"Yes, I am glad that we were able to save the ange'l", Thomas replies. He sounds a bit saddened, though. "I am curious as to why the angel was here, and why this ogre mage had kidnapped him. I think there is still much to learn here. I would like to stay here for a while and study. If you decide to move on, I'm afraid I won't be able to come. Fare thee well..."
OOC: I'm busy writing my master's thesis, and trying to find a job after that. I'm managing only barely (or not) on keeping up with the game I play here. Because of that, I don't think it would be appropriate for me to continue with this adventure. Maybe some time later, circumstances permitting...
As for your DM'ing: I think you did pretty well, considering it was your first PbP game. The format has quite distinct borders for what does and what does not work, and I think we bumped into several of them. IMO, split parties can work just fine, but it is very important that everyone has at least a couple of viable options at all times. Especially when the party is split, the DM should take special care to insure that action is happening on both sides. I think that a DM should be really flexible in adjusting the adventure for maximum pleasure, even if it's not 'how it's supposed to be done'. I think that's one of the main disadvantages of a pre-written format, as we played it.
I think you'll do really well in your next game, I'm really sorry that I can't find the time to join. Good luck in running your AU game. Lots of fun for the rest of the players, as well, if they choose to continue the adventure. Sorry that I can't stick around; I've felt that I was a burden more than an active member of the group.
Fanog