I think that "facilitator" still covers this, though. I mean, we're not talking about a DM so impartial that they don't care if the group ends up playing or not, right? At the very least, the DM has prepared things to do, and reacts to player actions, which facilitates play.Hussar said:I see the DM as attempting to be as absolutely impartial as possible. If the PC's die, fine, if the live, fine. Any result is a good one. In the same way that a ref in a soccer game should be impartial while still moving the game forward and keeping the pace high.
buzz said:I think that "facilitator" still covers this, though.
diaglo said:wow. those are setting pieces. not the DM/referee.
obstacles to overcome are setting pieces.
wow.
Let me try this again. You can be 'responsible for the adversity' and not be an 'adversary'. An Army drill instructor is responsible for piling adversity onto his recruits. He's not their adversary however, he's an instructor. Its done for their benefit (well, theirs and the Army's). He's not out to 'beat' them, unlike, say, an enemy soldier during a time of war, who is rightly considered an adversary.Treebore said:So "Wow" to the denial of being responsible for the adversity in the game.
diaglo said:because i am a referee. not an adversary. in no game is the referee the adversary.
if he is. he is doing it wrong.
and if you are treating him like he is. you are playing the game wrong.