventor of Super-Toast
I'm leaning towards monsters, although I could see the argument for template. If we were to templify them, we should have a clause about dropping HD from class levels.
 


Shade

Monster Junkie
Monsters it is! Lets figure out ability scores.

Int is Low (5-7).

Medium Zombies have +2 natural armor and Str 12, Dex 7-8. Nothing seems to imply that these creatures lack agiliy, so I think at least Dex 10.
 

freyar

Extradimensional Explorer
Probably something like Str 19, Dex 12, Con -, Int 6, Wis 10, Cha 9? Or should we boost it a little for their HD?
 

Status
Not open for further replies.

Voidrunner's Codex

Remove ads

Top