Name: Erimel Nailo
Gender: Male
Race: Elf
Class: Scout / Wizard
Size: Medium
Alignment: CG
Deity: Corellon Larethian
Level: 3 / 1
Exp: 7,000
Campaign: Return to the Temple
STR 14 (+2) ( 6 pts)
DEX 18 (+4) (10 pts) (+2 racial)
CON 12 (+1) ( 6 pts) (-2 racial)
INT 12 (+1) ( 4 pts)
WIS 11 (--) ( 2 pts) (+1 level)
CHA 12 (+1) ( 4 pts)
(32 Point buy)
Fort: +3 (+1 base +1 ability +1 class)
Ref: +7 (+3 base +4 ability)
Will: +1 (+1 base -- ability)
HD: 3d8+1d4+4
HP: 24
Init: +7 (+4 dex +1 class +2 feat)
Spd: 40' x 4
AC: 18 (10 base +4 dex +4 armor)
Flat-Footed: 14
Touch: 14
ACP: --
Arcane Spell Failure: 10%
BAB: +2
Melee: +4
Ranged: +6
Grapple: +4 (+2 BAB +2 STR)
Weapons:
Masterwork Rapier +7 attack 1d6+2 damage x2 on 18-20
Composite Longbow (str +2) +6 attack 1d8+2 damage x2 on 19-20 110' Range
Armor:
Mithril Shirt +4 AC +6 max dex -- ACP 10% Spell Failure
Languages: Common, Elven, Sylvan
Abilities:
-- Proficient with all simple weapons, light armor, but not shields
-- Proficient with longsword, rapier, longbow and shortbow (elven training)
-- Proficient with handaxe, throwing axe, and short sword (scout training)
-- Skirmish
(gains +1d6 damage and +1 AC during any round in which he moves at least 10 feet)
-- Trapfinding
-- Battle Fortitude
(+1 competance bonus to Fortitude Saves and Initiative checks)
-- Uncanny Dodge
(cannot be caught flat-footed)
-- Fast Movement +10 ft.
-- Trackless Step
(cannot be tracked in natural surroundings)
-- Familiar (Skybright, Hawk; +3 to spot checks in bright light)
-- Immunity to magic sleep effects
-- +2 racial saving throw bonus against enchantment spells and effects
-- Low-light vision
-- Chance to notice secret or concealed doors
Feats:
-- Scribe Scroll (Wizard bonus feat)
-- Weapon Finesse (1st level)
-- Alertness (from Familiar)
-- Quick Reconnoiter (3rd level)
(Spot and Listen as free actions, +2 on initiative checks)
Skill Points: 39 Max Ranks: 7/3
Skills: Stat Total Ability Ranks Misc
-- Appraise Int +1 = +1
-- Balance Dex +6 = +4 +2
-- Bluff Cha +1 = +1
-- Climb Str +2 = +2
-- Concentration Con +4 = +1 +3
-- Craft (arrowmaking) Int +4 = +1 +3
-- Diplomacy Cha +1 = +1
-- Disguise Cha +1 = +1
-- Escape Artist Dex +6 = +4 +2
-- Forgery Int +1 = +1
-- Gather Info Cha +1 = +1
-- Heal Wis -- = --
-- Hide Dex +4 = +4
-- Intimidate Cha +1 = +1
-- Jump Str +2 = +2
-- Knowledge (nature) Int +4 = +1 +3
-- Knowledge (dungeon) Int +4 = +1 +3
-- Listen Wis +11 = -- +7 +4 (+2 feat +2 racial)
-- Move Silently Dex +4 = +4
-- Ride Dex +4 = +4
-- Search Int +3 = +1 +2 (+2 racial)
-- Sense Motive Wis -- = --
-- Spellcraft Int +4 = +1 +3
-- Spot Wis +11 = -- +7 +4 (+2 feat +2 racial)
-- Survival Wis -- = --
-- Swim Str +2 = +2
-- Tumble Dex +10 = +4 +6
-- Use Rope Dex +4 = +4
Starting Gold: 4500 gp (3842 spent)
Equipment:
-- Armor, Mithril Shirt 10.0 lb 1100 gp
-- Backpack 2.0 lb 2 gp
-- Blanket, Winter 3.0 lb 5 sp
-- Flint & Steel ------ 1 gp (in backpack)
-- Masterwork Rapier 2.0 lb 320 gp
-- composite longbow (+2 str) 3.0 lb 300 gp
-- Quiver of Eholonna 2.0 lb 1800 gp
-- 10 slivered arrows ------ 22 gp (in quiver)
-- 10 cold iron arrows ------ 4 gp (in quiver)
-- 40 arrows ------ 2 gp (in quiver)
-- 40 arrows 6.0 lb 2 gp (in backpack)
-- Rations, Trail (5 days) 5.0 lb 25 sp (in backpack)
-- Sunrod (4) 4.0 lb 8 gp (in backpack)
-- Waterskin 4.0 lb 1 gp
-- Survival Knife 1.0 lb 2 gp
-- Travelling spellbook 3.0 lb 15 gp
-- Quill and ink ------ 10 gp
-- Potion of cure light wounds (5) 0.5 lb 250 gp
Total Weight: 46.5 lbs
Current Money: 60pp, 43 gp, 48 sp, 20 cp
Max Weight: 58 light 116 medium 175 heavy
Spells per day: 3 0th level, 2 1st level
Spellbook: all cantrips, arrow mind, critical strike,
swift expeditious retreat, endure elements
Currently memorized: detect magic, light, mending, arrow mind, critical strike
Age: 140
Height: 5' 5"
Weight: 122 lbs
Eyes: Silver
Hair: Greenish Brown