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(CSRHoD) CS's Red Hand of Doom [OOC]

Arkhandus

First Post
I'll have my character sheets ready soon; I'm submitting three since I'm not sure what would fit best in the party, since you don't want anyone stepping on each other's toes. I've basically just got to finish typing up the characters' skills and some background for each. Will probably be finished sometime Tuesday morning or afternoon (in Arizona time, i.e. Mountain Time basically).

A dwarven swordsage 5 with primarily Stone Dragon and Setting Sun maneuvers, focused on being tough and dealing fairly good, but not maximum, damage. So he'd probably be a bit tougher than the barbarian but less damaging and less speedy. Might be just as damaging though, for all I know. Focuses on the greatsword, but carries a warhammer and short sword as backup weapons so he can handle different threats (along with having the Mountain Hammer strike).

Preferred if the group's only other sturdy frontline combatant is the barbarian.

A human swordsage 4/fighter 1 focused on Shadow Hand maneuvers, sneaky and reasonably good in close combat but limited in strength; probably better at avoiding harm than dishing it out, and he loses some of his offensive power against unliving foes (using strikes like Drain Vitality, heading towards Strength Draining Strike and Assassin's Stance after another level or two). A fighter that works best alongside another fellow, like another sneaky type. Uses a spiked chain, but the only special tricks he does with it are the occasional Mighty Throw maneuver (using it to trip an enemy and toss them away) and the Wolf Fang Strike maneuver (using it as a double weapon then for two attacks).

Preferred if the group only has one scout/rogue type, to back them up or something.

And a halfling rogue 2/swordsage 3, similar to the human but focused more on filling a typical roguish role and being a tad less personally-effective in combat. A bit more focus on Setting Sun over time, almost certainly. More Sneak Attack focused in terms of offense, but only using a single short sword for that. And just a lot more sneaky than the human, thanks to being both a halfling and a rogue.

Preferred only if the group has no serious rogue for handling traps, locks, and scouting; which is unlikely since it seems at least one or two others are considering playing Rogues.
 

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DrZombie

First Post
Whoo. Seems lik eI got in just in time. Will put up a charsheet tonight. One slight problem : I'll be away from sept 9-14. Is that a problem?
 

Dalamar

Adventurer
Okay, I added the skill rank distribution and prices of items at the bottom of the sheet.

Additional note, I do not like buying equipment for high-level characters, and much higher than 5th level and I might've skipped just for that. Feels too much like accounting, though the system at the back of Magic Item Compendium does help significantly.
 

Creamsteak

Explorer
Somewhat. It might slow down the start since I intend to start with a combat. I'll deal with it if asked, though I'd likely need to auto-pilot your character.
 



Pinotage

Explorer
Creamsteak said:
Also fine. I may be using an alternate rule for the druid that I'm not certain of yet. I'm considering taking away a druids nature sense at first level and instead giving them favored environments ala unearthed arcanna. Does that seem interesting at all?

How would the Favored Environment progress beyond the 1st level or would it remain at just the single +2 bonus? Favored Environment is a variant of the ranger's Favored Enemy, so it naturally improves as the ranger advances in level.

I'm happy either way - Nature Sense or just a single Favored Environment is fine with me.

Pinotage
 

Pinotage

Explorer
Human Druid

Character sheet nearly completed.

Creamsteak, can you approve the following spells from Spell Compendium, please:

Enrage Animal
Snake's Swiftness

[SBLOCK=Human Druid]Name:
Race: Human (Size Medium)
Class: Druid
Level: 5 (5)
XP: 10001
Next Level: 15000
Alignment: NG
Deity: Ehlonna

Sex: Female
Age: 22
Height: 5'4"
Weight: 112 lb
Eye Colour: Amber Brown
Hair Colour: Light Brown

Code:
[B]Str:[/B] 14 (+2)
[B]Dex:[/B] 14 (+2)
[B]Con:[/B] 14 (+2)
[B]Int:[/B] 10 (+0)
[B]Wis:[/B] 17 (+3) (+1 Level)
[B]Cha:[/B] 10 (+0)

[B]HP:[/B]         36 (5d8 + 10 Con)
[B]Current HP:[/B] 36/36
[B]AC:[/B] 16 (+10 Base +2 Dex +2 Shield +2 Armor)
    12 (Touch Attack)
    14 (Flat-Footed)

[B]Fort:[/B] +7 (+2 Con +4 Druid +1 Cloak)
[B]Refl:[/B] +4 (+2 Dex +1 Druid +1 Cloak)
[B]Will:[/B] +8 (+3 Wis +4 Druid +1 Cloak)

Init: +2 (+2 Dex)

Feats: (3) Spell Focus (Conjuration), Companion Spellbond, Augment Summoning

Skills: (56)

Code:
Concentration        +10 (+8 Rank +2 Con)            (8)
Handle Animal        +8  (+8 Rank +0 Cha)            (8) (+12 with Animal Companion)
Heal                 +9  (+6 Rank +3 Wis)            (6)
Knowledge (Nature)   +8  (+6 Rank +0 Int +2 Synergy) (6)
Listen               +11 (+8 Rank +3 Wis)            (8)
Ride                 +5  (+1 Rank +2 Dex +2 Synergy) (1) ACP
Spellcraft           +5  (+5 Rank +0 Int)            (5)
Spot                 +11 (+8 Rank +3 Wis)            (8)
Survival             +9  (+6 Rank +3 Wis)            (6) (+11 Aboveground Natural Environments)

Melee Attack:

Shortspear +6 (+3 BAB +2 Str +1 Weapon)

Melee Damage:

Shortspear 1d6+2 (+2 Str Crit 20/x2)

Ranged Attack:

