BigVanVader
First Post
Just have the drow character kill the sun god. Problem solved, unless you go to another land or country where a different sun god is worshiped.
And if the player comes with a halfing whose backstory includes being a body builder you let him add a racial Str bonues? Or a dwarf who is a sprinter gets his base speed increased to 30 feet?
We have the game designers racking their brains to come up with well balanced races that are equal to each other so that no one just steals the show and all players can enjoy the game equally without being inferior. A hefty penalty like sunligh sensitivity is there for a reason.
In how many situations would that ever come up to matter enough to be included?
Or maybe your fighting inside the foyer of a mansion and then the enemies suddenly drop the curtains to ambush you in the dark.
Just saying that 99% of situations darkvision matters are situations the PC wouldn't be wearing the googles, so adding that as a "balacing factor" is moot
Am I wrong sensitivity to sunlight less an eyesight thing, and more of a whole body sensitivity? I know at least in the Forgotten Realms, I remember the reading about sunlight literally hurting Drow skin.
snip . . .
So just to throw it out there, how about something like this-- Let's say there is a salve or an herbal concoction that can remove the light sensitivity for a few days. But as a consequence it suppresses inherent drow magic. This would mean either halving or removing darkvision and making the character unable to cast dancing lights, faerie fire or darkness. Or if that is too harsh, maybe it allows, with effort, to only cast one of those spells in a given day.
This way the player makes a choice to sacrifice his abilities. But because the elixer lasts several days, the effects will often go beyond a specific mission. It can't simply be turned on and off with the sunlight. It also adds some fun adventure hooks-- having to get the elixer or its ingredients (which will be relatively expensive and rare). I can also envision an adventure scenario where some villain adapts or spikes the elixer to cause other effects and slips it to the character (not to screw the character over so much as to drive a story perhaps or setup a hated villain).
Anyway, just curious what people think.
AD
Just to throw it back out there.
AD