Races
DOPPLEGANGER
+2 Con, -2 Str
Medium
30 feet
Low-Light Vision
+4 Bluff
+4 Fort vs. poison and disease
Cultural Influence
Alternate Form
Restricted Skills (Decipher Script & Literacy)
Languages: Common, Doppleganger / Any (except secret languages)
Favored Class: Rogue
Racial Talents:
Alternate Form
Form Mastery
Deception
Improvised Equipment
Quick Form
Talent Feats
Talent Skills
Racial Transformations:
Monstrous Humanoid
Darkvision
Detect Thoughts
Unusual Physiology
Change Shape
Natural Armor
Transformation Feats
Transformation Skills
DWARF
+2 Con, -2 Str
Medium
20 feet
+2 Knowledge (engineering), Craft (relating to machines)
Low-Light Vision
+1 AB with axes & hammers
Stability
Weapon Familiarity
+4 dodge vs. giant type
Languages: Common, Dwarven / Anderlar, Clan Speech, Giant, Goblin, Orc, Stone-speak, Terran
Favored Class: Fighter
Racial Talents:
Divine Mastery
Craft Magic Arms and Armor I
Craft Magic Arms and Armor II
Giant Fighter
Identify Magic Arms and Armor
Sabotage
Talent Feats
Talent Skills
Racial Transformations:
Damage Reduction
Darkvision
Improved Climber
Transformation Feats
Transformation Skills
ELF, DAWN
+2 Dex, -2 Con
Medium
30 feet
Immunity to magic sleep spells & effects
+2 save vs. Enchantment spells & effects
Low-Light Vision
Weapon Familiarity
+1 AB with all longbows and shortbows
+1 Listen, Search, Spot
Spell Immunity
Languages: Common, Elven / Anderlar, Gnome, Sylvan
Favored Class: Wizard
Racial Talents:
Lesser Spellcasting I
Lesser Spellcasting II
Voice of the Woodlands
Woodland Fighting
Arcane Mastery
Talent Feats
Talent Skills
Racial Transformations:
Elfsight
Improved Spell Immunity
Wild Empathy
Ageless
Transformation Feats
Transformation Skills
ELF, NIGHT
+2 Dex, -2 Con
Medium
30 feet
Low-Light Vision
+2 save vs. spells & spell-like abilities
Spell Resistance
Languages: Common, Elven / Anderlar, Gnome, Sylvan, Abyssal (disciples of Lathail only)
Favored Class: Rogue
Racial Talents:
Arcane Mastery
Unusual Stealth
Spider's Bite
Shadow Jump
Talent Feats
Talent Skills
Racial Transformations:
Darkvision
Full Spell Resistance
Minor Spell Resistance
Moderate Spell Resistance
Transformation Feats
Transformation Skills
GNOME
+2 Wis, +2 Cha, -2 Str
Small
20 feet
Low-Light Vision
+2 Handle Animal
+2 Listen
Weapon Familiarity
Do not need to eat or drink
+1 AB with bludgeoning weapons (including slings)
Wild Empathy
Languages: Common, Gnome / Anderlar, Elven, Sylvan
Racial Talents:
Arcane Mastery
Divine Mastery
Fey Gift I
Fey Gift II
Potion Mastery I
Potion Mastery II
Talent Feats
Talent Skills
Racial Transformations:
Damage Reduction
Ghosting
Fading
Improved Fading
Transformation Feats
Transformation Skills
HALFLING
+2 Dex, +2 Cha, -2 Str, -2 Wis
Small
20 Feet
+2 Bluff, Perform, Sleight of Hand
1 extra feat at first level
+1 AB with all light weapons (including thrown weapons)
Weapon Familiarity
Languages: Common, Halfling / Anderlan, Clan Speech, King's Tongue, Goblin, Orc
Favored Class: Bard
Racial Talents:
Arcane Mastery
Fast Learner
Incredible Luck
Talent Feats
Talent Skills
Racial Transformations:
Animal Companion
Good First Impression
Quick Feet
Transformation Feats
Transformation Skills
HUMAN, HIGHLANDER
+2 Dex, -2 Int, -2 Cha
Medium
30 feet
1 extra feat at first level
4 extra skill points at first level
+2 save vs. Will
Clan Honor Code
Languages: Common, Clan Speech / Anderlar, Giant, Goblin, Highland Runic, King's Tongue, Orc
Favored Class: Barbarian
Racial Talents:
Clan Favored Weapon
Fast Learner
Talent Feats
Voice of the Highlands
Racial Transformations:
Disciplined Mind
Fast Movement
Transformation Feats
Transformation Skills
HUMAN, LOWLANDER
+2 Any, -2 Any other
Medium
30 feet
1 extra feat at first level
4 extra skill points at first level
+2 Bluff, Diplomacy made to influence a transaction or trade
Languages: Common, Anderlar / Any, including Druidic (but not other secret languages)
Favored Class: Any
Racial Talents:
Arcane Mastery
Divine Mastery
Connected
Fast Learner
Group Fighter
Talent Feats
Talent Skills
Racial Transformations:
