Braelin Bloodletter, Shifter Barbarian
In progress
Code:
Race: Shifter (longtooth0
Class: Barbarian lvl 5
Gender: Male
Height: 5'11"
Weight: 221 lbs
Alignment: CG
[B]Racial Traits[/B]: Shifting--Once per day Braelin can shift, gaining a +2 bonus to strength, and growing fangs that be used as a natural weapon. this lasts for 6 rounds.
Low-light vision
+2 racial bonus to balance, climb and jump skills
Favored class: ranger
[B]Ability Scores[/B] [COLOR=green]Shifting[/COLOR] [COLOR=Red]raging[/COLOR] [COLOR=Blue]Shifting and Raging[/COLOR]
Str: 16 +3 mod (8 points, +1 at 4th level)[COLOR=green]18[/color] [COLOR=Red]20[/COLOR] [COLOR=Blue]22[/COLOR]
Dex: 14 +2 mod (4 points, +2 racial)
Con: 14 +4 mod (6 points) [COLOR=Red]18[/COLOR]
Int: 10 +0 mod (4 points, -2 racial)
Wis: 12 +1 mod (4 points)
Cha: 8 -1 mod (2 points, -2 racial)
Hp: (5d12+10) [COLOR=Red][/COLOR]
AC: 19 [COLOR=Red]17[/COLOR]
Flat footed: 19 (uncanny dodge)
Touch AC: 13 [COLOR=Red]11[/COLOR]
Initiative: +2 (2 dex mod)
[B]Saving Throws[/B]:
Fortitude: 6 (4 base + 2 con mod) [COLOR=Red]8[/COLOR]
Reflex: 3 (1 base + 2 dex mod)
Will: 2 (1 base + 1 wis mod) [COLOR=Red]4[/COLOR]
Base Attack Bonus: 5
Speed: 30ft
Grapple: 8 (5 base attack bonus + 3 str mod) [COLOR=Green]9[/COLOR] [color=red]10[/color] [color=blue]11[/color]
Attack:
+1 Greataxe +9 1d12+5 20/x3 [COLOR=Green]+10 1d12+7[/COLOR] [COLOR=Red]+11 1d12+8[/COLOR] [COLOR=Blue]+12 1d12+10[/COLOR]
Javelin +7 1d6+3 20/x2 [COLOR=Green]+7 1d6+4[/COLOR] [COLOR=Red]+7 1d6+5[/COLOR] [COLOR=Blue]+7 1d6+6[/COLOR]
Dagger +8 1d4+3 19-20/x2 [COLOR=Green]+9 1d4+4[/COLOR] [COLOR=Red]+10 1d4+5[/COLOR] [COLOR=Blue]+11 1d4+6[/COLOR]
[COLOR=Green]Bite +9 1d6+5 and 1 con 20/*2[/COLOR] [COLOR=Blue]+11 1d6+7 and 1 con[/COLOR]
Equipment:
+1 greataxe
+1 Breastplate
Ring of Protection +1
Heward's Handy Haversack
2 javelins
Dagger
Bedroll
Blanket
Hooded Lantern
Manacles
Iron Pot
5 pints oil
100' Hemp rope
Spade
2 Waterskins
5 torches
Whetstone
Clay jug
2 flasks alchemists fire
10 tindertwigs
2 potions of magic fang
2 potions of cure light wounds
Total Spent: 7,954 gp, 1 sp
Money: 45 gp, 9 sp
Class Abilities:
Rage 2/day
Fast Movement
Illiteracy
Uncanny Dodge
Trap Sense +1
Improved Uncanny Dodge
Feats:
Power Attack
Longtooth Elite
Skills: (only those with ranks or misc ability mods)
Balance: 4 (2 ability mod + 2 racial mod)
Climb: 6 (3 ability mod + 4 ranks +2 racial mod -3 ACP) [COLOR=Green]7[/COLOR] [COLOR=Red]8[/COLOR] [COLOR=Blue]9[/COLOR]
cc Hide: 3 (2 ability mod + 4 ranks -3 ACP)
Intimidate 3 (-1 ability mod + 4 ranks)
Jump: 8 (3 ability mod +6 ranks + 2 racial mod -3 ACP) [COLOR=Green]9[/COLOR] [COLOR=Red]10[/COLOR] [COLOR=Blue]11[/COLOR]
Listen: 5 (1 ability mod + 4 ranks)
Survival: 7 (1 ability mod + 6 ranks)
Role: Braelin is a straight-out brawler. He loves to be in the thick of a fight, lashing out with his axe at any exposed flesh. He maintains control of his anger most of the time, but when he snaps, he completely loses it, and often winds up covered in blood, his own and others'.
Appearance Braelin's relatively narrow frame (for a barbarian, anyway) gives the feeling of being stretched taught at all times. He moves gracefully, but with the promise of being able to snap into action instantly. His reddish hair is mostly loose, but there are three braids that descend from the left side of his head. Each represents a family member who died in the invasion of his town, and each is dyed a dark black. His fur is as red as his hair, except for several unpronounced black stripes that run across his back, perpendicular to his spine. Even when not shifting, his teeth seem a bit sharper and more feline than human, and his grin is truly unsettling to most people.
Background:Braelin grew up in an isolated village in the southern stretches of Towering Wood. His tribe survived, and even thrived, while mostly isolated form outside influences, until the Brelish invasion. Without knowing much about the war, and certainly wihtout any idea that the Reaches were being invaded, Braelin's small village was suddenly caught up in the maelstrom. He watched as his father and some of the other shifters tried to fight off a Brelish patrol, only to fall to their greater numbers. Braelin's mother managed to spirit him into the woods, but she later succumbed to wounds she received in the escape. This was why Braelin was discovered by a nomadic tribe of shifters, alone and lost in the wood.
The young shifter was welcomed into the tribe and taught the ways of his wilder cousins. for a while these lessons, and the games he remembered from his own life, kept his newfound demons at bay. But as Braelin matured and was trained in warcraft, his anger emerged as an almost uncontrolable force. The adults of the tribe taught him how to harness this anger, and that has kept it mostly dormant, but it only lasts for so long unless he allows himself to cut loose periodically.
When the call came for Reachers who wanted to fight the invading forces and take back their land, Braelin fairly near ran out of the woods with nothing in hand. It took all the effort of his close friends to get him to remember to take his axe and armor. His resolve was only heightened by a brief stop at the ruins of his original home.