Aeric
Explorer
I don't have a favorite level to play at, but I do have an unfavorite level/range of levels: 5-7. Even back in 2nd edition, it always seemed like this was about the point when the levelling started slowing down. After barrelling through the first four levels, it's somewhat frustrating to hit these levels and stay there for a while.
As to the "rebooting" with the current characters, I think that's awesome. I recently finished playing a RttToEE campaign which lasted two years and there was no roleplaying or character development to speak of; I knew it was a dungeon crawl, which is why it blew my mind when the DM asked for character histories. Everybody came up with some cool stuff that was never even touched on, and after the module was finished, people wanted to keep playing in order to develop their characters. But the DM was worn out and the next DM (me) wasn't at all experienced in running high-level games, so we started a new campaign (with new characters) instead. I even offered to run a reboot but no one was interested. I'd still love to go back and develop my character from that campaign, even if it meant enduring four levels of "magic missile" jokes again.
As to the "rebooting" with the current characters, I think that's awesome. I recently finished playing a RttToEE campaign which lasted two years and there was no roleplaying or character development to speak of; I knew it was a dungeon crawl, which is why it blew my mind when the DM asked for character histories. Everybody came up with some cool stuff that was never even touched on, and after the module was finished, people wanted to keep playing in order to develop their characters. But the DM was worn out and the next DM (me) wasn't at all experienced in running high-level games, so we started a new campaign (with new characters) instead. I even offered to run a reboot but no one was interested. I'd still love to go back and develop my character from that campaign, even if it meant enduring four levels of "magic missile" jokes again.