Bardbarian
First Post
To clarify, I am not asking if monk is the best at damage, but merely if they do enough to warrant a place in the party when not spamming stun for control. As they reach level 5 the monk attains a zenith in it's offensive power that is virtually unchanged until level 17 when they might gain 1 damage per attack and a possible offensive ability. so from level 5 through 17 they are virtually unchanged, gaining several defensive traits but stagnating damage. I don't really consider the 11th level jump to a D8 significant as a monk can already deal D8 at level 1 with the attack action, so it only affects 1-2 attacks from martial arts/flurry. As I approach level 11 now, I see other melee classes dealing much greater damage consistently, so I ask. Does the monk deal sufficient damage or are they a stun stick who's job is to give the rest of the party advantage at the cost of ki. Is there a third option?
This question has been bothering me for some time. I really enjoy playing the monk class for it's high flying antics but I feel that I may not be bringing my fair share to a table, particularly when engaged in difficult encounters. This may be affected by the complete lack of modifiers to unarmed damage. While the other players are getting +2 weapons, the only item that exists to my knowledge is a +1 from HotDQ.
I would like to read your thoughts on this. Am I stressing too much? Am I bad at the maths? Are there monk weapons out there I missed that can provide bonuses on all attacks?
This question has been bothering me for some time. I really enjoy playing the monk class for it's high flying antics but I feel that I may not be bringing my fair share to a table, particularly when engaged in difficult encounters. This may be affected by the complete lack of modifiers to unarmed damage. While the other players are getting +2 weapons, the only item that exists to my knowledge is a +1 from HotDQ.
I would like to read your thoughts on this. Am I stressing too much? Am I bad at the maths? Are there monk weapons out there I missed that can provide bonuses on all attacks?