Ktu'uarguannin
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Gurguannin
Male Dwarf Barbarian 5
Chaotic Good
Strength 17 (+3)
Dexterity 14 (+2)
Constitution 16 (+3)
Intelligence 14 (+2)
Wisdom 10 (+0)
Charisma 8 (-1)
Size: Medium
Height: 3' 11"
Weight: 195 lb
Skin: Tan
Eyes: Dark Brown
Hair: Black; Curly; Thick Beard
Total Hit Points: 53 (+10 when raging)
Speed: 30 feet [barbarian]
Armor Class: 19 = 10 +7 [breastplate] +2 [dexterity]
When raging 17
Touch AC: 12
Flat-footed: 19 [uncanny dodge]
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +7 = 4 [base] +3 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +1 = 1 [base]
Attack (handheld): +9 Greataxe +1 Dmg 1d12+5 x3
When raging : +11 greataxe +1 dmg 1d12+8 x3
Attack (missile): +7 Comp Longbow Dmg 1d8+3
Grapple check: +8 = 5 [base] +3 [strength]
Light load: 86 lb. or less
Medium load:87-173 lb.
Heavy load:174-260 lb
Lift over head:260 lb
Lift off ground:520 lb
Push or drag:1300 lb
Languages: Common Dwarven Goblin Undercommon
Breast plate +2 [medium; +7 AC; max dex +3; check penalty -4; 30 lb.]
Feats:
Power Attack
Track
Traits:
Appraise Int 2 = +2
Balance Dex* 5 = +2 +3
Bluff Cha -1 = -1
Climb Str* 11 = +3 +8
Concentration Con 3 = +3
Craft_1 Int 2 = +2
Craft_2 Int 2 = +2
Craft_3 Int 2 = +2
Diplomacy Cha -1 = -1
Disguise Cha -1 = -1
Escape Artist Dex* 2 = +2
Forgery Int 2 = +2
Gather Information Cha -1 = -1
Handle Animal Cha 1 = -1 +2
Heal Wis 0 = +0
Hide Dex* 2 = +2
Intimidate Cha -1 = -1
Jump Str* 9 = +3 +4
Listen Wis 8 = +0 +8
Move Silently Dex* 2 = +2
Ride Dex 4 = +2 +2
Search Int 6 = +2 +4
Sense Motive Wis 0 = +0
Spot Wis 4 = +0 +4
Survival Wis 8 = +0 +8
Swim Str** 5 = +3 +2
Use Rope Dex 5 = +2 +3
* = check penalty for wearing armor
Dwarf:
+2 constitution / -2 charisma (already included)
Can move 20 feet even if in heavy armor
Darkvision (see 60 feet in pitch-dark)
Stonecunning (+2 on searching stone, intuit depth)
+4 to avoid being bullrushed while standing on ground
+2 racial bonus on saves vs. poison
+2 racial bonus on saves vs. spells / spell-like abilities
+1 racial bonus to hit orcs and goblinoids
+4 dodge bonus on AC against giants
+4 stability bonus to avoid being tripped/bull rushed standing on ground
+2 racial bonus on appraise checks if stone/metal
Barbarian:
Diehard
Rage
Fast Movement (already included)
Uncanny Dodge (level 2)
Trap Sense (level 3)
Improved Uncanny Dodge (level 5)
This barbarian can read/write.
Gurguannin's Equipment:
46 lb Armor + weapons
6 lb Arrows (quiver of 20) x2
2 lb Backpack
5 lb Bedroll
5 lb Block and tackle
2 lb Caltrops
5 lb Crowbar
Fishhook
5 lb Fishing net
Flint and steel
4 lb Grappling hook
2 lb Lantern (hooded)
1 lb Mug
2 lb Oil flasks x2
10 lb Pick
1 lb Pitons x2
10 lb Rope (50', hempen) x1
5 lb Rope (50', silk) x1
1 lb Sacks x1
1 lb Sealing wax
Sewing needle
Signal whistle
8 lb Shovel
20 lb Tent
12 lb Waterskins x3
1 lb Whetstone
5 lb Climber's kit
_____
159 lb
+1 greataxe 2320 gp
+2 breastplate 4350 gp
Longbow str +3 400 gp
Pony carries everything.
More about Gurguannin:
Gurguannin is the younger son of a clan chieftain. The clan was an outpost of the great dwarven empire, who stubbornly refused to give way after the empire collapsed. They live deep within the mountains at the edge of the underdark. Their live is hard and filled with danger, and slowly the clan is diminishing. Gurguannin was sent out to seek help or allies.
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