Mouseferatu
Hero
The thing is that although there are tools do that (with inherent bonuses), it seems to me that acquiring lots of magic items is pretty core to D&D. And if you have lots of magic items, they had better be uncomplicated, always-on items because otherwise you'll forget what they do.
Well, I don't know what the majority of people want. Obviously, it makes sense for WotC to tailor the game (at least to an extent) in that direction.
But me personally? I'd rather the "necessary" bumps come entirely (or at least mostly) from inherent bonuses, and that all (or at least most) magic items be interesting and flavorful.