• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Dungeon Raiders: The Wolf's Den

Li Shenron

Legend
Bartleby holds his ground, staring up at the writhing macabre chandelier he has made.

The magically animated mold on the ceiling starts entangling the giant centipedes*, but two of them manage to drop fast enough on top of Bartleby. They land on his shoulders and back and try to bite him, but his armor is keeping them off for the time being.

*there are five of them currently trapped by Entangle

Meanwhile, you notice that three more giant centipedes drop from the ceiling a few meters away, but instead of attacking you, they scuttle away into a corner of the room, and frantically move their antennas into the dust on the floor.

[We can now have our regular first combat round]

Round 1 - Initiative

23 - Bartleby
21 - Sulannus
18 - Tock
4 - Aeiyan
1 - Giant Centipedes

? - Rejik
 

log in or register to remove this ad



wedgeski

Adventurer
Rejik pushes in behind his companions, grimacing at the bizarre sight over their heads and holding his shield up to try and deflect any more bugs that might try to drop on his face.

Also, everyone make an Initiative roll.
[OOC: Rejik's Initiative 1d20+1=9]

[OOC: I've added Rejik's 2nd level PC to the Player Characters thread, but I do still have to review him against the PHB]
 

Shayuri

First Post
(OOC - Sorry, just need a quick consult in the absence of a map...how many of the critters on the ground can Sulannus catch with a Burning Hands without incurring an OA? Or even with incurring one, perhaps? :))
 

Li Shenron

Legend
[OOC: I've added Rejik's 2nd level PC to the Player Characters thread, but I do still have to review him against the PHB]

Great! Rejik added to the initiative round:

Round 1 - Initiative

23 - Bartleby
21 - Sulannus << we are here
18 - Tock
9 - Rejik
4 - Aeiyan
1 - Giant Centipedes

(OOC - Sorry, just need a quick consult in the absence of a map...how many of the critters on the ground can Sulannus catch with a Burning Hands without incurring an OA? Or even with incurring one, perhaps? :))

Five centipedes are entangled on the ceiling, two are on top of Bartleby, three have dropped to the ground but scuttled away in a far corner. You can catch all centipedes in any one of these groups with one casting of Burning Hands. Now that you are 2nd level, you can certainly avoid hitting Bartleby if you are a Wizard of the Evocation Tradition and you target the centipedes on him!
 

Shayuri

First Post
Sulannus steps to get as many centipedes as she can. Right up to Bartleby. Beyond him are the three 'pedes in the corner, and she'll try to get them too, but the priority is her ally. Her limpid gold eyes meet his, expression serious but unafraid.

"You're going to want to stay...very still," she advises. "Trust me."

Flames swirl and gather around her hands as she incants...Bartleby has seen this spell before; has seen three goblins perish shrieking under it. He's now staring straight down its gullet.

She finishes the spell, and fire roars from her hands, engulfing Bartleby!

...it's curiously peaceful inside the inferno. Everything is orange and yellow in twisting, curling streamers. Flames part around him...he can feel the heat, but not the fire itself. Dimly he's aware of the tips of his hair blackening and curling. He can hear the tiny ultrasonic squeals of the centipedes on him as well, as whatever whim keeps the heat away from him gives them no such courtesy. The only other noise is the roar of the blaze.

And then it's over. The darkness of the room rushes in, leaving Bartleby momentarily sightless. There's a sharp, acrid scent of burned hair and bugs...both of which are cooking into his singed clothes.

Sulannus' face lights up when she sees him undamaged and she claps those smooth, soft hands.

"It worked!" she exclaims gleefully.

(OOC - Move to get more than just the two on Bartleby if at all possible. If not, those two will do. Burning Hands does [roll0] damage to any bug that fails a Dex save at DC 13; half if it succeeds. Bartleby takes only sartorial damage thanks to Evocation school specialization. :))
 

Kobold Stew

Last Guy in the Airlock
Supporter
[sblock="ooc for Shayuri"]can't give you XP for that brilliant description (must spread around, etc.), but really fun stuff. Thanks![/sblock]
 


Li Shenron

Legend
(OOC - Move to get more than just the two on Bartleby if at all possible. If not, those two will do. Burning Hands does [roll0] damage to any bug that fails a Dex save at DC 13; half if it succeeds. Bartleby takes only sartorial damage thanks to Evocation school specialization. :))

The flames engulf Bartleby gracefully, the dwarf stands still for an instant, and as they dissipate, he emerges completely unscathed, two roasted giant centipedes falling at his feet.

Tock steps into the room and, after checking that the centipedes on Bartleby have been dispatched, looks up to the ceiling. Readying his halberd, he makes a stab at one of the entangled creatures.

With a simple but decisive move, Tock easily impales one of the centipedes on the ceiling.

Round 1 continues...

23 - Bartleby
21 - Sulannus
18 - Tock
9 - Rejik << we are here
4 - Aeiyan
1 - Giant Centipedes
 

Voidrunner's Codex

Remove ads

Top