Sling +6 (+3 BAB +2 Dex +1 Weapon)

Ranged Damage:

Sling 1d4+2 (+2 Str Crit 20/x2 Range 50 ft) - Sling
Shortspear 1d6+2 (+2 Str Crit 20/x2 Range 20 ft) - Shortspear

Languages: Common, Druidic (Literate)

Druid Abilities:

Favored Environment (Plains) +4, Favored Environment (Forest, Cold or Temperate) +2, Wild Empathy +8 (+4 against Magical Beasts), Woodland Stride, Trackless Step, Resist Nature's Lure (+4 Saves Spell-like Abilities Fey), Wild Shape (1/day, Medium, 5 HD, 5 hours)

Load: Light (Light Up to 58 lb, Medium 57-116 lb, Heavy 117-175 lb)

ACP: 0

Speed: 30 ft (30 ft) (Runx4)

Wealth:

0 pp, 788 gp, 9 sp, 0 cp

Weapons:

Mwk Shortspear
Mwk Sling
Sling Bullets (20)
Club
Shortspear (3)

Armor:

Darkwood Heavy Shield
Mwk Leather Armor

Equipment:

Backpack
Bedroll
Caltrops
Chalk (5)
Flint and Steel
Small Steel Mirror
Flask of Oil (4)
Belt Pouch
Trail Rations (5)
Silk Rope (100 ft.)
Signal Whistle
Torch (3)
Waterskin
Whetstone
Explorer's Outfit
Spell Component Pouch
Healer's Kit (10 Uses)
Tindertwig (5)
Alchemist's Fire (3)
Everburning Torch
Antitoxin (2)
Sunrod (5)
Tanglefoot Bag

Magic:

Vest of Resistance +1
Metamagic Rod of Lesser Extend (3/day)
Wand of Lesser Vigor (50 charges)
Wand of Enrage Animal (50 charges)
Wand of Snake's Swiftness (50 charges)

Animal Companion:

Riding Dog (Husky), Medium Animal, HD 4d8+12 (30 hp), Init +3, Spd 40 ft., AC 22 (+2 Dex, +6 Natural +4 Armor), Touch 12, Flat-footed 20, BAB +3, Grapple +6, Attack/Full Attack Bite +6 melee (1d6+4), SA Trip (Bite) +3, SQ Low-light Vision, Scent, Link, Share Spells, Evasion, Saves Fort +5, Ref +5, Will +5, Abilities Str 16, Dex 16, Con 16, Int 2, Wis 12, Cha 6, Skills Jump +8, Listen +5, Spot +5, Swim +3, Survival +3 (+7 when Tracking by Scent), Feats Alertness, Track, Power Attack, Tricks Attack, Come, Defend, Down, Guard, Heel, Seek, Track, Equipment Mwk Chain Shirt Barding (ACP -1), Pack Saddle, Feed (5 days), Carrying (116 lbs., 117-233 lbs., 234-350 lbs., Drag 1750 lbs.)

Spells Prepared (Normal 5/3/2/1, Wis 0/1/1/1):

Level 0 (5):
Level 1 (4):
Level 2 (3):
Level 3 (2):

Spell DC: 13 (14 for Conjuration Spells) + Spell Level (Druid) (CL 5)

Code:
Vest of Resistance +1                 1000 gp
Mwk Chain Shirt Barding                500 gp
Darkwood Heavy Shield                  257 gp
Mwk Leather Armor                      160 gp
Mwk Shortspear                         301 gp
Mwk Sling                              300 gp
Metamagic Rod of Lesser Extend        3000 gp
Wand of Lesser Vigor (50 charges)      750 gp
Wand of Enrage Animal (50 charges)     750 gp
Wand of Snake's Swiftness (50 charges) 750 gp
Pack Saddle                              5 gp
Feed (5 days)                            5 gp
Sling Bullets                          0.2 gp
Club                                     0 gp
Shortspear (3)                           3 gp
Explorer's Outfit                        0 gp
Spell Component Pouch                    5 gp
Healer's Kit (10 Uses)                  50 gp
Tindertwig (5)                           5 gp
Alchemist's Fire (3)                    60 gp
Everburning Torch                      110 gp
Antitoxin (2)                          100 gp
Sunrod (5)                              10 gp
Tanglefoot Bag                          50 gp
Backpack                                 2 gp
Bedroll                                0.1 gp
Caltrops                                 1 gp
Chalk (5)                             0.05 gp
Flint and Steel                          1 gp
Small Steel Mirror                      10 gp
Flask of Oil (4)                       0.4 gp
Belt Pouch                               1 gp
Trail Rations (5)                      2.5 gp
Silk Rope (100 ft.)                     20 gp
Signal Whistle                         0.8 gp
Torch (3)                             0.03 gp
Waterskin                                1 gp
Whetstone                             0.02 gp
[/SBLOCK]
 
Last edited:

Creamsteak

Explorer
Pinotage said:
Creamstreak, I'll get my human druid done later today.

Pinotage
What did you call me?

How would the Favored Environment progress beyond the 1st level or would it remain at just the single +2 bonus? Favored Environment is a variant of the ranger's Favored Enemy, so it naturally improves as the ranger advances in level.

I'm happy either way - Nature Sense or just a single Favored Environment is fine with me.

Pinotage

I would allow it to progress as per the ranger progression I think. It'd be somewhat of a buff but it really is just to skill checks.

DM, can you confirm if the character can take the feat Companion Spellbond from PHBII.
That's fine by me.
 

Redclaw

First Post
Pinotage, if you're looking for cool equipment, check out the summoner's totem in the MIC. It lets you cast an extra spell on a summoned animal as a swift action when you complete your summoning spell.
 

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