Zansy
Explorer
Posting some degree of interest as an elemental-air themed arcane trickster rogue.your next turn.
I would like assume that I would picture my mage hand to be like a hand made of elemental wind. shall I get to work?
EDIT: the mechanical bits of the sheet are done. I will like to talk with our DM to see how to better fit my character into the world, as I am not the most learned on the realms.
[sblock=Ànnan]
Name: Ànnan
Player: Zansy
Class & Level: Rogue 4
Race: High Elf
Size: Medium
[sblock=Sage Background]Pending. [/sblock]
HP: 31 (8+2+5+2+5+2+5+2)
HP Remaining: 31
AC: 14
Speed: 40 Feet
STR: 8 +1
DEX: 16 +3
CON: 14 +2
INT: 16 +3
WIS: 8 -1
CHA: 12 +1
PROFICIENCIES:
Proficiency Bonus: +2
Armor: light armor
Weapons: Simple Weapons, hand crossbows,
longswords, rapiers, shortswords,
Shortbows, Longbows.
Tools: Thieves Tools
Saving Throws: Dexterity, Intelligence
RACE (High Elf):
Base walking speed is 40 feet
Darkvision
Keen Senses
Fey Ancestry
Trance
Elf Weapon Training
Cantrip (Minor Illusion)
Languages: Common and Elvish +3 Languages (TBD)
SKILLS:
Acrobatics +5, Arcana +5, Deception +3 History +5, Investigation +7, Perception +1, Sleight of Hand +7
EQUIPMENT:
Rapier
Shortbow
20 arrows
Leather Armor
2 Daggers
Thieves' Tools
[sblock=Explorer's pack]Backpack
Bedroll
Mess kit
Tinderbox
10 Torches
10 Days of Rations
Waterskin
50 feet of Hempen Rope[/sblock]
[sblock=background equipment]Bottle of black Ink
Quill
Small Knife
Letter from a dead colleague, posing a question I have not yet been able to answer
Common Clothes
Belt Pouch containing coins[/sblock]
CURRENCY: 10 GP.
CLASS FEATURES:
Expertise: Investigation, sleight of Hand
Sneak Attack 2d6
Thieves' Cant
Cunning Action
Roguish Archetype: Arcane Trickster
Spellcasting
Mage Hand Legerdemain
FEAT: Mobile
SPELLCASTING:
Spell DC:13
Spell Attack: +5
Cantrips:
~Minor Illusion
~Mage Hand
~Dancing Lights
~Gust
1st Level Spells (3/3 spell slots)
~Absorb Elements
~Fog Cloud
~Disguise Self
~Silent Image
[/sblock]
I would like assume that I would picture my mage hand to be like a hand made of elemental wind. shall I get to work?
EDIT: the mechanical bits of the sheet are done. I will like to talk with our DM to see how to better fit my character into the world, as I am not the most learned on the realms.
[sblock=Ànnan]
Name: Ànnan
Player: Zansy
Class & Level: Rogue 4
Race: High Elf
Size: Medium
[sblock=Sage Background]Pending. [/sblock]
HP: 31 (8+2+5+2+5+2+5+2)
HP Remaining: 31
AC: 14
Speed: 40 Feet
STR: 8 +1
DEX: 16 +3
CON: 14 +2
INT: 16 +3
WIS: 8 -1
CHA: 12 +1
PROFICIENCIES:
Proficiency Bonus: +2
Armor: light armor
Weapons: Simple Weapons, hand crossbows,
longswords, rapiers, shortswords,
Shortbows, Longbows.
Tools: Thieves Tools
Saving Throws: Dexterity, Intelligence
RACE (High Elf):
Base walking speed is 40 feet
Darkvision
Keen Senses
Fey Ancestry
Trance
Elf Weapon Training
Cantrip (Minor Illusion)
Languages: Common and Elvish +3 Languages (TBD)
SKILLS:
Acrobatics +5, Arcana +5, Deception +3 History +5, Investigation +7, Perception +1, Sleight of Hand +7
EQUIPMENT:
Rapier
Shortbow
20 arrows
Leather Armor
2 Daggers
Thieves' Tools
[sblock=Explorer's pack]Backpack
Bedroll
Mess kit
Tinderbox
10 Torches
10 Days of Rations
Waterskin
50 feet of Hempen Rope[/sblock]
[sblock=background equipment]Bottle of black Ink
Quill
Small Knife
Letter from a dead colleague, posing a question I have not yet been able to answer
Common Clothes
Belt Pouch containing coins[/sblock]
CURRENCY: 10 GP.
CLASS FEATURES:
Expertise: Investigation, sleight of Hand
Sneak Attack 2d6
Thieves' Cant
Cunning Action
Roguish Archetype: Arcane Trickster
Spellcasting
Mage Hand Legerdemain
FEAT: Mobile
SPELLCASTING:
Spell DC:13
Spell Attack: +5
Cantrips:
~Minor Illusion
~Mage Hand
~Dancing Lights
~Gust
1st Level Spells (3/3 spell slots)
~Absorb Elements
~Fog Cloud
~Disguise Self
~Silent Image
[/sblock]
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