Fast Movement
Great Swimmer
Strength of Body, Mind, and Spirit
Transformation Feats
Transformation Skills
HUMAN, SALTBLOOD
+2 Dex, -2 Str
Medium
30 feet
1 extra feat at first level
4 extra skill points at first level
+4 Swim
+2 Use Rope
+1 AC when using a buckler (stacks with buckler shield bonus)
Bucklers do not impair swim ability
Languages: Common, Dorlian / Any (except secret languages)
Favored Class: Any
Racial Talents:
Fast Learner
Danger Sense
Ignore Pain
Talent Feats
Talent Skills
Racial Transformations:
Hold Breath
Damage Reduction
Natural Swimmer
Perfect Swimmer
Transformation Feats
Transformation Skills
HUMAN, TRUEBORN
+2 Wis, +2 Cha, -2 Dex
Medium
30 feet
1 extra feat at first level
4 extra skill points at first level
+2 Handle Animal, Ride with horses
Languages: Common, King's Tongue / Anderlar, Celestial, Clan Speech, Valhedrin
Favored Class: Any
Racial Talents:
Divine Mastery
Lesser Spellcasting I
Lesser Spellcasting II
Horse Shield
Natural Rider
Mounted Warrior
Talent Feats
Talent Skills
Racial Transformations:
Outsider
Aura of Good
Natural Armor
Spell Resistance
Angel Wings
Darkvision
Transformation Feats
Transformation Skills
LIZARDFOLK
+2 Str, -2 Int, -2 Cha
Medium
30 feet, swim 40 feet
+8 Swim to avoid hazards or perform special actions
Can always take 10 on Swim
Can use run action provided movement is in straight line while swimming
+2 Knowledge (nature) & Survival
+1 natural AC
Can hold breath three time Con score
Can never gain proficiency with Heavy Armor
Languages: Common, Draconic / Any (except secret)
Favored Class: Barbarian
Racial Talents:
Natural Weapon Mastery I
Natural Weapon Mastery II
Natural Weapon Mastery III
Primitive Weapon Mastery
Talent Feats
Talent Skills
Racial Transformations:
Breath Water
Natural Armor
Scent
Darkvision
Transformation Feats
Transformation Skills
MINOTAUR
+2 Str, +2 Con, -2 Dex, -2 int, -2 Wis
Medium
30 feet (when charging move 2.5 times base speed)
Low-Light Vision
+2 Spot
Natural Cunning
Languages: Common, Giant / Anderlar, Clan Speech, Dwarven, Goblin, Orc
Favored Class: Fighter
Racial Talents:
Gore
Powerful Charge
Robust
Second Wind
Stamina
Talent Feats
Talent Skills
Racial Transformations:
Monstrous Humanoid
Darkvision
Natural Armor
Large Size
Scent
Transformation Feats
Transformation Skills
OGRE
+4 Str, -2 Dex, -2 Int, -2 Cha
Medium
40 feet
Low-Light Vision
Languages: Common, Giant / Anderlar, Clan Speech, Dwarven, Goblin, Orc
Favored Class: Fighter
Racial Talents:
Favored Weapons
Feat of Strength
Intellectual Curiosity
Keep the Distance
Talent Feats
Talent Skills
Racial Transformations:
Darkvision
Large Size
Giant
Natural Armor
Transformation Feats
Transformation Skills
ORC
+2 Str, -2 Int, -2 Cha
Medium
40 feet
Low-Light Vision
Cold Tolerance
+2 save vs. Fort
Languages: Common, Orc / Anderlar, Clan Speech, Dwarven, Giant, Goblin
Favored Class: Barbarian
Racial Talents:
Feat of Strength
The Bigger the Wound the Better
Orcish Rage
Talent Feats
Talent Skills
Racial Transformations:
Damage Reduction
Darkvision
Transformation Feats
Transformation Skills
TIEFLING
+2 Dex, +2 Int, +2 Cha, -2 Str, -2 Con
Medium
30 feet
+2 Bluff, Diplomacy
Low-Light Vision
Languages: Common, Valhedrin / Anderlar, Infernal, King's Tongue, Sothren
Favored Class: Wizard
Racial Talents:
Arcane Mastery
Infernal Gift I
Infernal Gift II
Demonic Familiar
Infernal Resistance
Talent Feats
Talent Skills
Racial Transformations:
Outsider
Fire Resistance
Darkvision
Infernal Presence
Natural Armor
Transformation Feats
Transformation Skills
YUAN-TI, THINBLOOD
+2 int, +2 Wis, -2 Str
Medium
30 feet
+2 Diplomacy, Sense Motive
Low-Light Vision
Languages: Common, Yuan-ti / Abyssal, Draconic, Valhedrin
Favored Class: Psion
Racial Talents:
Bite Attack
Poison Bite
Lesser Psionics I
Lesser Psionics II
Psionic Mastery
Invisible Psionics
Talent Feats
Talent Skills
Identify Psionic Item
Craft Power Stone
Racial Transformations:
Darkvision
Natural Armor
Snake Form I
Snake Form II
Snake Form III
Transformation Feats
Transformation Skills